Re: [osg-users] [build] Android Compile Errors with 3rd Party library

2013-01-29 Thread Koduri Lakshmi
Hi, Yes, I completed. I successfully loaded a model on my device with QCAR + OSG. ... Thank you! Cheers, Koduri -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52251#52251 ___ osg-users mailing

Re: [osg-users] [build] [Tutorial] Building osgAndroidExampleGLES1/2 on Ubuntu 11.10

2013-01-29 Thread Koduri Lakshmi
Hi, When I try to compile OSG for Android with FFMPEG plug-in I am getting following cmake warnings. CMake Warning: Manually-specified variables were not used by the project: FFMPEG_LIBAVCODEC_INCLUDE_DIR FFMPEG_LIBAVCODEC_LIBRARIES FFMPEG_LIBAVDEVICE_INCLUDE_DIRS

Re: [osg-users] [build] [Tutorial] Building osgAndroidExampleGLES1/2 on Ubuntu 11.10

2013-01-29 Thread Jordi Torres
Hi koduri, A silly question... Did you compile ffmpeg for android first? Without osg? You need the ffmpeg library compiled for android in order to use it later to compile against osg. Cheers. El martes, 29 de enero de 2013, Koduri Lakshmi escribió: Hi, When I try to compile OSG for Android

Re: [osg-users] [build] [Tutorial] Building osgAndroidExampleGLES1/2 on Ubuntu 11.10

2013-01-29 Thread Koduri Lakshmi
Hi Jordi Torres, Thank you very much for the quick help. I compiled FFMPEG(version 0.8 (love) for OSG compatible ) for android. I generated static files (like libavcodec.a etc). I gave all these include and lib fies paths in cmake command line command. Here it is Code: cmake ..

Re: [osg-users] [osgPlugins] FFMPEG plugin Problem on Android

2013-01-29 Thread Robert Osfield
Hi Koduri, There is a submission in osg-submissions that I believe includes a port of the ffmpeg to Andriod including other changes. I've reviewed it a couple of times but haven't merged these changes yet as they are rather intrusive and I'll need to explore further the potential fallout in

Re: [osg-users] [build] [Tutorial] Building osgAndroidExampleGLES1/2 on Ubuntu 11.10

2013-01-29 Thread Jordi Torres
Hi, I don't recall exactly what version of ffmpeg I used or what changes I did to run ffmpeg for android (it was three months ago). I will try to answer with more accuracy when I arrive to my desktop computer. Cheers. 2013/1/29 Koduri Lakshmi ankiredd...@gmail.com Hi Jordi Torres, Thank you

Re: [osg-users] [build] [Tutorial] Building osgAndroidExampleGLES1/2 on Ubuntu 11.10

2013-01-29 Thread Koduri Lakshmi
Hi Jordi Torres, Thank you very much your kind help. I too trying to identify the problem. ... Thank you! Cheers, Koduri -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52257#52257 ___ osg-users

Re: [osg-users] [build] CMake Manually-specified variables... Warning for FFMPEG plug-in for Android

2013-01-29 Thread Koduri Lakshmi
Hi, Does am i going in correct way? do i need to change any .cmake fiels. Can you please suggest me to solve this problem? ... Thank you! Cheers, Koduri -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52258#52258

[osg-users] R: Multisampling

2013-01-29 Thread Gianluca Natale
Hi, I was about to ask the same question. And I tried what you suggest to remove multisampling from one node, but it does not work. I mean, once you set the number of samples in the display settings, and create a rendering context based upon such display settings, then it is impossible to

Re: [osg-users] [build] [Tutorial] Building osgAndroidExampleGLES1/2 on Ubuntu 11.10

2013-01-29 Thread Jordi Torres
Hi Koduri, I believe you are simply not compiling the plugin. You should modify CMakeModules/OsgAndroidMacroUtils.cmake and add the ffmeg plugin to the ANDROID_3RD_PARTY macro, or you can also do this ugly hack: go to the root CmakeLists.txt and add FIND_PACKAGE(FFmpeg) after the line 492 after

Re: [osg-users] R: Multisampling

2013-01-29 Thread Sergey Polischuk
Hi I've tested multisampled context with disabled GL_MULTISAMPLE and it worked for me like year ago or so. There are talks in web that on some hardware GL_MULTISAMPLE does nothing in multisampled context, and multisampling always enabled (with drivers settings set to application control of

Re: [osg-users] Creating a billboard shader for OpenGL ES 2

2013-01-29 Thread Glenn Waldron
Preet, Perhaps the problem is lack of precision in your BillboardRotate uniform (double - float). Maybe you can try a different approach: transform your vertex into View space (or Clip space) and then apply the ModelPosition offsets there. Just an idea. Glenn Waldron / @glennwaldron On Sun,

Re: [osg-users] Method for Converting FLT files to use DDS Textures

2013-01-29 Thread Paul Martz
I'll second Robert's suggestion of simply loading the .FLT file, programmatically changing the texture references, and exporting back to .FLT. This seems like the easiest approach, so you should probably try it first before moving on to more elaborate solutions. The potential problem is that

Re: [osg-users] Method for Converting FLT files to use DDS Textures

2013-01-29 Thread Chris Hanson
Yeah, it should be a piece of cake to do a binary search and replace for .RGB and replace them with .DDS in your FLT file. I know of a couple of binary file editors that should be able to do this without damaging the FLT file. On Tue, Jan 29, 2013 at 9:26 AM, Paul Martz pma...@skew-matrix.com

[osg-users] osgviewer - OS X

2013-01-29 Thread Craig Miller
I'm looking for some help on getting osgviewer working under OS X. Specifically, osgviewer doesn't open a window and display the specified osg (cow.osg). I've read through the FAQ on this question and have set DYNLD_BIND_AT_LAUNCH environment variable. I've also set OSG_NOTIFY_LEVEL=INFO and now

Re: [osg-users] [build] [Tutorial] Building osgAndroidExampleGLES1/2 on Ubuntu 11.10

2013-01-29 Thread Koduri Lakshmi
Hi Jordi Torres, Thank you very much for the great help. I changed CMakeList.txt file and started compiling. Now i am getting the following error. Code: In file included from /home/ttpl/Android/OSG/ffmpeg_Plugin/OpenSceneGraph-3.0.1/src/osgPlugins/ffmpeg/FFmpegHeaders.hpp:12:0,

[osg-users] Fedora 18 with nVidia driver: OSG crashes session

2013-01-29 Thread Stuart Mentzer
Hi, I recently upgraded a system from Fedora 17 to 18 (64-bit KDE spin). I am using the rpmfusion nvidia drivers and the upgrade (using the new fedup) seems to have gone well. Problem is, now my OSG applications as well as osgviewer crash my session instantly and send me back to the login