Hello
I have been trying for the past 3 days to process files with xml on the
lua side (with Context beta 0.70), but I'm at then end of my wits and
really need help.
On the lua side, I would really like to be able to :
1) transform a tree : replace nodes with other nodes
2) transform a
Thank you for the tips.
Here, I cleaned up the code some more (sorry to have left stuff over
last time),.
I added some explanations to make my issue clearer
\startusableMPgraphic{myFrame}
draw OverlayBox withpen pencircle scaled 1pt withcolor green;
draw (currentpicture enlarged 2cm)
On 22/08/2012 10:42, Aditya Mahajan wrote:
On Wed, 22 Aug 2012, Olivier Binda wrote:
Thank you for the tips.
Here, I cleaned up the code some more (sorry to have left stuff over
last time),.
I added some explanations to make my issue clearer
\startusableMPgraphic{myFrame}
draw
Many thanks for the enlightening answers.
The explanations about xml solved question 1 and \startmatrix\stopmatrix
solved question 4.
I'm now crunching xml input and handling it half in lua and half in tex
(and I'm verry happy about it).
I'm still struggling with a few points though (with
On 02/08/2012 17:43, Aditya Mahajan wrote:
On Thu, 2 Aug 2012, Olivier Binda wrote:
1) does lxml.att(#1,some tag) really work ?
I don't know, but please provide a complete minimal example.
\startxmlsetups xml:test
\xmlsetsetup{maths}{c}{xml:*}
\stopxmlsetups
\xmlregistersetup{xml:test
Hello
I'm trying to port a big 300+ pages math course full of macros from
plain XeTEX to ConTeXt mark IV (ubuntu 12.04+ stand alone beta)
and I'm having some difficulties, could you please help ?
My questions :
1) does lxml.att(#1,some tag) really work ?
the next snipet doesn't work for