Hi zhuwan the webmaster :-D,
Thanks. I have already contacted with Marco Jez and make sure the osgNV
project come back next week. A new version using OSG 2.7.6 and CMake system
is just imported to the sourceforge SVN server. And the osgNV website will
be updated soon after this weekend. Please
Hi,
on my non-dev system the curl-plugin doesn´t load.
Any ideas why this could be?
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
It's good!keep contact,I am staying in zhengzhou,when comeback to zhejiang will
phone you!(:
zhuwan
2008,12,06
Original MailFrom:[EMAIL PROTECTED] Time:2008-12-06
16:51:02To:[EMAIL PROTECTED]:(none)subject:Re: [osg-users] About to reopen the
osgNV project?
Hi zhuwan the
Chris,
Not that it really answers your direct question, but have you tried looking
at a deferred rendering approach? With that many lights I would have thought
the performance benefits would be good.
David
___
osg-users mailing list
Hi all !
Please !
I m trying to use SDL to take keyboard events , but when my program runs is
apearing two windows . one of my OSG program and other black of SDL . when I
click in the black screen my OSG objects move in the other screen.
I only want to use SDL to keyboard because has the
well about an hour after my last post I found the new exporter you
mentioned, so bad on me for not doing more research before posting. now I'm
just brushing up my blender skills. Every time I export an animation and
load it in osganimationViewer It's just a static model with no movement, I'm
I am trying to build OSG on my Windows XP box. I downloaded CMake and I
am having trouble getting it to build. I am following the Wiki
instructions for building, but still having problems. I have not used
CMake on Windows, so I am new to this.
There is an error about WxWidgets not found is
Michael: You need wxwidgets/windows only if you intend to build the
osgwxviewer example. If this is your only source of error, ignore it. Janusz
Michael W. Hall pisze:
I am trying to build OSG on my Windows XP box. I downloaded CMake and I
am having trouble getting it to build. I am
I would like the viewer, but I would just like to build the OSG Lib for
now. The configure button on the CMake GUI is not getting enabled. I
only assume that something is not right. Not sure what is missing. Is
there something in the CMakeList.txt file that I neeed to set?
Thanks for the
Never mind. I hit configure a second time and it enabled the Generate
button. The project files were created and I am building it now.
Thanks for the wxWindows infomation.
Michael.
On Sat, 2008-12-06 at 19:08 +0100, Janusz wrote:
Michael: You need wxwidgets/windows only if you intend to build
Hello,
How do I open a context on a specific GPU using OSG on windows (vista
64bit with 2 pcie cards)? In linux I can simply configure a second
screen using a different GPU by BusID, and then open a context on :0.0
or :0.1 (i.e. osg::GraphicsContext::ScreenIdentifier(, 0, 1). Anyone
knows?
Hi all,
now I´ve installed Service Pack 1 for MSVC, rebuilt all, and still on
the other system the plugin fails to work.
I use MSys to get a console, and catch debug-messages, and it simply
states DynamicLibrary: Failed loading ...curl.dll.
I have checked all dependencies with Dependency
Sweet, thanks a lot :3
On Fri, Dec 5, 2008 at 7:55 AM, Jean-Sébastien Guay
[EMAIL PROTECTED] wrote:
Hi Dusten,
is there some way to remove -all- children that share the same reference
pointer? By executing removeChild( ptr ), it only removes the most recent
addition.
Well,
Thanks to everyone's help, I have models that I exported loaded and animated
with models bound to various parts of their anatomy! Thanks for all the
advice and insight, I'm sure I'll be back with more questions at a later
date.
-Rusty
___
osg-users
14 matches
Mail list logo