Re: [NTG-context] Fieldstacks are broken

2016-01-21 Thread Jeong Dal
> > On 1/10/2016 5:01 PM, Wolfgang Schuster wrote: >> Hi Hans, >> >> the fieldstack mechanism doesn’t work anymore. >> >> \setupinteraction[state=start] >> >> \starttext \showframe >> >> \definesymbol[frame-1][\tt 1] >

Re: [NTG-context] Fieldstacks are broken

2016-01-11 Thread Hans Hagen
On 1/10/2016 5:01 PM, Wolfgang Schuster wrote: Hi Hans, the fieldstack mechanism doesn’t work anymore. \setupinteraction[state=start] \starttext \showframe \definesymbol[frame-1][\tt 1] \definesymbol[frame-2][\tt 2] \definesymbol[frame-3][\tt 3] \definefieldstack[frame][frame-1,frame-2

[NTG-context] Fieldstacks are broken

2016-01-10 Thread Wolfgang Schuster
Hi Hans, the fieldstack mechanism doesn’t work anymore. \setupinteraction[state=start] \starttext \showframe \definesymbol[frame-1][\tt 1] \definesymbol[frame-2][\tt 2] \definesymbol[frame-3][\tt 3] \definefieldstack[frame][frame-1,frame-2,frame-3] \placeontopofeachother {\framed[strut=no

Re: [NTG-context] Quick slide templates

2013-02-20 Thread Kumar Appaiah
On Wed, Feb 20, 2013 at 11:58:24AM +0100, Jaroslav Hajtmar wrote: > Hello Kumar. > I make my PDF animations so that I first create a single multi-page > PDF file whose separate pages are separate animation frames. > Then this auxiliary PDF file I put into another PDF file using

Re: [NTG-context] Quick slide templates

2013-02-20 Thread Jaroslav Hajtmar
Hello Kumar. I make my PDF animations so that I first create a single multi-page PDF file whose separate pages are separate animation frames. Then this auxiliary PDF file I put into another PDF file using \ fieldstack. Here's how I prepare a separate animation file. \def\setmyparamete

Re: [NTG-context] MetaPost Animations

2013-01-01 Thread Wolfgang Schuster
ule, would you please concern the location > of the menu? > I think that it is better to put it at the bottom center of the animation > frame in default? > Currently, it is located slightly left from the center. This is a bug in context which adds a space for each symbol in a fi

Re: [NTG-context] animation error

2011-09-06 Thread Wolfgang Schuster
ldstack_box\hbox{\symbol[#symbol]}% \setcollector [fieldstack] {\fieldbody [\currentfieldstackname] [\c!option=\v!readonly, \c!width=\wd\scrn_fieldstack_box, \c!height=\ht\scrn_fieldstack_box, \c!depth=\dp\scrn_fieldstack_box,

Re: [NTG-context] animation module

2011-06-25 Thread Wolfgang Schuster
Am 25.06.2011 um 14:55 schrieb Hans Hagen: > On 25-6-2011 2:46, dalyoung wrote: > >> I just see your mail on fieldstack. >> Thank you for checking. > > I'll upload a new beta that you can check (some to be tested code was > interfering)

Re: [NTG-context] animation module

2011-06-25 Thread Hans Hagen
On 25-6-2011 2:46, dalyoung wrote: I just see your mail on fieldstack. Thank you for checking. I'll upload a new beta that you can check (some to be tested code was interfering).

Re: [NTG-context] animation module

2011-06-25 Thread dalyoung
Dear Wolfgang, Thank you for the reply. > > Do you use the Adobe Reader? Reader can not open it. It says that the file is damaged. > > It doesn?t work for me either but i can reproduce it also without the > animation module. > I just see your mail on fieldstack. Than

Re: [NTG-context] \fieldstack

2011-06-25 Thread Hans Hagen
On 25-6-2011 1:59, Wolfgang Schuster wrote: \setupinteraction[state=start] \starttext \definesymbol[one][\tt 1] \definesymbol[two][\tt 2] \definefieldstack[some][one,two] \defineoverlay[some][\overlaybutton{Walk{some}}] \framed[frame=off,background={foreground,some}]{\fieldstack[some

[NTG-context] \fieldstack

2011-06-25 Thread Wolfgang Schuster
Hi, fieldstack based animations result in a broken PDF document. \setupinteraction[state=start] \starttext \definesymbol[one][\tt 1] \definesymbol[two][\tt 2] \definefieldstack[some][one,two] \defineoverlay[some][\overlaybutton{Walk{some}}] \framed[frame=off,background={foreground,some

Re: [NTG-context] about JS(Walk_Field{})

2011-05-17 Thread Wolfgang Schuster
Am 17.05.2011 um 13:16 schrieb Jeong Dalyoung: > Dear Wolfgang, > > Your animation module works really fine. > It reduces a lot of work to set the fieldstack. It’s now also part of the minimals. > I'd like to ask you a few more small things. > > 1) Is it possible t

Re: [NTG-context] about JS(Walk_Field{})

2011-05-17 Thread Jeong Dalyoung
Dear Wolfgang, Your animation module works really fine. It reduces a lot of work to set the fieldstack. I'd like to ask you a few more small things. 1) Is it possible to set the duration time in the case of autoplay? 2) The location of buttons is leftaligned when [menu=yes]. Is it what you

Re: [NTG-context] ntg-context Digest, Vol 83, Issue 56

2011-05-15 Thread Jeong Dalyoung
Dear Hans, > >> There is something wrong with the fieldstack mechanism. > > fixed in next beta (mismatch between field.value in javascript and > rendering key) > I updated to the latest beta(5/15) and tested both the Wolfgang's sample and mine. They are working

Re: [NTG-context] about JS(Walk_Field{})

2011-05-14 Thread Hans Hagen
On 14-5-2011 2:55, Wolfgang Schuster wrote: There is something wrong with the fieldstack mechanism. fixed in next beta (mismatch between field.value in javascript and rendering key

Re: [NTG-context] about JS(Walk_Field{})

2011-05-14 Thread Wolfgang Schuster
lick > "here" There is something wrong with the fieldstack mechanism. \setupinteraction[state=start] \starttext \definesymbol[one][1] \definesymbol[two][2] \definefieldstack[some][one,two] \defineoverlay[some][\overlaybutton{Walk{some}}] \framed[background={foreground,some}]{\fi

[NTG-context] about JS(Walk_Field{})

2011-05-14 Thread Jeong Dalyoung
l[step2][{\processMPbuffer[a,b]}] \definesymbol[step3][{\processMPbuffer[a,b,c]}] \definefieldstack [circles] [step1, step2, step3] [frame= on, offset= 3pt,framecolor=darkyellow,rulethickness=1pt] \starttext \placefigure[here][] {To see the animation, please click \goto{here}[JS(Walk_Field{circles})]} {\

Re: [NTG-context] Animations

2010-11-02 Thread Hans Hagen
On 2-11-2010 9:39, Wolfgang Schuster wrote: Hi Hans, this is a feature request regarding fieldstack based animations. I'll send you something to test. - Hans Hagen | PRAGM

[NTG-context] Animations

2010-11-02 Thread Wolfgang Schuster
Hi Hans, this is a feature request regarding fieldstack based animations. Since i want to use fieldstacks in one of my modules i’m looking for a simple to use interface to produce animations, for the moment i create a symbol for each frame and put them together with a fieldstack. For latex

Re: [NTG-context] \fieldstack with mkiv

2010-02-14 Thread Hans Hagen
On 14-2-2010 20:12, Wolfgang Schuster wrote: Am 14.02.10 19:16, schrieb Hans Hagen: new attempt the stepper did now work but why are the symbol names shown on the terminal here is a example from another file with more symbols (the symbols have the names 'go!symbol!...') fonts : using map file

Re: [NTG-context] \fieldstack with mkiv

2010-02-14 Thread Wolfgang Schuster
Am 14.02.10 19:16, schrieb Hans Hagen: new attempt the stepper did now work but why are the symbol names shown on the terminal here is a example from another file with more symbols (the symbols have the names 'go!symbol!...') fonts : using map file: lm-math {/Users/wolf/context/tex

Re: [NTG-context] \fieldstack with mkiv

2010-02-14 Thread Hans Hagen
On 14-2-2010 17:45, Wolfgang Schuster wrote: Am 14.02.10 14:32, schrieb Hans Hagen: On 13-2-2010 11:45, Peter Münster wrote: \setupinteraction[state=start] \definesymbol[step1][AAA] \definesymbol[step2][BBB] \definefieldstack[test][step1, step2] \starttext \fieldstack[test] Just click \goto

Re: [NTG-context] \fieldstack with mkiv

2010-02-14 Thread Wolfgang Schuster
Am 14.02.10 14:32, schrieb Hans Hagen: On 13-2-2010 11:45, Peter Münster wrote: \setupinteraction[state=start] \definesymbol[step1][AAA] \definesymbol[step2][BBB] \definefieldstack[test][step1, step2] \starttext \fieldstack[test] Just click \goto{here}[JS(Walk_Field{test})] to walk through the

Re: [NTG-context] \fieldstack with mkiv

2010-02-14 Thread Hans Hagen
On 13-2-2010 11:45, Peter Münster wrote: \setupinteraction[state=start] \definesymbol[step1][AAA] \definesymbol[step2][BBB] \definefieldstack[test][step1, step2] \starttext \fieldstack[test] Just click \goto{here}[JS(Walk_Field{test})] to walk through the fieldstack! \goto{(restart)}[JS

[NTG-context] \fieldstack with mkiv

2010-02-13 Thread Peter Münster
Hello, What is needed to get \fieldstack working in mkiv? The following example works with mkii, but not with mkiv: \setupinteraction[state=start] \definesymbol[step1][AAA] \definesymbol[step2][BBB] \definefieldstack[test][step1, step2] \starttext \fieldstack[test] Just click \goto{here}[JS

Re: [NTG-context] last beta and fieldstacks

2009-11-06 Thread luigi scarso
ame=off] >> >> \definesymbol[symbol1][1] >> \definesymbol[symbol2][2] >> >> \starttext >> >> \fieldstack[symbollist] >> >> \stoptext >> >> >> PS: Is it possible to change \ctxlatetua to \ctxlatelua in the MkIV >>    

Re: [NTG-context] last beta and fieldstacks

2009-11-06 Thread Taco Hoekwater
Wolfgang Schuster wrote: Hi, the latest beta has a problem with fieldstacks. \setupinteraction[state=start] \definefieldstack[symbollist][symbol1,symbol1][frame=off] \definesymbol[symbol1][1] \definesymbol[symbol2][2] \starttext \fieldstack[symbollist] \stoptext PS: Is it possible to

[NTG-context] last beta and fieldstacks

2008-11-06 Thread Wolfgang Schuster
Hi, the latest beta has a problem with fieldstacks. \setupinteraction[state=start] \definefieldstack[symbollist][symbol1,symbol1][frame=off] \definesymbol[symbol1][1] \definesymbol[symbol2][2] \starttext \fieldstack[symbollist] \stoptext PS: Is it possible to change \ctxlatetua to

Re: [NTG-context] ConTeXt-ifying Kile

2008-01-02 Thread Matija Šuklje
oks # \enablemode # \endstrut \enumeration # \environment # \EQ # \eTABLE # \eTABLEbody # \eTABLEfoot # \eTABLEhead # \eTABLEnext # \eTD # \eTH # \eTR # \exitloop # \expanded \externalfigure[file][settings] \field[name] \fieldstack[name][names][settings] \fillinfield[text]{text} \fillinline[settin

Re: [NTG-context] luatex and interaction

2007-08-07 Thread Peter Rolf
... >>>> \dofield ...abel ,\v!frame ,\v!horizontal ][][][]} >>>> \iftrialtypesetting >>>> \else ... >>>> >>>>\egroup >>>> \globalcommacommand ...tack

Re: [NTG-context] luatex and interaction

2007-08-07 Thread Hans Hagen
\iftrialtypesetting >>> \else ... >>> >>>\egroup >>> \globalcommacommand ...tackedfieldnumber ]\egroup >>>

Re: [NTG-context] luatex and interaction

2007-08-07 Thread Peter Rolf
ialtypesetting >> \else ... >> >>\egroup >> \globalcommacommand ...tackedfieldnumber ]\egroup >> \bgroup >> \globalprocesscommaitem ...globalcommacommand {#1} >> \expandafter >> \globalp

Re: [NTG-context] luatex and interaction

2007-08-07 Thread Hans Hagen
\bgroup > \globalprocesscommaitem ...globalcommacommand {#1} > \expandafter > \globalproces... > > l.43 \smashedvbox{\fieldstack[sequence]} > % > ? > >

[NTG-context] luatex and interaction

2007-08-07 Thread Peter Rolf
{#1} \expandafter \globalproces... ... l.43 \smashedvbox{\fieldstack[sequence]} % ? every interactive element should produce this error, but i can also send a test file. best, pe

Re: [NTG-context] Draw chess board

2007-06-11 Thread Zhichu Chen
professional :) All I'm thinking now is how to make each step a single symbol so that I could use \fieldstack to demonstrate the game. By the way, I modified my module to do some fieldstack thing, but it gets a weird error. I have no idea what's the error about, it's fine when I'm u

Re: [NTG-context] Weird Fieldstack problem

2007-06-11 Thread Zhichu Chen
Hi Aditya, In my situation, I can't use buffer conveniently. So is there an easy way to \includeMPgraphic recurrently? I've tried \newcount\steps repeat the following block several times \advance\steps\plusone \startuseMPgraphics{step\the\steps} . .

Re: [NTG-context] Draw chess board

2007-06-10 Thread Zhichu Chen
so that I could use \fieldstack to demonstrate the game. By the way, I modified my module to do some fieldstack thing, but it gets a weird error. I have no idea what's the error about, it's fine when I'm using MPdrawing environment but it can't output anything when I switch to b

Re: [NTG-context] Draw chess board

2007-06-09 Thread Mojca Miklavec
s no module available to draw chess in ConTeXt now. I wanna do this by using MetaPost and fieldstack. But I don't know how to tell metapost the details of the sgf file. Can anyone give me a suggestion? BTW, I don't like the name. It's invented by acient Chinese and it's call

Re: [NTG-context] Weird Fieldstack problem

2007-06-08 Thread Aditya Mahajan
Quoting Zhichu Chen <[EMAIL PROTECTED]>: > Hi Aditya, > > Actually, they should have the same boundingbox, the first MPdrawing > environment draws a line from (0,0) to (2cm,2cm) and the sequence MPdrawing > environments just add two lines that are in the previous boundingbox. > > I know what's hap

Re: [NTG-context] Weird Fieldstack problem

2007-06-08 Thread Zhichu Chen
efinesymbol[bb][\getMPdrawing] > > \startMPdrawing > draw (0,0)--(2cm,0); > \stopMPdrawing > > \definesymbol[cc][\getMPdrawing] > > \definefieldstack[somemap][aa,bb,cc][height=fit,width=fit,frame=on] > > > \fieldstack[somemap] > \goto{here} [JS(Walk_Field{somemap})] >

Re: [NTG-context] Weird Fieldstack problem

2007-06-08 Thread Aditya Mahajan
t; > \definesymbol[cc][\getMPdrawing] > > \definefieldstack[somemap][aa,bb,cc][height=fit,width=fit,frame=on] > > > \fieldstack[somemap] > \goto{here} [JS(Walk_Field{somemap})] > > \stoptext > == > > It seems that the fieldstack does not work. Is

[NTG-context] Weird Fieldstack problem

2007-06-08 Thread Zhichu Chen
awing draw (2cm,2cm)--(2cm,0); \stopMPdrawing \definesymbol[bb][\getMPdrawing] \startMPdrawing draw (0,0)--(2cm,0); \stopMPdrawing \definesymbol[cc][\getMPdrawing] \definefieldstack[somemap][aa,bb,cc][height=fit,width=fit,frame=on] \fieldstack[somemap] \goto{here} [JS(Walk_Field{somemap})] \sto

[NTG-context] Fwd: Draw chess board

2007-06-05 Thread Zhichu Chen
d lines should be used. > For some instance, there is no need to draw the full 19x19 board, like > conversion steps demostration---best choices around the corner of the board. > > Second, I'd like to take advantage of PDF Javascript to show every step by > clicking on some area. Int

Re: [NTG-context] Draw chess board

2007-05-24 Thread Zhichu Chen
ntage of PDF Javascript to show every step by clicking on some area. \fieldstack seems to be a good choice. But if I use some script like sgf2mpost, I don't know how to if there is an easy way to determine how many steps does the sgf include. If I solved the sgf problem, I think I can in

Re: [NTG-context] Draw chess board

2007-05-24 Thread Mojca Miklavec
ls in one game: > > > http://www.red-bean.com/sgf/ > > > > > > AFAIK, there is no module available to draw chess in ConTeXt now. I > wanna do > > > this by using MetaPost and fieldstack. But I don't know how to tell > metapost > > > the det

Re: [NTG-context] Draw chess board

2007-05-24 Thread Zhichu Chen
hich is generally called > Go. > > I know there is some file can store each details in one game: > http://www.red-bean.com/sgf/ > > AFAIK, there is no module available to draw chess in ConTeXt now. I wanna do > this by using MetaPost and fieldstack. But I don't know how to t

Re: [NTG-context] Draw chess board

2007-05-24 Thread Wolfgang Schuster
able to draw chess in ConTeXt now. I wanna do > this by using MetaPost and fieldstack. But I don't know how to tell metapost > the details of the sgf file. Can anyone give me a suggestion? > > BTW, I don't like the name. It's invented by acient Chinese and it

[NTG-context] Draw chess board

2007-05-24 Thread Zhichu Chen
Hi I love chess games, especially one kind of them which is generally called Go. I know there is some file can store each details in one game: http://www.red-bean.com/sgf/ AFAIK, there is no module available to draw chess in ConTeXt now. I wanna do this by using MetaPost and fieldstack. But I

Re: [NTG-context] list ?

2006-10-20 Thread Renaud AUBIN
Hi Hans, I succeed to do what I want thanks to you (once more ;) ) ! I'll put the resulting presentation online at least at the end of the next week (u3d + layer + custom pre-original + animation with JS and fieldstack + program runs including mplayer runs with linux + ... rob

Re: [NTG-context] Any idea about copy or clone fieldstack?

2006-10-19 Thread Zhichu Chen
Thank you very much Peter On 10/19/06, Peter Rolf <[EMAIL PROTECTED]> wrote: Hi Chen,Have you tried the method described on page 402-403 of the "Acrobat_javascript_ Scripting Reference" ( AcroJS.pdf, 27.06.2005)? Search for"Use of arbitrary fonts".If I understand it right, all you need is the *righ

Re: [NTG-context] Any idea about copy or clone fieldstack?

2006-10-19 Thread Peter Rolf
clean installation of a ps font under XP. ] To make sure that all clock relevant types are embeded, you can add something like \smashedhbox{\color[white]\ 0123456789:} to your document. This is all untested, so don't expect too much... But let me know if it works ;) > Then I turned t

[NTG-context] Any idea about copy or clone fieldstack?

2006-10-17 Thread Zhichu Chen
don't know the font, and I don't know how to embed the font into pdf file and make JS knows it.   Then I turned to use field stacks. I use MetaPost to draw some needles and use JS to set_Field the fieldstack to the correct frame. But when I want to display the second clock, it seems tha

Re: [NTG-context] goto & framed

2006-10-17 Thread Peter Rolf
gt; \definefieldstack >[stack] >[step 1,step 2,step 3] >[frame=off] > > \defineoverlay[cowbg][{\externalfigure[cow][width=10cm]}] > > \framed[background=cowbg,frame=off,offset=none,backgroundoffset=0pt]{{\fieldstack[stack]}} > > \goto{next}[JS(Walk_Field{stack})] > > \s

Re: [NTG-context] Fielstack and Layers for Presentation

2006-10-14 Thread Peter Rolf
two][{\framed[width=\textwidth,height=.3\textheight,background=overlay2, > align=right,frame=off]{}}] > \definesymbol[three][{\framed[width=\textwidth,height=.3\textheight,background=overlay3, > align=right,frame=off]{}}] > > \definefieldstack[sequence][one,two,three][

Re: [NTG-context] Fielstack and Layers for Presentation

2006-10-13 Thread Renaud AUBIN
verlay3, align=right,frame=off]{}}] \definefieldstack[sequence][one,two,three][height=fit,width=fit,frame=off,offset=overlay,clickin=JS(Walk_Field{sequence})] {{\fieldstack[sequence]}} \goto{next}[JS(Walk_Field{sequence})] \stoptext ___ ntg-context ma

Re: [NTG-context] Fielstack and Layers for Presentation

2006-10-13 Thread Peter Rolf
Hi Renaud, Renaud AUBIN wrote: > Hi all, > > I would use fieldstack with \getbuffer and overlays... Why the following > code doesn't work ? Is there another way to do that ? > \setlayer is breaking the fields here, so that they become normal, inactive content (dunno why). I

[NTG-context] Fielstack and Layers for Presentation

2006-10-12 Thread Renaud AUBIN
Hi all, I would use fieldstack with \getbuffer and overlays... Why the following code doesn't work ? Is there another way to do that ? TIA Renaud %%% stack.tex \setupcolors[state=start] \usemodule[pre-original] \defineoverlay[FunnyFrame][\useMPgraphic{FunnyFrame}] \defineframe

Re: [NTG-context] Fieldstack Walk

2006-04-22 Thread Peter Rolf
gt; \switchtobodyfont[96pt] > > \def\FS#1{\framed[width=4cm,height=4cm,strut=no]{\red\bf#1}}% > > \definesymbol [empty] [] > > \definesymbol [one] [\FS{1}] > \definesymbol [two] [\FS{2}] > \definesymbol [three] [\FS{3}] > \definesymbol [four][\FS{4}] > \d

Re: [NTG-context] Fieldstack Walk

2006-04-22 Thread Peter Rolf
\FS{5}] \setupfield[interaction] [width=4cm,height=4cm, % frame=off, framecolor=blue, offset=none,% default offset causes different positioning of walk button and fieldstack clickin=JS(Walk_Field{sequence})] \definefield[Walk][check][interaction][empty][empty] \definefieldstack[sequenc

Re: [NTG-context] Fieldstack Walk

2006-04-19 Thread Sanjoy Mahajan
From:Peter Rolf <[EMAIL PROTECTED]> > Both problems are still *unfixed* (beta from 17.04). The one I pointed out doesn't have an obvious solution since (I think) the reserveobjnum spacing change breaks with pdftex 1.30 but is needed with pdftex 1.21. I guess the magic line could be wrapped in

Re: [NTG-context] Fieldstack Walk

2006-04-19 Thread Peter Rolf
Thanks Sanjoy for pointing this out. Both problems are still *unfixed* (beta from 17.04). Unfortunately fixing them doesn't solve my problem. I'll try it again later. Maybe I was to tired yesterday to solve this and the error is on my side... Greets, Peter Sanjoy Mahajan wrote: >> there are still

Re: [NTG-context] Fieldstack Walk

2006-04-18 Thread Sanjoy Mahajan
> there are still some problems with spurious spaces. Just on the off chance that it's the same problem I had with some section numbers getting an extra space before them (in pdf mode): If you are running pdf(e)tex 1.21, you might need the patch below; then remake the formats. I think (but haven

Re: [NTG-context] Fieldstack Walk

2006-04-18 Thread Peter Rolf
kin=] >> >> It's better, but I found that now frames are walking in a strange order. >> It is rather puzzling, since when it is invoked by \goto{...}[JS(...)], >> it works well. Moreover, it does different things at AdobeReader 7.x >> under Linux, and Acrobat 4.x un

Re: [NTG-context] Fieldstack Walk

2006-04-18 Thread Peter Rolf
re walking in a strange order. > It is rather puzzling, since when it is invoked by \goto{...}[JS(...)], > it works well. Moreover, it does different things at AdobeReader 7.x > under Linux, and Acrobat 4.x under Windoze. > > Can you help me to solve it? Mhh, looks like you a

Re: [NTG-context] Fieldstack Walk

2006-04-18 Thread Michal Kvasnička
Good afternoon. Many thanks, this solves the problem -- at least partially. The frames are `walking' now, but new problems appeared. I found that when I set `clickin=...', it is set it automatically to `clickout' as well, so one mouse click runs the JavaScript code twice. So I've set it this w

Re: [NTG-context] Fieldstack Walk

2006-04-18 Thread Peter Rolf
Hi Michal, Michal Kvasnička wrote: > Hi Peter, > > thank for your answer, but it doesn't help. First, it seems the order is > not important in ConTeXt. Second, the fieldstack works well. I can even > make it walk with \goto{...}[JS(Walk_Field{fgolds3})]. The only thing &g

Re: [NTG-context] Fieldstack Walk

2006-04-18 Thread Peter Rolf
Michal Kvasnička wrote: > Good morning. > > I use a fieldstack in my presentation. I'd like to go to the next frame > when I click on the figure. I tried this: > > \definefieldstack[fgolds3] > [sgolds1,sgolds3a,sgolds3b,sgolds3c,sgolds3] > [frame=off,

[NTG-context] Fieldstack Walk

2006-04-18 Thread Michal Kvasnička
Good morning. I use a fieldstack in my presentation. I'd like to go to the next frame when I click on the figure. I tried this: \definefieldstack[fgolds3] [sgolds1,sgolds3a,sgolds3b,sgolds3c,sgolds3] [frame=off,clickin=JS(Walk_Field{fgolds3})] \definesymbol[sgolds1][{\externalfigure[g

[NTG-context] widgets in layers (property)

2006-01-04 Thread Peter Rolf
st to open the 'Layers' tab in acrobat). The first layer with tooltip is not active, the second one is active, but has no tooltip. Just move the mouse over the text and you can see the tooltip from the deactivated layer one. I have also tried it with a fieldstack, but 'annotations

[NTG-context] widgets in layers (property)

2005-12-30 Thread Peter Rolf
rs' tab in acrobat). The first layer with tooltip ist not active, the second one is active, but has no tooltip. Just move the mouse over the text and you can see the tooltip from the deactivated layer one. I have also tried it with a fieldstack, but 'annotations cannot be inside an XF

Re: [NTG-context] Interactive things and exact placement of graphics

2005-10-13 Thread Willi Egger
Hi Jessica, If you have to superimpose text over the picture(s) then layers are the way to go. For what you want may be you could use the fieldstack-mechanism (see metafun manual). - I do not know however how this will work with layers. To include interactive links in the text there is a

Re: [NTG-context] Re: Animations in ConTeXt

2005-07-07 Thread Mojca Miklavec
laced some lines below with: \starttext \placefigure [here] [fig:animation] {A simple \MetaFun\ animation, click \goto {here} [JS(Rotate_Star)] to start (or stop) or % this line was added as described in MetaFun manual click \goto {here} [JS(Walk_Field{vortex})] for next step} {\fieldsta

Re: [NTG-context] Re: Animations in ConTeXt

2005-07-07 Thread Hans Hagen
below with: \starttext \placefigure [here] [fig:animation] {A simple \MetaFun\ animation, click \goto {here} [JS(Rotate_Star)] to start (or stop) or % this line was added as described in MetaFun manual click \goto {here} [JS(Walk_Field{vortex})] for next step} {\fieldstack [vortex]} \stoptex

Re: [NTG-context] Re: Animations in ConTeXt

2005-05-25 Thread Willi Egger
this line was added as described in MetaFun manual click \goto {here} [JS(Walk_Field{vortex})] for next step} {\fieldstack [vortex]} \stoptext which results in the PDF file attached. Stepping in JS(Walk_Field{vortex}) works OK, while continuous animation in JS(Rotate_Star) doesn't. Is

Re: [NTG-context] Re: Animations in ConTeXt

2005-05-24 Thread Mojca Miklavec
lacefigure [here] [fig:animation] {A simple \MetaFun\ animation, click \goto {here} [JS(Rotate_Star)] to start (or stop) or % this line was added as described in MetaFun manual click \goto {here} [JS(Walk_Field{vortex})] for next step} {\fieldstack [vortex]} \stoptext which results in th

Re: [NTG-context] Re: Animations in ConTeXt

2005-05-24 Thread Mojca Miklavec
On 5/22/05, Richard Hirsch <[EMAIL PROTECTED]> wrote: > > Of course you would want to put the symbol definitions and the > definition of the fieldstack into a loop. I tried > %% \newcount\angle > %% \angle=0%\zerocount > %% \dorecurse{12} {% > %%\number\angle:\qqua

Re: [NTG-context] Re: Animations in ConTeXt

2005-05-23 Thread Willi Egger
frames are put into a fieldstack \definefieldstack [vortex] [star 0, star 6, star 12, star 18, star 24, star 30, star 36, star 42, star 48, star 54, star 60, star 66] %% and this is the JavaScrip code that displays the frames one by one \startJSpreamble MyField used later var current = 1

[NTG-context] Re: Animations in ConTeXt

2005-05-22 Thread Richard Hirsch
bol{12} \definestarsymbol{18} \definestarsymbol{24} \definestarsymbol{30} \definestarsymbol{36} \definestarsymbol{42} \definestarsymbol{48} \definestarsymbol{54} \definestarsymbol{60} \definestarsymbol{66} %% the frames are put into a fieldstack \definefieldstack [vortex] [star 0, star 6, star 12, s

Re: [NTG-context] Metapost animation

2005-05-19 Thread Mojca Miklavec
Hans Hagen wrote: Michal Kvasnicka wrote: Hm. Do you quote the Metafun manual, section 13.6? I know this technique. But my question was different: Is it possible to `animate' the fieldstack? In other words, to make it change one figure to another automatically, without clicking any

[NTG-context] lost position information with metafun registers

2005-05-18 Thread Richard Hirsch
Dear ConTeXt users (and developers), I am very fond of the presentation capabilites of ConTeXt, especially in connection with the Metafun macros. A big hand for the ConTeXt team! Now I want to link some checkboxes to a MPgraphic (a fieldstack actually) and I thought, that the best approach would

[NTG-context] Metapost animation

2005-03-31 Thread Albrecht Kauffmann
Hi Hans, hi all, in an former mail you had answered to the question of Michal Kvasnicka: "Is it possible to `animate' > the fieldstack? In other words, to make it change one figure to > another automatically, without clicking anywhere, changing one frame > to another each 1/n

Re: [NTG-context] Metapost animation

2004-09-15 Thread Hans Hagen
Michal Kvasnicka wrote: Hm. Do you quote the Metafun manual, section 13.6? I know this technique. But my question was different: Is it possible to `animate' the fieldstack? In other words, to make it change one figure to another automatically, without clicking anywhere, changing one fram

Re: [NTG-context] Metapost animation

2004-09-14 Thread Michal Kvasnicka
m. Do you quote the Metafun manual, section 13.6? I know this technique. But my question was different: Is it possible to `animate' the fieldstack? In other words, to make it change one figure to another automatically, without clicking anywhere, changing one frame to another each 1/n second