Re: [osg-users] Converting from Partiview - suggestions?

2009-02-16 Thread Sukender
Hi Jeff(? Please sign your posts :) ), I don't know anything about Partiview, but loading a scene from a file is of course easy with OSG. A plugin reading your data will be enough, so that even osgviewer myscene.ext on the command line would load and show it. The easiest solution would be to

Re: [osg-users] notify messages and console-less Windows apps

2009-02-16 Thread Ralph Kern
Cory Riddell schrieb: What happens to osg::notify() messages when the application has no console. For example, osgviewerMFC.exe. If you run it with OSG_NOTIFY_LEVEL=DEBUG set, you still don't see any messages. Any idea where they are going? Is there a way to specify a log file rather than

[osg-users] Compiling OSG 2.8 with Visual Studio 2005 SP1

2009-02-16 Thread Kim C Bale
Good morning all, I'm having problems compiling 2.8 with VS2005SP1 with a build project generated with CMAKE 2.4 When I try to compile osgDB I get the error: 1Compiling... 1osgPlugins-2.8.0 1c1xx : fatal error C1083: Cannot open source file:

Re: [osg-users] Compiling OSG 2.8 with Visual Studio 2005 SP1

2009-02-16 Thread Vincent Bourdier
Hello, Maybe I'm wrong, but I think using the last Cmake can help you... try the 2.6 or later. Regards, Vincent 2009/2/16 Kim C Bale k.b...@hull.ac.uk Good morning all, I'm having problems compiling 2.8 with VS2005SP1 with a build project generated with CMAKE 2.4 When I try to

[osg-users] saved_animation.path

2009-02-16 Thread sunitha sunagad
-- Can anyone tell me what are the values that are getting recorded in saved_animation.path file after recording I can see 8 values please let me know what are they... Regards Sunitha.S.Sunagad ___ osg-users mailing list

Re: [osg-users] saved_animation.path

2009-02-16 Thread Lionel Lagarde
signatures de virus 3855 (20090216) __ Le message a t vrifi par ESET NOD32 Antivirus. http://www.eset.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] saved_animation.path

2009-02-16 Thread Lionel Lagarde
-openscenegraph.org __ Information provenant d'ESET NOD32 Antivirus, version de la base des signatures de virus 3855 (20090216) __ Le message a t vrifi par ESET NOD32 Antivirus. http://www.eset.com __ Information provenant d'ESET NOD32 Antivirus, version de la base des

Re: [osg-users] Compiling OSG 2.8 with Visual Studio 2005 SP1

2009-02-16 Thread Kim C Bale
CMake 2.6.2 has sorted it. Cheers, Kim. From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Vincent Bourdier Sent: 16 February 2009 10:20 To: OpenSceneGraph Users Subject: Re: [osg-users] Compiling OSG 2.8 with Visual

Re: [osg-users] Gentoo Packages

2009-02-16 Thread Robert Osfield
Thanks Cedric, the downloads page links to your website already so no need to update. A small question though, which version of the OSG will emerge openscenegraph Pull in? I presume the latest stable version. Robert. On Sun, Feb 15, 2009 at 6:21 PM, Cedric Pinson morni...@plopbyte.net

Re: [osg-users] OpenSceneGraph Blog goes live!

2009-02-16 Thread Robert Osfield
Hi Paul, On Sun, Feb 15, 2009 at 11:31 PM, Paul Speed psp...@progeeks.com wrote: Thanks for the additional info. I guess some of us were just wondering if the info would also be posted to the mailing list or if we would be missing something by not checking the blog. RSS feed would the most

Re: [osg-users] building popular dependencies from source (for WIN32 only) alongside OpenSceneGraph?

2009-02-16 Thread Robert Osfield
On Mon, Feb 16, 2009 at 1:56 AM, Philip Lowman phi...@yhbt.com wrote: I'll mention it to them and see if they're interested. Luigi also is doing some work in this arena so I'll talk to him too. ... I've suggested it on the CMake mailing list and we'll see where things go from there.

Re: [osg-users] Converting from Partiview - suggestions?

2009-02-16 Thread Robert Osfield
Hi Jeff, As Sukender mentioned the way to add parsing of external files for generation of the 3D models is by writing a plugin that gets loaded dynamically by your application. There exsiting OSG plugins will probably help you in working out what to write. Many of the plugins are just a single

[osg-users] osgdem generated .ive (Type osgTerrain) crashes osgviewer

2009-02-16 Thread Christian
hi, if i build my terrain out of GEOTIFF rasterfiles in a way like this: --- osgdem --TERRAIN -l 3 -t ..\source\boston-10m-utm19n-meters.tif -d ..\source\boston-dem-downtown-5m-utm19n-meters.tif -o out.ive -v 3 --- the osgviewer utility crashes when i load the generated .ive file. if i omit

Re: [osg-users] osgdem generated .ive (Type osgTerrain) crashes osgviewer

2009-02-16 Thread Jason Beverage
Hi Christian, I would check to make sure you're graphics card / driver supports VBO's properly. I had a similar problem with osgTerrain based VPB databases on an Intel graphics chip and it turned out that VBO's were the issue. See what happens if you disable VBO by setting the

[osg-users] How to create detection, crossing from Vega(Multigen) to OSG.

2009-02-16 Thread petr
Hi All, I'm a new osg user and these days I'm trying to use it. Now i have tried some tutorials and read some docs, and i have one questions. because we have used for visualization Vega (by Multigen, now Presagis), ve can add to scene some Isectors whitch checked collisions with another

Re: [osg-users] Resolving CDash errors/warning

2009-02-16 Thread Jean-Sébastien Guay
Hi Philip, I really haven't been monitoring the status of the OSG for quite a while now so I'm not extremely familiar with how you guys are kicking off your nightly builds. Our nightly builds are just additional projects in the VS solution / makefile. So we do either make Nightly or

Re: [osg-users] Gentoo Packages

2009-02-16 Thread Cedric Pinson
Hi Robert, The last stable it means the 2.8. the version is for development and not pulled automatically. Cheers, Cedric Robert Osfield wrote: Thanks Cedric, the downloads page links to your website already so no need to update. A small question though, which version of the OSG will

Re: [osg-users] How to create detection, crossing from Vega(Multigen) to OSG.

2009-02-16 Thread Brian R Hill
Petr, OSG is very different from vega (I switched to osg from vega years ago). Your general experience using vega will be helpful, but the details of how to implement specific functionality will not be very helpful. There are a number of tutorials available, and the examples are invaluable. For

[osg-users] osgvolume problem

2009-02-16 Thread David de Angelo
Hi folks, I tried to run the osgvolume example with the OSIRIX data set, which can be found here: http://pubimage.hcuge.ch:8080/DATA/OSIRIX.zip Unfortunately I run into a problem with this data. When I execute the following command: osgvolume --images IM-0001-0185.dcm the program crashes with

Re: [osg-users] How to create detection, crossing from Vega(Multigen) to OSG.

2009-02-16 Thread Gordon Tomlinson
OSG provides intersections testing See osgUtil::IntersectionVisitor, this is quite different though from what Vega/Vega Prime provides Note you will have to do more work/coding with OSG when using Isectors than you would with Vega/VegaPrime You will have to us the osgUtil::IntersectionVisitor

Re: [osg-users] osgvolume problem

2009-02-16 Thread Gerrick Bivins
Hi David, Do you have your data dictionary set? http://www.mevis-research.de/~meyer/dcmtk/docs_352/dcmdata/datadict.txt Something like this (depending on where DCMTK is installed on your system): export DCMDICTPATH=/opt/local/lib/dicom.dic Gerrick On 2/16/09 9:59 AM, David de Angelo

Re: [osg-users] Converting from Partiview - suggestions?

2009-02-16 Thread Jeff
Thanks... I'll take a look. Because I don't really have a solid format, I can probably write my scripts to output in whatever format would be the easiest to work with in OpenSceneGraph. Perhaps the .osg. I'm just trying to understand the format. Perhaps the VRML importer would be better.

Re: [osg-users] Converting from Partiview - suggestions?

2009-02-16 Thread Jean-Sébastien Guay
Hi Jeff, Thanks... I'll take a look. Because I don't really have a solid format, I can probably write my scripts to output in whatever format would be the easiest to work with in OpenSceneGraph. Perhaps the .osg. I'm just trying to understand the format. Perhaps the VRML importer would be

[osg-users] default lighting

2009-02-16 Thread Ben Axelrod
When I don't have any lights in my scene, and my viewer's lighting mode is set to no_light: osgViewer::Viewer() - getCamera()-getView()-setLightingMode(osg::View::NO_LIGHT) there is still some default lighting in the scene. Where does this light come from, and how can I change it to be

[osg-users] problem with Windows debug binaries?

2009-02-16 Thread Cory Riddell
I downloaded the debug and release binaries from http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows/VisualStudio8/. When I try to run any of the exe's, I get a message that says: The application failed to initialize properly (0xc0022). Click on OK to

Re: [osg-users] osgvolume problem

2009-02-16 Thread David Angelo
Hi Gerrick, thanks! That did the trick. Cheers, David On Mon, Feb 16, 2009 at 5:04 PM, Gerrick Bivins gbiv...@objectreservoir.com wrote: Hi David, Do you have your data dictionary set?

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Sukender
Hi Cory, I built these binaries. Do you have the SP1? If the problem is still ther, I'll may recompile entirely (who knows?)... Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Mon, 16 Feb 2009 17:18:36 +0100, Cory Riddell c...@codeware.com a écrit: I

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Gordon Tomlinson
Do you have SP1 installed for VS __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Cory Riddell
Yes, I have SP1. I just noticed that none of the dll's have the execute bit set. My cacls knowledge isn't good enough to know exactly what it is that should be set. It's easy to just grant everyone full control (and it does fix the problem), but I suspect that isn't the correct solution.

Re: [osg-users] osgdem generated .ive (Type osgTerrain) crashes osgviewer

2009-02-16 Thread Christian
you were absolutely right. it was caused because of my notebook's graphic hardware, and that osg enviroment setting did the trick. thank you very much! -- Read this topic online here: http://osgforum.tevs.eu/viewtopic.php?p=6863#6863

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Cory Riddell
A couple of notes: 1. I don't run as administrator all the time (it still amazes me how many Windows users always operate as an admin) 2. I untarred with cygwin's tar. Perhaps that does something funky with the permissions? Cory Sukender wrote: Hi Cory, I built these binaries. Do you

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Jean-Sébastien Guay
Hi Cory, I downloaded the debug and release binaries from http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows/VisualStudio8/. When I try to run any of the exe's, I get a message that says: The application failed to initialize properly (0xc0022).

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Jean-Sébastien Guay
Hi Cory, 2. I untarred with cygwin's tar. Perhaps that does something funky with the permissions? Perhaps... Can you try with another tool? For example 7-zip, which is F/OSS. J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Norman Vine
Cory Riddell writes: A couple of notes: 1. I don't run as administrator all the time (it still amazes me how many Windows users always operate as an admin) 2. I untarred with cygwin's tar. Perhaps that does something funky with the permissions? My guess is you don't have the sp1 runtime

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Cory Riddell
Jean-Sébastien Guay wrote: Hi Cory, 2. I untarred with cygwin's tar. Perhaps that does something funky with the permissions? Perhaps... Can you try with another tool? For example 7-zip, which is F/OSS. Wow- when I untar with 7-zip I get different results than when I untar with cygwin

Re: [osg-users] problem with Windows debug binaries?

2009-02-16 Thread Cory Riddell
I just did a little experiment with 7-Zip and ACL's. I created a file and gave it weird privileges. I tar'd it with cygwin. When I untar with cygwin, the ACL for the file is restored correctly. When I untar with 7-Zip, the ACL has been replaced with one that grants full access to everyone.

[osg-users] [vpb] osgdem terrain creation - OpenGL 'invalid enumerant'

2009-02-16 Thread Christian
hi actually this isn't a serious problem, because i don't notice any negative effects on the generated .ive terrain files: situation: when i'm creating terrain with VPB's utilities i get some warnings regarding OpenGL: --- ... Number of tasks completed 4, running 0, pending 2. Estimated time

Re: [osg-users] How to create detection, crossing from Vega(Multigen) to OSG.

2009-02-16 Thread Robert Osfield
On Mon, Feb 16, 2009 at 4:01 PM, Gordon Tomlinson gor...@gordon-tomlinson.com wrote: Note you will have to do more work/coding with OSG when using Isectors than you would with Vega/VegaPrime You will have to us the osgUtil::IntersectionVisitor create equivalents to like Vegas HAT, LOS, Z,

Re: [osg-users] [vpb] osgdem terrain creation - OpenGL 'invalid enumerant'

2009-02-16 Thread Robert Osfield
Hi Christain, The warning suggests an issue with your OpenGL driver. Perhaps updating the driver will fix the issue. The other route would be to disable the use of OpenGL compression of tiles by selecting a non compression image target such as by using the --RGB or --RGBA command line option.

Re: [osg-users] floor looks dark

2009-02-16 Thread Daniel Drubin
Hi, thanks for response, but it doesn't help :-( Another thing that I notice, the floor not only gets darkened, it also receives coloring from clear color, if that makes sense. Does anybody have an idea? Thanks, Daniel On Sun, Feb 15, 2009 at 6:56 PM, Brian ... br...@hotmail.com wrote: It

Re: [osg-users] Converting from Partiview - suggestions?

2009-02-16 Thread Jeff
Skylark wrote: Hi Jeff, Another solution could be to use scripting directly with OSG. Look into osgLua, osgPython, osgSWIG, ... which will allow you to create scripts that generate/manipulate OSG objects without writing and compiling C++ code. J-S I'm familiar with Python, so which

Re: [osg-users] Converting from Partiview - suggestions?

2009-02-16 Thread Jean-Sébastien Guay
Hi Jeff, Another solution could be to use scripting directly with OSG. Look into osgLua, osgPython, osgSWIG, ... which will allow you to create scripts that generate/manipulate OSG objects without writing and compiling C++ code. I'm familiar with Python, so which would be the best wrapper to

Re: [osg-users] floor looks dark

2009-02-16 Thread Brian R Hill
If you can post the model I can try looking at it. Brian This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by e-mail of the mistake in delivery. NOTE: Regardless of content, this e-mail shall not operate to bind CSC to any order

[osg-users] 2.8 OpenThreads linker errors on Mac 10.5

2009-02-16 Thread Christian Noon
Hello, I just built a development build of osg 2.8 successfully with the 10.5 sdk. However, when trying to compile my app against the 2.8 frameworks, I keep getting the following linker errors: OpenThreads::Atomic::operator--(), referenced from:

Re: [osg-users] Resolving CDash errors/warning

2009-02-16 Thread Philip Lowman
On Mon, Feb 16, 2009 at 9:28 AM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Hi Philip, I really haven't been monitoring the status of the OSG for quite a while now so I'm not extremely familiar with how you guys are kicking off your nightly builds. Our nightly builds are