[MSEide-MSEgui-talk] Frame offset after skinning

2017-03-11 Thread Krzysztof
Hi Martin, I'm preparing "flat" ala Win10 skin without 3D and all inner/outer levels, just with framewith = 1. Problem is that when I turn on skin, then widget frames are not on the same line. Look at attached screenshot. There is twidgetgrid and above is tlayouter with align Y and place X. Both

Re: [MSEide-MSEgui-talk] Frame offset after skinning

2017-03-11 Thread Martin Schreiber
On Saturday 11 March 2017 14:52:01 Krzysztof wrote: > Hi Martin, > > I'm preparing "flat" ala Win10 skin without 3D and all inner/outer levels, > just with framewith = 1. Problem is that when I turn on skin, then widget > frames are not on the same line. Look at attached screenshot. There is >

Re: [MSEide-MSEgui-talk] Frame offset after skinning

2017-03-11 Thread Krzysztof
2017-03-11 18:44 GMT+01:00 Martin Schreiber : > Please send a simple testporject which shows the problem. > Attached. If you run it with skin not active then it is fine, with active, filter edit's and widgetgrid's right edges are not vertically on the same line skinning.7z

Re: [MSEide-MSEgui-talk] Frame offset after skinning

2017-03-11 Thread Martin Schreiber
On Saturday 11 March 2017 20:34:02 Krzysztof wrote: > 2017-03-11 18:44 GMT+01:00 Martin Schreiber : > > Please send a simple testporject which shows the problem. > > Attached. If you run it with skin not active then it is fine, with active, > filter edit's and widgetgrid's