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Subject: [utah-glx-dev] Re: [Mesa-dev] 3Dnow asm broken on the K6-III?
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On Wed, 5 Apr 2000, justin wrote:
AHA! That would explain why it works for me but not a lot
Hi Ralph,
could somebody who can reproduce this compile Mesa with -DDEBUG in CFLAGS
and export MESA_PROFILE=1 before running a program ? The library will
perform now some checks on the transformation functions.
Beside this I'd like to see the binutils version used by the C compiler
(run gcc
Hello all,
We've received several reports lately on the Utah-GLX list about the 3Dnow
asm code not working for people with K6-IIIs. It shows up under software
fallback, so our guess is that it's a problem in the Mesa code. (that, and
I don't think we have any 3Dnow in our drivers--just mmx for