Re: [utah-glx-dev] Re: [Mesa-dev] 3Dnow asm broken on the K6-III?

2000-04-05 Thread justin
PROTECTED] MIME-Version: 1.0 Subject: [utah-glx-dev] Re: [Mesa-dev] 3Dnow asm broken on the K6-III? X-Mailman-Version: 1.1 List-Id: utah-glx-dev.lists.sourceforge.net X-BeenThere: [EMAIL PROTECTED] On Wed, 5 Apr 2000, justin wrote: AHA! That would explain why it works for me but not a lot

Re: [Mesa-dev] 3Dnow asm broken on the K6-III?

2000-04-03 Thread Holger Waechtler
Hi Ralph, could somebody who can reproduce this compile Mesa with -DDEBUG in CFLAGS and export MESA_PROFILE=1 before running a program ? The library will perform now some checks on the transformation functions. Beside this I'd like to see the binutils version used by the C compiler (run gcc

[Mesa-dev] 3Dnow asm broken on the K6-III?

2000-03-30 Thread Ralph Giles
Hello all, We've received several reports lately on the Utah-GLX list about the 3Dnow asm code not working for people with K6-IIIs. It shows up under software fallback, so our guess is that it's a problem in the Mesa code. (that, and I don't think we have any 3Dnow in our drivers--just mmx for