Re: [osg-users] OSG CPU Utilization

2009-09-20 Thread Kim Cheung
Hi all, I did not have time to test the performance on Ubuntu on my machine, but I spent some time debugging/profiling and I can confirm that this is an NVIDIA vsync spinlock. I think the name of the thread was named OpenThreads::StartPrivateAction::StartThread only because that was the

Re: [osg-users] Is the osgOcean Linux bug still present?

2009-09-20 Thread Pierre BOURDIN
Hi Anthousis Andreadis , I had already sent a report going the same way as yours, using Debian Ubuntu distribution... So it confirms it is a 32bit only bug. The next step would be to test with non-nvidia hardware to know if it is related to nvidia graphic card only ? I don't have any

Re: [osg-users] Problems building Plugins dicom - RESOLVED

2009-09-20 Thread Robert Osfield
Hi J-S, On Sat, Sep 19, 2009 at 12:30 PM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Sorry, I copy-pasted that from another CMakeLists.txt and forgot to change the lib name, the dicom plugin needs wsock32.lib not Ws2_32.lib... Oopps :-) Now fixed! Robert.

Re: [osg-users] What is the OSG_GEN_INCLUDE when build VPB?

2009-09-20 Thread Robert Osfield
HI Abe. Zhu, 2009/9/19 zhuliangxi...@hotmail.com Hi there, CMake ask me to define a OSG_GEN_INCLUDE_DIR when configuring a Visual Studio 2008 solution of VPB (tags 0.9.10). I can find all the OSGXX_LIBRARY and OSG_INCLUDE_DIR in my compute, however, i do not know what is OSG_GEN_INCLUDE.

[osg-users] [vpb] Loading a 400G DataBase?

2009-09-20 Thread Massimo Tarantini
Hi, i have just completed to make 3D Terrains for the whole Italy in ive format with osgdem. The data base includes 73 ive files 100km x 100km each (and each one is the merge (using osgconv) of 400 ive files 5km x 5km each), and the total size is about 400G I have no problem to view a single ive

Re: [osg-users] [vpb] Loading a 400G DataBase?

2009-09-20 Thread Robert Osfield
Hi Massimo, Are you saying you have 73 separate databases? Or 73 files within the same database? If you have 73 separate databases then it's time to rebuild them into a single databases, as your are destroying the ability of LOD's to properly manage complexity with so many separate subgraphs.

Re: [osg-users] [vpb] Loading a 400G DataBase?

2009-09-20 Thread Massimo Tarantini
robertosfield wrote: Hi Massimo, Are you saying you have 73 separate databases?  Or 73 files within the same database? If you have 73 separate databases then it's time to rebuild them into a single databases, as your are destroying the ability of LOD's to properly manage complexity

Re: [osg-users] [vpb] Loading a 400G DataBase?

2009-09-20 Thread Robert Osfield
Hi Massimo, On Sun, Sep 20, 2009 at 11:49 AM, Massimo Tarantini subbi...@yahoo.itwrote: I have 73 db: i have tried to make a single database using osgconv, but it crash where RAM raise 2.5G (ps: to rebuild into a single DB i can simply use osgconv, right?) OK, you can't just combine 73

Re: [osg-users] [vpb] Loading a 400G DataBase?

2009-09-20 Thread Massimo Tarantini
robertosfield wrote: Hi Massimo, OK, you can't just combine 73 separate databases and expect them to work [...] [...] go right back to the source DEM's and Geo tiff's and then use VPB to build a single database from this. [...] Thanks a lot to help a newby. So, i have done all wrong :(

[osg-users] Howto remove PostDrawCallback from Camera?

2009-09-20 Thread zhuliangxiong
Hi there, i find that there is a setPostDrawCallback function, However, how could i remove that PostDrawCallback after it was used. currently, i use a composite factory to resolve this problem that i write a class CameraPostDrawCallback which is derived from Camera::DrawCallback and in fact

Re: [osg-users] [osgPlugins] Using Collada (osgdb_dae) Writer with Google Earth

2009-09-20 Thread Reed Whittington
Hi Gordon, Good to hear from you. Thanks for chiming in. Yea it is a de-optimization or de-normalization. I dont really care how it is categorized. Does it makes sense to have a visitor that decomposes the osg PrimitiveSets into triangles (GL_TRIANGLES)? Im really just trying to see if

Re: [osg-users] Good way to see things in only one view

2009-09-20 Thread Jean-Sébastien Guay
Hi Paul, Hi J-S -- Would a custom cull callback help? You could decide per-View whether you are culled or not. Hmm, it's an interesting approach, and could probably be generalized to a list of views specified by name, pointer, etc. Perhaps more general than a callback would be a custom

Re: [osg-users] OSG CPU Utilization

2009-09-20 Thread Jean-Sébastien Guay
Hi Kim, What does everyone suggest the way for me to make progress the fastest would be? I'm assuming I will have to send them the system specs of the systems that are affected, and the minimum set of files that is required to reproduce the bug, along with some other miscellaneous

Re: [osg-users] OSG CPU Utilization

2009-09-20 Thread Kim Cheung
Hi J-S, Thanks. I've just sent them an email now. Regards, Kim. Date: Sun, 20 Sep 2009 19:51:33 -0400 From: jean-sebastien.g...@cm-labs.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] OSG CPU Utilization Hi Kim, What does everyone suggest the way for me to make