GREAT (uppercased) idea but...
Even including warnings like:
- use at your own risk.
- if you use trunk in a production environment and it crashes, you are the
asshole.
- moron restricted area.
- RTFM
- or simply Read.
there will be problems. C'est la vie.
Murphy's law: It is impossible to
What was the original reason for the decision to pick .Net/C#/Mono?
http://www.groklaw.net/article.php?story=20090401152339514
--
Eugen* Leitl a href=http://leitl.org;leitl/a http://leitl.org
__
ICBM: 48.07100, 11.36820
Nope :) not saying that at all; just saying beware of wolves dressed like
sheep.
On Fri, Apr 3, 2009 at 9:48 AM, Nebadon Izumi nebadon2...@gmail.com wrote:
are you trying to say that C# is not a wise choice because TomTom broke
copyright and patent laws and Microsoft called them out on it?
I Seriously suggest giving this a read
Cheers
James
2009/4/3 Eugen Leitl eu...@leitl.org
What was the original reason for the decision to pick .Net/C#/Mono?
http://www.groklaw.net/article.php?story=20090401152339514
--
Eugen* Leitl a href=http://leitl.org;leitl/a http://leitl.org
Consider that thousands of products by other companies (who likely did not
explicitly license the FAT filesystem either) are deployed with or on FAT
file systems.
MP3 players by the score, (including Apple's iPODs which label the FAT file
system the 'Compatibility Filesystem'), Apple's computers
The TomTom thing is far more complex than it might seem and a good
example of how companies use patents these days. I wouldn't be as quick
to claim TomTom is the only one at fault here, there was a counter-suit
and we don't have details on how it was settled.
IMO,there's essentially zero risk to
Yeah as I look at the original message, I see it is in -dev list, and it
definitely does not belong here.
Cheers!
James
On Fri, Apr 3, 2009 at 10:13 AM, Mike Dickson mike.dick...@hp.com wrote:
The TomTom thing is far more complex than it might seem and a good
example of how companies use
Ya its likely Microsoft probably took it further than it needed to go, but
chances are there was just no communications between the two companies, and
this is what happens when communications break down between companies,
likely there was some other reason for Microsoft and TomTom fighting and
On Fri, Apr 03, 2009 at 10:13:47AM -0500, Mike Dickson wrote:
won't go into details) the worst case scenarios is that you'd not be
able to run it on Linux using Mono. If you're inclined towards floating
So you're saying the worst case (which is I think is arguably
likely, actually) is that
your argument is 100% speculation and not based in any facts sorry to say,
you can assume all you like, doesnt make what your saying true.
Neb
On Fri, Apr 3, 2009 at 8:48 AM, Eugen Leitl eu...@leitl.org wrote:
On Fri, Apr 03, 2009 at 10:13:47AM -0500, Mike Dickson wrote:
won't go into
Microsoft is also supporting OpenSim though indirectly. They have offered
internal resources and have recently made some big commitments for huge
events to be hosted on ReactionGrid including their official presence there.
We are working with them on possibly adding Windows Media player to the
Can you please take this discussion elsewhere. This doesn't belong here.
Start a forum somewhere, go to Slashdot, post comments on that blog, etc
etc.
OpenSim *is* written in C#. People who don't want to take any risks
being sued by Microsoft, should simply not use it. Very simple.
Eugen
Eugen Leitl wrote:
What was the original reason for the decision to pick .Net/C#/Mono?
http://www.groklaw.net/article.php?story=20090401152339514
This isn't really a development thread, can we keep this list on topic
please.
-Sean
--
Sean Dague / Neas Bade
sda...@gmail.com
/opensim-dev
--
Nebadon Izumi @ http://osgrid.org
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Message: 3
Date: Fri, 3 Apr 2009
NO, this will NEVER go away!
I spent all of yesterday with the FBI and my lawyers to make sure that the
criminals responsible will be hunted down, convicted, sent to prison and that
they will pay for the financial damages they inflicted.
The deliberate inclusion of intentionally malicious
Since OpenSim is not going away, perhaps this is a good time to discuss
'groups' implementations.
It seems to me that getting to where we have some semblance of 'groups' in
OpenSim is to our advantage and will help the various grids progress. I wonder
what other thoughts there are?
Charles
fw0rd
You're taking this joke too far now.As you know OpenSimulator has
a new BSD license and what you're saying is completely BS.
Sincerely
Teravus
On 4/3/09, Thom King thomk...@operamail.com wrote:
NO, this will NEVER go away!
I spent all of yesterday with the FBI and my lawyers to
Thom King wrote:
NO, this will NEVER go away!
I spent all of yesterday with the FBI and my lawyers to make sure that the
criminals responsible will be hunted down, convicted, sent to prison and that
they will pay for the financial damages they inflicted.
Dibs on the top bunk! And I'm
Groups would be a blessing! Hurumph!
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Charles Krinke
Sent: Friday, April 03, 2009 2:00 PM
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev] This will NEVER go away
Since OpenSim
If you had spoken to an actual lawyer or the FBI you would know that you are
damaging your case by speaking about it in public forum.
On Fri, Apr 3, 2009 at 10:40 AM, Thom King thomk...@operamail.com wrote:
NO, this will NEVER go away!
I spent all of yesterday with the FBI and my lawyers to
What's disgusting is this ridiculous slander. Funny how your email
doesn't register any hits on google.
Really, go away now. People like you don't make things, they only look
to destroy what others have made.
Cheers,
On Fri, Apr 3, 2009 at 8:40 PM, Thom King thomk...@operamail.com wrote:
NO,
So maybe to start with we should analyze what the features of a group is and
how the protocol and client supports those features. Then maybe we could work
out what improvements we could make to the base group functions
--- On Fri, 3/4/09, Charles Krinke c...@pacbell.net wrote:
From: Charles
This is not a joke, we are absolutely deadly serious.
I believe you are one of the perpetrators.
You are dishonest, unethical, totally unprofessional, a criminal
and you must resign in total disgrace and total dishonor from OpenSim.
And I will never rest until you have been hunted down
convicted,
I loaded this oar on OSGrid and left it running overnight. Ubuntu 8.04 mono 2.2
with the boehm-gc patch as per nebadons instructions. The box has 1.5GB RAM.
After 15 minutes everything seemed to have settled down and top showed 19.6% of
RAM used and 3.7% CPU (P4 2.8Ghz) The console showed 147MB
if anyone has a lead on how to get on the GDC floor without fronting
$200, please let me know - danx0r
On Sun, Mar 22, 2009 at 12:42 PM, Mic Bowman cmick...@gmail.com wrote:
opensim currently has the LSL and OSL APIs that implement functions
for scripting. is there an good/easy/appropriate way
Dear all,
i while ago i went over the legal side of many aspects with 2 lawyer.
Since this is a multinational question and in many cases has not exampels
(e.g. no judgments by court) it tends to be a discussion based on personal
flavor, but not legal facts.
And yes, maybe there is enough mud
I think this may have to do with the asset texture cache. It might
be worthwhile in the future to reduce it from 24 hours down to
something a bit less permenant.
Best Regards
Teravus
On 3/26/09, Darren Williams digitaldaz...@googlemail.com wrote:
I loaded this oar on OSGrid and left it
Hello,
I googled the web to look for way how facebook and opensim (even sl)
have mixed together.
Has anybody started an app where one could trade an avatar's inventory
between facebook members?
___
Opensim-dev mailing list
Myself and Stefan did a Facebook/opensim integration application about a year
and a bit ago (http://www.youtube.com/watch?v=qkiilgjs0Rg) but we never took
it to deployment.
Apart from that I don't know of any opensim based integration with facebook. I
think there are some sl/facebook things
What I had in mind maybe more simple than what TribalOne has done so
far.
What you showed actually loads a mini-client to interface. I'm thinking
of a simple interface like this facebook app has:
http://www.facebook.com/apps/application.php?id=3396043540
The main difference being when on
Since this discussion is raised every 6 months without fail, I present:
http://www.adamfrisby.com/blog/2008/08/opensim-c-standards-patents-and-you/
Written the last time this came up.
Short answer:
* ECMA standardisation forbids MS from suing implementers.
* C# and its standard library are ECMA
I think attaching license information to inventory entries in the database
would be a simple enough tweak. Getting the viewer to display that information
is a good deal harder.
Any suggestions on that matter I am welcome to hear - the better if it doesn't
require us to modify client code.
The OSWI has a currency implementation which somewhat works now - however
'secure' currency will be ready sometime next week. If you are feeling
adventurous in touching something for which user docs haven't been written yet,
look for 'DTL Currency Processing' on forge.opensimulator.org.
Groups
Most people know either included the license as an item in the contents of a
prim or if they are giving a folder in the folder so not sure any changes
need to be done.
Kevin Tweedy
IRC:
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
I have an idea that is probably a bit on the hackish side, and I'm not sure
it would without some experimentation but I believe it could work without
any modifications to the LL viewer.
Create a notecard containing the license information desired and name it
License. Save the notecard. Now take
Another thought I had is the creator of the item can add a note card to the
contents of a prim that has a specific name like _License. Then only
allow the creator of this note card to remove it. The creator of the prim
and the creator of the note card would be the same creator name. Any
I'd just like to do a quick 'look at this' on the forge - the guys who designed
it asked me about how to promote the idea to OS users, and I suggested the
forge. They have put the code up in the SVN here, so go take a look.
Basically it's a client-centric P2P load balancer.
Packets which are
The reason I proposed using the description field was because only prim
assets allow you to insert a notecard, and there are other assets (textures,
sounds, animations) where a specific license may be desired but they don't
have inventories where a notecard could be stored like prims do.
On Fri,
Yes. What we did as part of that prototype was a custom user server that
authenticated directly against facebook and pulled user data from it. I believe
stuff like wall-to-wall objects is fetched thru the fb api as well, so you
could attach IAR, OAR os save-xml to it, or object urls.
Best
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