On Fri, 2006-08-25 at 11:29 -0600, Brian Paul wrote:
Chris Rankin wrote:
BTW, this is what glxinfo says about my display. Notice the confusion about
visual 0x4b.
$ glxinfo
[...]
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r
--- Brian Paul [EMAIL PROTECTED] wrote:
For the GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB query?
I guess it should return GL_TRUE if there's no actual program.
The attached patch should fix that.
Index: r200_vertprog.c
===
RCS
--- Roland Scheidegger [EMAIL PROTECTED] wrote:
Also, I have managed to enable GL_ATI_fragment_shader by increasing
the number of texture units to 6
Unless you're using a old driver version, 6 is the default since quite
some time (5 months) so you don't have to do anything.
Heh, Fedora
Ian Romanick wrote:
This patch removes all of the static dispatch functions that I think can
be safely removed for the 6.5.1 release. The attached patch only
includes the changes to the .xml files. You'll need to 'make -C
src/mesa/glapi' to get the rest of the changes.
I wrote a script
--- Roland Scheidegger [EMAIL PROTECTED] wrote:
You may have a point but I fail to see why it would make any difference
since the return value is never used currently anyway. Maybe you just
got lucky.
Hmm, it was a very repeatable event - I don't think I'm *that* lucky. However,
maybe
Chris Rankin wrote:
--- Roland Scheidegger [EMAIL PROTECTED] wrote:
You may have a point but I fail to see why it would make any
difference since the return value is never used currently anyway.
Maybe you just got lucky.
Hmm, it was a very repeatable event - I don't think I'm *that*