Re: [Opensim-dev] Error detection when storing an asset

2014-04-18 Thread Melanie
as a starting point, then the rough edges can be smoothed and disk based queueing introduced so that assets can be retried even across a simulator restart. - Melanie On 18 Apr 2014, at 10:44, Oren Hurvitz or...@kitely.com wrote: I have found that when OpenSim tries to store an asset using

Re: [Opensim-dev] Error detection when storing an asset

2014-04-18 Thread Melanie
implementation in C# exists. - Melanie On 18 Apr 2014, at 13:05, Oren Hurvitz or...@kitely.com wrote: Regarding the hiding of exceptions: to be clear, I was already bitten by this behavior; that's why I started to investigate how assets are stored. I have therefore already changed Kitely's version of OpenSim

Re: [Opensim-dev] Error detection when storing an asset

2014-04-18 Thread Melanie
Name one valid use case where current OpenSim is able to handle such an exception gracefully, e.g. without user-visible error. - Melanie On 18/04/2014 13:28, Mike Chase wrote: I'm inclined to agree with Oren. Asset Writes could fail for a variety of reasons and there are lots of use cases

Re: [Opensim-dev] Error detection when storing an asset

2014-04-18 Thread Melanie
at the user is pointless in such a scenario. - Melanie On 18/04/2014 22:56, Oren Hurvitz wrote: There seems to be a misunderstanding here. We're talking about a case where the operation has FAILED. The only question is whether to pretend that it succeeded, so that the user will find out

Re: [Opensim-dev] Legacy region XML support - Remove?

2014-04-12 Thread Melanie
Yes - Melanie On 12/04/2014 14:27, David Saunders wrote: Hey I Just dug though my web based region file, and its base on a single line XML format region name= location_x= ... / Would this be needed to updated with this proposal? On Sat, Apr 12, 2014 at 1:36 AM

Re: [Opensim-dev] Legacy region XML support - Removed!

2014-04-12 Thread Melanie
/Nini Multiple Section statements can be placed within Nini. - Melanie ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev

Re: [Opensim-dev] Legacy region XML support - Remove?

2014-04-11 Thread Melanie
dynamically need to be changed to generate the new format instead, - Melanie ... /region On 11/04/2014 15:35, David Saunders wrote: How does this relate to the XML format for web configuration? On Fri, Apr 11, 2014 at 7:10 AM, R.Gunther ri...@rigutech.nl wrote: Suprissed its still

Re: [Opensim-dev] Parcel Access Enforcement

2014-04-10 Thread Melanie
The code for parcel access works, as far as I'm aware. It was originally fixed in Avination and that should have been donated to OpenSim a long time ago. Maybe a good starting point is to see what you would like that doesnt' work before you go and fix things that aren't broken. Melanie On 10/04

Re: [Opensim-dev] Parcel Access Enforcement

2014-04-10 Thread Melanie
I'm not even being defensive. I just don't like the idea of poking code with a sharp stick instead of debugging it properly. - Melanie On 10/04/2014 17:20, James Stallings II wrote: Maybe a good starting point is to see what you would like that doesnt' work before you go and fix things

Re: [Opensim-dev] Parcel Access Enforcement

2014-04-10 Thread Melanie
reproducible means that you're doing the proper debugging already. - Melanie On 10/04/2014 17:52, James Stallings II wrote: So, Melanie, I'll bite: What do you suggest for 'proper debugging' in this context? On Thu, Apr 10, 2014 at 10:25 AM, James Stallings II james.stalli...@gmail.com wrote

Re: [Opensim-dev] Parcel Access Enforcement

2014-04-10 Thread Melanie
The QueryAccess is a pre-authorization. So the double call is intentional and unavoidable. - Melanie On 10/04/2014 18:14, James Stallings II wrote: It would seem that the two invocations of the TestLandRestrictions method in Scene occur in each of NewUserConnection and QueryAccess

Re: [Opensim-dev] Parcel Access Enforcement

2014-04-10 Thread Melanie
It used to go through event manager - an ancient way of doing it. - Melanie On 10/04/2014 18:44, James Stallings II wrote: There are still getters and setters on the property, but I cant ref the config point anywhere On Thu, Apr 10, 2014 at 11:43 AM, James Stallings II james.stalli

[Opensim-dev] Legacy region XML support - Remove?

2014-04-10 Thread Melanie
is not too hard a task. I propose to remove the support for the legacy format, which has last been updated in 2007 and has been unused for two major revisions. Thoughts are welcome. Melanie ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https

Re: [Opensim-dev] OpenSimDefaults.ini clean up

2014-04-08 Thread Melanie
The GUI configurator doesn't even exist yet. It's not proprietary, it's just not done yet. The work was put in to create this formatting to encourage the creation of such a GUI tool. It will certainly not be removed. - Melanie On 08/04/2014 16:32, James Stallings II wrote: I think if any

Re: [Opensim-dev] OpenSimDefaults.ini clean up

2014-04-08 Thread Melanie
confusing if someone copies a section to their ini from the defaults file, breaking that scheme. The defaults file is overwritten in every update. - Melanie On 08/04/2014 16:19, Shaun T. Erickson wrote: Yeah, I would definitely vote against moving things to the end of sections. It's perfectly

Re: [Opensim-dev] OpenSimDefaults.ini clean up

2014-04-08 Thread Melanie
of it. Melanie On 09/04/2014 00:45, James Stallings II wrote: Actually Mel, I would not suggest that you do so. I've found some fairly useful workflows involving the shell utilities find, diff, grep and sed that really kind of move such concerns aside, allowing me to analyze and/or edit large groups

Re: [Opensim-dev] REST handlers use partial string matching

2014-04-02 Thread Melanie
Thanks, that was a good catch! Melanie On 02/04/2014 08:07, Oren Hurvitz wrote: I changed BaseHttpServer to require handler paths to match a full path component. For example, these match: /assets and /assets/12345 But these don't match: /assets and /assets_exist -- View

Re: [Opensim-dev] Viewer doesn't render attachments after teleport

2014-04-02 Thread Melanie
some packet or sending wrong data related to the avatar's location. This appears to be the case on moving in world as well as teleports, but I have so far never observed it at login. Melanie On 02/04/2014 13:16, Oren Hurvitz wrote: I got some great advice off-list from Nicky Perian. When there's

Re: [Opensim-dev] REST handlers use partial string matching

2014-04-01 Thread Melanie
was cutting corners, it's not by design. /assets/ should match /assets/9887234.. but not /assets_exist. The slash is the differentiator and partial compares of URL string prefixes should be done by full-string matches of slash/delimited parts, not prefix matching of the entire URL. Melanie On 01/04

Re: [Opensim-dev] REST handlers use partial string matching

2014-04-01 Thread Melanie
as the extra path info. You have the same thing in apache. Basically, any URL longer than and starting with a registered URL will invoke that registered URL with extra path info. The fallacy in our server is that the matching isn't by path parts, but character-wise. Melanie On 01/04/2014 20:03

Re: [Opensim-dev] REST handlers use partial string matching

2014-04-01 Thread Melanie
by apache is shortest match, meaning that as soon as a word list is fully matched against the request's words, it's considered a match and the handler is invoked. Everything past the matched portion becomes extra path info. Melanie On 01/04/2014 21:08, Mic Bowman wrote: so what you're saying

Re: [Opensim-dev] REST handlers use partial string matching

2014-04-01 Thread Melanie
the last element, but need to match wordwise left to right. Melanie On 01/04/2014 21:47, Jim Williams wrote: I think the correct way to look at this is that any URI /handler/... should be passed to the correct handler handler; which should then pass the rest of the path on to any sub-handlers

Re: [Opensim-dev] REST handlers use partial string matching

2014-04-01 Thread Melanie
HEAD is meant to test if a request endpoint is implemented and to retrieve metadata like detailed capabilities/options/flags. Melanie On 01/04/2014 21:49, Oren Hurvitz wrote: Re: why use POST instead of HEAD: because this lets me check the existence of many assets at once with a single HTTP

Re: [Opensim-dev] REST handlers use partial string matching

2014-04-01 Thread Melanie
the connection. The exists query is orthogonal to that and should be another request endpoint. Melanie On 01/04/2014 21:56, Dahlia Trimble wrote: Not sure about this particular application but keeping a connection open can eliminate the need to instantiate a connection whenever a request is made

Re: [Opensim-dev] Optimize pushing assets to other grids

2014-03-31 Thread Melanie
Hi Oren, the correct way is to create an additional post handler that is reachable at a different URL, e,g, /AssetQuery/ Servers that don't implement it would return 404. Don't try to shoehorn this functionality into the existing post handler. Melanie On 31 Mar 2014, at 13:55, Oren Hurvitz

Re: [Opensim-dev] Optimize pushing assets to other grids

2014-03-31 Thread Melanie
This isn't designed as RPC, it's designed as REST. One URL/VERB combination for each function. We wanted to get away from the RPC concept. Let's not take backwards steps here. Melanie On 31/03/2014 15:15, Oren Hurvitz wrote: This isn't overloading: it's an RPC endpoint that accepts many methods

Re: [Opensim-dev] Optimize pushing assets to other grids

2014-03-31 Thread Melanie
This isn't designed as RPC, it's designed as REST. One URL/VERB combination for each function. We wanted to get away from the RPC concept. Let's not take backwards steps here. Melanie On 31/03/2014 15:15, Oren Hurvitz wrote: This isn't overloading: it's an RPC endpoint that accepts many methods

Re: [Opensim-dev] Optimize pushing assets to other grids

2014-03-31 Thread Melanie
to connect to a server version 6 and vice versa. This gives us both control and simplicity. Melanie On 31/03/2014 18:45, Jim Williams wrote: Seems reasonable to me...A design approach I would have taken. One question. Is there some sort of versioning built into the protocol? One verb yes

Re: [Opensim-dev] Optimize pushing assets to other grids

2014-03-31 Thread Melanie
Because even if badness exists, that is not a reason to add more badness. Let's do future additions the right way. Melanie On 31/03/2014 18:52, Oren Hurvitz wrote: If you say that the intention was to use REST then of course I accept what you say. But whatever the vision

Re: [Opensim-dev] Stop saving SculptData in serialized SceneObjects

2014-03-27 Thread Melanie
Looks like you found the culprit! All those suggestions sound good. Melanie On 27 Mar 2014, at 17:03, Oren Hurvitz or...@kitely.com wrote: When a prim is a Sculptie or Mesh, the prim's shape contains a field called SculptData which stores the full mesh or texture (for sculpties). If the prim

Re: [Opensim-dev] Stop saving SculptData in serialized SceneObjects

2014-03-27 Thread Melanie
In that case, i concur, just exclude it from serialization. Melanie On 27/03/2014 19:26, Dahlia Trimble wrote: That field contains the asset data, which, in the case of a sculptie is not a mesh but a texture. For ODE, the resulting mesh will be cached once generated and reused, however

Re: [Opensim-dev] Stop saving SculptData in serialized SceneObjects

2014-03-27 Thread Melanie
Attachments can be dropped and then need the proxy again. Melanie On 27/03/2014 19:29, Dahlia Trimble wrote: Another strategy may be do something along the lines of deleting it if the SOP is part of an attachment. Attachments are phantom and do not need physics proxies. On Thu, Mar 27

Re: [Opensim-dev] Changes to OpenSim.log, etc, log config

2014-03-26 Thread Melanie
and maybe document how to change it, but to change the default is not the way we do this. It will play hell with installations where people use operating system features and/or external programs to rotate and/or archive logs. Options are fine, changing defaults without discussion is not. Melanie On 26/03

Re: [Opensim-dev] Detaching mesh objects causes the region set send full asset data -- including geometry -- to the asset server

2014-03-26 Thread Melanie
And the answer is: NO. That should NEVER happen. It's a BIG hairy-legged bug! Melanie On 26/03/2014 12:52, Aine wrote: Bingo! I just ran my test again with a newly created test mesh and did not observe the mass of data being sent to the asset server when I unwore it (as per Oren's post

Re: [Opensim-dev] Detaching mesh objects causes the region set send full asset data -- including geometry -- to the asset server

2014-03-26 Thread Melanie
, though. Melanie On 26/03/2014 13:33, Mike Chase wrote: I don't get this. I thought assets were immutable. Why would you ever update an asset. Contents yes I can see that but not the asset itself. I suppose that's the bug? Mike -Original Message- From: opensim-dev-boun

Re: [Opensim-dev] Detaching mesh objects causes the region set send full asset data -- including geometry -- to the asset server

2014-03-25 Thread Melanie
. Resaving mesh is incredibly wasteful and should just not happen. Melanie On 25/03/2014 22:16, Aine wrote: At today's dev meeting, Justin asked me to post to the mailing list to ask whether anyone can confirm my observation that when you wear a mesh object and then un-wear it, the full mesh data

Re: [Opensim-dev] Proposal: notify clients when Robust changes a user's inventory

2014-03-13 Thread Melanie
is a good idea, using instant messages as the protocol may not be agreeable to all. Personally, I'm not opposed to it. Melanie On 13 Mar 2014, at 18:16, Oren Hurvitz or...@kitely.com wrote: Sometimes Robust makes changes to a user's inventory on its own initiative (i.e., not as the result of a client

Re: [Opensim-dev] Proposal: notify clients when Robust changes a user's inventory

2014-03-13 Thread Melanie
into the last known sim the user is in, leveraging the hunting mechanism IM already has, to deliver a message from a service to a client. From all appearances, that's not too different from what LL do. Melanie On 14/03/2014 02:01, Justin Clark-Casey wrote: I think IM is just viewer - simulator

[Opensim-dev] Status of master

2014-01-05 Thread Melanie
as possible. With everyone working together, we can make this transition as painless as possible for the metaverse. We have at this time decided not to make this a mandatory upgrade to avoid disruption of grids and HG destinations, but please do consider upgrading as soon as possible. - Melanie

Re: [Opensim-dev] GIt master is broken until further notice

2013-12-13 Thread Melanie
It's definitely planned to be done before than. :) Melanie On 13/12/2013 13:58, R.Gunther wrote: Agree with justin, especially because people aroujd xmas maby like to test dev version. Gives hardhat to dahlia. :) On 2013-12-13 01:54, Justin Clark-Casey wrote: This needs to be done very

Re: [Opensim-dev] GIt master is broken until further notice

2013-12-13 Thread Melanie
these methods. Melanie On 13/12/2013 18:02, James Stallings II wrote: That's definitely good to hear :) A quick question related to the work: Will this change be compatible with Bullet or will this be for ODE only? TIA and Cheers! James On Fri, Dec 13, 2013 at 9:38 AM, Melanie mela...@t

Re: [Opensim-dev] GIt master is broken until further notice

2013-12-13 Thread Melanie
We do it the same way for a lot of stuff. Now, some of the vehicle stuff and some other SOP stuff is too specific to be generlized, but I understand where you're coming from. Melanie On 13/12/2013 20:27, Mister Blue wrote: I will generalize these after you have added the functions because

Re: [Opensim-dev] Rate Limit DOS Protection

2013-10-08 Thread Melanie
service impairment it may cause for unsuspecting larger grids. Not every grid operator reads this list, So I'd again suggest that we stick to the way we've always done it and make the default for new features be off. Melanie On 8 Oct 2013, at 09:31, Teravus Ovares tera...@gmail.com wrote: I

Re: [Opensim-dev] Rate Limit DOS Protection

2013-10-08 Thread Melanie
creates a slew of requests. Also, it should not normally be accessible to the world. Melanie On 8 Oct 2013, at 18:27, Teravus Ovares tera...@gmail.com wrote: Just to be clear, and comment/answer some questions. I did add the DOS protection variables to the Robust.ini.example in the [LoginService

Re: [Opensim-dev] Rate Limit DOS Protection

2013-10-08 Thread Melanie
People like us have the protection in the proxy and need to turn the feature off. Not a problem for me, I'm aware of it, but my concern was for those who didn't listen to me tell them Dont' blindly reuse configs Melanie ___ Opensim-dev mailing list

Re: [Opensim-dev] Rate Limit DOS Protection

2013-10-07 Thread Melanie
. Cheers, Melanie On 08/10/2013 05:42, Teravus Ovares wrote: Hi there, I just wanted to inform -dev that I added some rate limiting DOS protection classes to use to protect your opensim based services from rapid calling. At the moment, this will be most noticeable in the Login Service

Re: [Opensim-dev] Missing config option ProfileURL = in ini files ?

2013-03-25 Thread Melanie
Since that is not a core module, you will need to add the configuration for it yourself; core doesn't come with it. Melanie On 25/03/2013 23:09, R.Gunther wrote: Ok, i where looking and testing the profile module from http://opensimulator.org/wiki/Profile But for some reason when you get

Re: [Opensim-dev] Avination's Physics vs. BulletSim

2013-02-11 Thread Melanie
it. Melanie On 11/02/2013 17:01, drWhiet wrote: Hi all, I just wonder how Avinations decision to contribute their physics back to opensim affects the development of BulletSim. Will both exist next to each other ? Mayby Adam can say something about this ? Best regards, Wordfromthe Wise

Re: [Opensim-dev] Sending extra prim properties to clients

2013-02-07 Thread Melanie
We have all this code I just haven't had a chance to push it yet. You wasted that work, sorry to say. My commit message _did_ say yet and that more is to come. Melanie On 07/02/2013 08:37, Oren Hurvitz wrote: Hi, Recently Melanie added support for the Extra Physics Parameters

Re: [Opensim-dev] Dynamic attributes

2013-02-06 Thread Melanie
resources. Melanie On 07/02/2013 02:59, Mic Bowman wrote: for discussion purposes... added the jsonstore connection to the dynamic attributes. here's an example of an LSL script that sets the attributes (create a notecard called JsonData with some json structure inside it)... you can interrogate

Re: [Opensim-dev] How does the viewer know the user's maturity rating

2013-02-04 Thread Melanie
the implementation of this cap weeks ago but we don't know if it is in a formal release yet. However, OpenSim core code in Git has it. Melanie On 04/02/2013 16:23, Oren Hurvitz wrote: Yes, I know where to find this setting. But when I try to change it, Firestorm says that I'm not allowed. That's

Re: [Opensim-dev] Raise minimum mono version to 2.6

2013-01-27 Thread Melanie
are not discussing Mono 2.10. Melanie On 27/01/2013 15:32, Ilan Tochner wrote: If, as we both agree, OpenSim works differently with different versions of mono then people are going to report bugs that exist when OpenSim is run on mono versions prior to 2.10 that don't exist with mono version 2.10

Re: [Opensim-dev] Raise minimum mono version to 2.6

2013-01-27 Thread Melanie
but all operating systems, including Linux. As long as people use versions of Linux that don't natively supply 2.10, we cannot make it our baseline. That is simply not open for discussion. Melanie On 27/01/2013 21:56, Ilan Tochner wrote: That's all well and good but saying we support mono version

Re: [Opensim-dev] Raise minimum mono version to 2.6

2013-01-25 Thread Melanie
Hi, times change. Avination is 2.10.9 these days. +1 Melanie On 25/01/2013 23:31, Shaun Erickson wrote: As I recall, Melanie has/had strong objections to doing this, as it would affect her grid. -ste On Jan 25, 2013, at 5:20 PM, Mic Bowman cmick...@gmail.com wrote: +1 On Fri

Re: [Opensim-dev] Thread.Abort() considered harmful

2013-01-09 Thread Melanie
by the aborted threads will not be unlocked but the system should not become unstable as a whole because of that. Melanie On 09/01/2013 21:37, Serendipity Seraph wrote: Forgive me if this question makes no sense as I am not an OpenSim code expert. But in addition to effectively putting a should

Re: [Opensim-dev] IRegisterInterface for extending scene entities

2012-12-28 Thread Melanie
it - it's just a waste of effort. Melanie On 28/12/2012 08:38, Adams, Robert wrote: The discussion about the implementation of the llKeyframeMotion function hinted at a need for region modules to be able to add data and functions to existing scene items. Here is a modest proposal

Re: [Opensim-dev] IRegisterInterface for extending scene entities

2012-12-28 Thread Melanie
I suggest we bounce this about a bit and maybe cooperatively work on a test case/POC. That will certainly clarify issues. I could also pull out the prosal I did for ReX which deals with this Melanie On 28 Dec 2012, at 18:38, Adams, Robert robert.ad...@intel.com wrote: I agree

Re: [Opensim-dev] ScriptEvents Module

2012-11-18 Thread Melanie
Hi, you may want to hold off on this. In the vein of the custom script functions and constants we have already, I have been looking to allow custom script events which would be real events. Melanie On 19/11/2012 02:28, Diva Canto wrote: Hi, I am working on a module that passes interesting

Re: [Opensim-dev] [Windows] possible intresting registery setting.

2012-11-05 Thread Melanie
All three methods pertain to Windows Sockets, the Win/BSD socket API extension. These settings are irrelevant for .NET. Melanie On 05/11/2012 22:46, Nebadon Izumi wrote: the 1st link seems to only apply to older versions of Windows NT, so I do not really so how this could possibly have any

Re: [Opensim-dev] Update for group module flotsam

2012-10-28 Thread Melanie
The presence service already has a call to fetch the online status for a list of users rather then for just one user, AFAIR. At least I remember putting such a call into the design. Melanie On 29/10/2012 01:13, Michelle Argus wrote: I have updated the proposal page and listed the diffrent

Re: [Opensim-dev] [Opensim-users] Slow handling of POST -

2012-10-02 Thread Melanie
I posted a pull request to them to pick up the fix I made. Melanie On 03/10/2012 01:11, Mic Bowman wrote: Did mono fix the other problem that multiple concurrent connections to the same endpoint would always cause excessive delay (concurrent requests would not start until seconds after

Re: [Opensim-dev] Is it OK performance-wise to long-poll a money module?

2012-09-15 Thread Melanie
You can use the PollServiceManager to do this. It's the same mechanism the viewer uses. However, if only one instance of the application long-polls, that is one thread so you don't need to worry about resources too much. Melanie On 15/09/2012 11:53, Dahlia Trimble wrote: I've had excellent

Re: [Opensim-dev] Question on where estate info for regions is kept

2012-09-13 Thread Melanie
database to a database server that all your regions can access. This will give you estates that span your servers, or, in the event of a private grid, your entire grid, without forcing federated grids to also store this data. This is an advanced option and somewhat underdocumented. Melanie On 13

Re: [Opensim-dev] Questions about Vehicle scripting calls

2012-06-07 Thread Melanie
Hi, we use a module that is been developed for us as custom work. It allows running unmodified SL vehicle scripts - well, mostly. We also have llSetKeyframedMotion() for things that don't really need to be physical. The latter will be donated to OpenSim at some point. Melanie On 06/06/2012 19

Re: [Opensim-dev] What do you like about OpenSim?

2012-04-30 Thread Melanie
You are correct in your assumptions. The intention is to produce a few posters, each focusing on one statement and expressing that statement both visually and in text, as well as flyers listing those statements. Melanie On 01/05/2012 00:09, Borun (a.k.a. Boroondas Gupte) wrote: On 04/30/2012 12

[Opensim-dev] Opensim key facts

2012-04-28 Thread Melanie
of May till 26th of May. If you'd like to help, please email i...@opensimulator.org. Cheers, Melanie ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev

[Opensim-dev] Opensim key facts

2012-04-28 Thread Melanie
of May till 26th of May. If you'd like to help, please email i...@opensimulator.org. Cheers, Melanie ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev

Re: [Opensim-dev] Remove check for IsGod in some OSSL functions

2012-04-13 Thread Melanie
Any such checks should use Scene.Permissions.IsAdministrator() which will return true is the UUID given is of the estate owner, an estate manager or a god. Melanie On 13/04/2012 12:36, Oren Hurvitz wrote: While I'm on the subject of OSSL permissions, here's one more suggestion: if an OSSL

Re: [Opensim-dev] Change parcel permission handling

2012-04-13 Thread Melanie
. Melanie On 13/04/2012 13:12, Oren Hurvitz wrote: I found another place that should be changed: if the permission level is set to PARCEL_OWNER then we should check World.Permissions.CanEditParcelProperties() instead of just checking if this is the parcel's owner. That would allow the function

Re: [Opensim-dev] Fix OSSL threat level checks

2012-04-13 Thread Melanie
I know with the JSON function it was intentional. As for the Npc one, I don't know. Justin, can you enlighten us? Copy/Paste error or good intention? Melanie On 13/04/2012 11:59, Oren Hurvitz wrote: Hi, There are two OSSL functions that check the wrong string for their threat level

Re: [Opensim-dev] Remove check for IsGod in some OSSL functions

2012-04-13 Thread Melanie
as it can be assumed that if anyone is allowed to run the function gods should be allowed to run it, too. However, if a function is indeed disabled it must be disabled for gods as well. Melanie On 13/04/2012 14:39, Oren Hurvitz wrote: Currently CheckThreatLevel() doesn't check for God at all

Re: [Opensim-dev] Change parcel permission handling

2012-04-13 Thread Melanie
combinations of permissions to allow more flexibility. Melanie On 13/04/2012 14:42, Oren Hurvitz wrote: The decision whether to allow the parcel owner to call a function or not is set by whoever setup OpenSim.ini: they can choose to allow PARCEL_OWNER, or only ESTATE_OWNER. If they decided

Re: [Opensim-dev] Remove check for IsGod in some OSSL functions

2012-04-13 Thread Melanie
,PARCEL_GROUP_MEMBER to get the behavior you're looking for, and/or add the estate management as well. I would propose to add GODS to the list of keywords, since they can't currently be allowed as a class. Melanie On 13/04/2012 15:36, Oren Hurvitz wrote: About gods: ok. I don't allow any users to be gods

Re: [Opensim-dev] Change parcel permission handling

2012-04-13 Thread Melanie
that an inheritance based model does not. Melanie On 13/04/2012 15:48, Fleep Tuque wrote: I'm trying to think of a use case when I wanted a PARCEL_OWNER to have privileges that the ESTATE_MANAGER did/should not have and can't think of one off the top of my head. In every scenario I can think

Re: [Opensim-dev] Remove check for IsGod in some OSSL functions

2012-04-13 Thread Melanie
That would overomplicate things, IMHO. There is no VIEWER BASED permission that an estate manager has that an owner doesn't have. Therefore creating a whole new method just for a single use (OSSL) seems unnecessary to me. Looks to me like a case of Don't touch a running system. Melanie On 14/04

Re: [Opensim-dev] Remove check for IsGod in some OSSL functions

2012-04-13 Thread Melanie
would suggest not to implement a specific IsEstateManager function at this time. That functionality is only needed in one place and there is already code there that emulates it. Melanie On 14/04/2012 01:08, Justin Clark-Casey wrote: You are conflating two separate points, a category system

Re: [Opensim-dev] Cannot trigger sensor event from at_target ?

2012-04-03 Thread Melanie
The best way to fond out is to post a Mantis report including the script so others can test it and also maybe spot script errors. Melanie On 04/04/2012 03:23, R.Gunther wrote: I created a difefrent script, with waypoints. If the last waypoint is reached, then i try to load new data

Re: [Opensim-dev] Uniqueness in MySQL useraccounts ('Name' field)

2012-03-07 Thread Melanie
this on your system opensim will still work. This may be a better and faster solution for you. Melanie On 07/03/2012 07:16, Kevin Buckley wrote: I have a question/request which was being discussed on the Opensim Users list and Justin suggested it might be better handled here? As a developer

Re: [Opensim-dev] Uniqueness in MySQL useraccounts ('Name' field)

2012-03-07 Thread Melanie
It allows to keep data from more than one grid in the same set of tables (for hosting multiple grids on shared systems) Melanie On 07/03/2012 11:42, Kevin Buckley wrote: What does ScopeID do (if that can be answered in one sentence)? -Original Message- From: opensim-dev-boun

Re: [Opensim-dev] using LSL functions from a region module

2012-02-02 Thread Melanie
You cannot call any code in LSL_Api.cs. Anything you need from there needs to be duplicated. Melanie ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev

Re: [Opensim-dev] using LSL functions from a region module

2012-02-02 Thread Melanie
LSL_Api is for script use. It doesn't live in the normal opensim space. You could probably tweak things enough to instantiate a usable copy, but that would be unsupported and ay break in the future. Frankly, it's more trouble than it's worth. Melanie On 02/02/2012 18:34, CJ Davies wrote: On 02

Re: [Opensim-dev] SaveChangedAttachments on RemoveClient

2012-02-01 Thread Melanie
Hi, it should happen only on logout / disconnect, not when leaving a sim. Good catch! Melanie On 01/02/2012 06:10, Diva Canto wrote: Hi Justin, In case I don't see you in the IRC, could you please look into what's going on in AttachmentsModule.SaveChangedAttachments, specifically commit

Re: [Opensim-dev] SaveChangedAttachments on RemoveClient

2012-02-01 Thread Melanie
Yes, I think that is a good first step. Melanie On 01/02/2012 10:21, Bo wrote: Hello, and my congrats Diva. Please forgive me a noob question, but i wonder if that should be not disabled for HG visitors at all. Not sure, but don't HG visitors technically log out from remote grid

Re: [Opensim-dev] OpenSim Code

2012-01-21 Thread Melanie
available to them, this is what replaces the Master Avatar. Melanie ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev

Re: [Opensim-dev] OpenSim Code

2012-01-21 Thread Melanie
and have the parcel owner of the sim sized parcel (which they confused with ownership of the sim) change as well. Master Avatar was a code, logic and support nightmare. I would be in favor of the above being added as optional config options. Melanie On 22/01/2012 00:41, Fernando Francisco de Oliveira

Re: [Opensim-dev] OpenSim Code

2012-01-21 Thread Melanie
distros have it. Melanie On 22/01/2012 02:27, Fernando Francisco de Oliveira wrote: Hi Melanie I liked your suggestion and I will try to do it on my fork of source code :) Thanx for it Fernando Oliveira http://oliveira.eti.br 2012/1/21 Melanie mela...@t-data.com It's simply

Re: [Opensim-dev] Prospective ODE physics changes

2012-01-02 Thread Melanie
the optimum would be 16-20, which would ensure that the scripting maximum (16) collision contacts are always available. Melanie ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev

Re: [Opensim-dev] Sit position changes in OpenSimulator b6df9e9 (Sat 5th Nov 2011)

2011-12-05 Thread Melanie
If any option then it needs to default to the new offsets or no change will ever happen. However, I would much prefer no option as I see everyone flipping it on to save themselves the pain. Melanie On 05/12/2011 04:49, Edmund Edgar wrote: Going forward it sounds the right way has to be to fix

Re: [Opensim-dev] Sit position changes in OpenSimulator b6df9e9 (Sat 5th Nov 2011)

2011-12-04 Thread Melanie
As I am the one who did it, +1 on leaving it fixed. Items can be fixed and copy/paste compatibility for new objects coming in from sl is more important, IMHO. Melanie On 05/12/2011 04:14, Trinity wrote: i say fix it and let the chips fall where they may On Fri, Dec 2, 2011 at 3:55 PM, Justin

Re: [Opensim-dev] Supporting shell environment variables

2011-11-22 Thread Melanie
think what clinches it is that nini has been dormant for so long that the risks in a fork are negligible. So, +1 Melanie On 23/11/2011 06:34, BlueWall wrote: Hi All, About a year ago, I was working on the Fortis-OpenSim project and had started digging into the configuration system a bit. One

Re: [Opensim-dev] Any way for the server to get the viewer to send some information to another process on the client PC?

2011-11-11 Thread Melanie
You can send the Go to website dialog from a money module as well. Both the VirWox module and DTL currency do this. On 11/11/2011 11:55, Edmund Edgar wrote: On 11 November 2011 18:31, Melanie mela...@t-data.com wrote: The easiest way would be to make your bitcoin client open port 80 on your

Re: [Opensim-dev] WiFi Suggestion

2011-11-09 Thread Melanie
viewer would be presented with, and agree to, the LL TOS. This is not legally binding for the user on the third party grid, therefore this isn't practicable. Melanie On 09/11/2011 20:21, Bo wrote: Hello, just an quick idea, SL does request TOS confirmation directly in the viewer after each

Re: [Opensim-dev] The case for greater than 1024x1024 pixel textures.

2011-11-07 Thread Melanie
to implement it. Melanie On 07/11/2011 15:02, David Kaplan wrote: I whole-heartedly support this proposal in whatever the solution may be - regardless if it's an issue with the viewers or the server. I don't see that have larger textures will create appreciably significant performance issues because

Re: [Opensim-dev] Avatar say / shout dont move with avatar that sits on moveing object.

2011-11-07 Thread Melanie
I believe that fix made it in when I updated the SP to AVN code. We fixed that ages ago. Melanie On 08/11/2011 00:48, Justin Clark-Casey wrote: To me, this sounds like a bug to file on Mantis. However, I suspect that updating the listen position when a prim moves will take a bit of code

Re: [Opensim-dev] Signal Handling

2011-11-07 Thread Melanie
You should Mantis it and then maybe post the Mantis link here. I for one might be interested in signals processing, like proper SIGTERM and maybe SIGHUP. Melanie On 08/11/2011 00:31, Justin Clark-Casey wrote: Hi Rory. I think most people currently achieve this kind of thing via

Re: [Opensim-dev] I'd like to remove to the attempt at autopilot when a sit target is selected from a distance

2011-11-04 Thread Melanie
As said in chat, +1 On 05/11/2011 02:38, Justin Clark-Casey wrote: Hi folks. I would like to remove the code which attempts to autopilot the avatar to a prim if it has no sit target and is more than a short distance away. This code is broken anyway (doesn't actually sit when it reaches

Re: [Opensim-dev] Remote admin, change region command missing ?

2011-11-03 Thread Melanie
All remote admin functions that deal with a single region take a region UUID parameter. If you use admin_console_command, you need to send the change region command as you send any other commands. Melanie On 03/11/2011 02:19, R. Gunther wrote: I just wher ein chat. if you use a megaregion

Re: [Opensim-dev] Script not working correctly in Opensim

2011-10-20 Thread Melanie
Replace params = (params=[]) + params + params; with params += params; Melanie On 20/10/2011 10:09, Chris Collins wrote: It does come up saying multiple assignments to params results may differ between SL and OSSL when I save the script. Would anyone know of a work around instead of using

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Melanie
. The viewer might not like too many sequence numbers missed, it does spit warnings when packet sequence numbers are not ok. Melanie On 12/10/2011 07:43, Mic Bowman wrote: We should collect more information on what is actually happening. The old behavior was to resend infinitely (and very badly

Re: [Opensim-dev] Continual object update resends if acks are missed

2011-10-12 Thread Melanie
It appears this mechanism has already been removed for prim updates because intermediate updates are needed fro proper motion of physical prims, but was left in for property updates. However, culling of later updates as well as preservation of sequence numbers was not done. Melanie On 12/10/2011

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