Re: [MSEide-MSEgui-talk] Issue with hint window

2017-12-31 Thread Krzysztof
Ok I think I found it, in application object: function screenrect(const awindow: twindow = nil): rectty; //nil -> virtualscreeen function workarea(const awindow: twindow = nil): rectty; //nil -> current active window

Re: [MSEide-MSEgui-talk] Issue with hint window

2017-12-31 Thread Krzysztof
Quick question. How to obtain screen / desktop resolution? I want to adjust volume window position if it popup outside desktop -- Check out the vibrant tech community on one of the world's most engaging tech sites,

Re: [MSEide-MSEgui-talk] Issue with hint window

2017-12-31 Thread Krzysztof
Works. Thanks! -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ mseide-msegui-talk mailing list

Re: [MSEide-MSEgui-talk] Issue with hint window

2017-12-31 Thread Martin Schreiber
On Saturday 30 December 2017 22:30:51 Krzysztof wrote: > Hi Martin, > > Another issue which I think worked long time ago. In my app I have > volume form which inherit from hint window. Main behavior of this form > is that it should be freed when click on ANY other widget or just > hidden when

[MSEide-MSEgui-talk] Issue with hint window

2017-12-30 Thread Krzysztof
Hi Martin, Another issue which I think worked long time ago. In my app I have volume form which inherit from hint window. Main behavior of this form is that it should be freed when click on ANY other widget or just hidden when click on window from another app (and bring back when click on my