Hi Gordon, Good to hear from you. Thanks for chiming in. Yea it is a de-optimization or de-normalization. I dont really care how it is categorized. Does it makes sense to have a visitor that decomposes the osg PrimitiveSets into triangles (GL_TRIANGLES)? Im really just trying to see if there is an osg visitor class that that already does this or see who has had experience with loading osg created dae files into GE. The "GoogleMode" switch on the dae writer leads me to believe that the dae writer was designed with the GE use case in mind. So perhaps there is already an existing "path to success" in taking optimized osg content into GE via osg dae. I can't imagine I am the first to try this. Anyway, your insight is very much appreciated. If I don't find an existing code path by Monday or Tuesday then I will probably code up my own osg visitor. Any suggestions to point me in the right direction great and might get you free beer on your next visit to Texas.
Have a good day. Cheers, ------------------------ -Reed http://www.linkedin.com/in/reedwhit ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17515#17515 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org