Hi, Robert
Thank you so much!
Cheers,
Nguyen
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Hi,Thanks for your help and robert can u give your number where in whatsapp i
can ask more doubts about osg.
...
Thank you!
Cheers,
Rambabu
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aldaril_kote wrote:
> Hi Robert,
>
> You've mentioned that osgViewer in OSG 3.4 has support of coordinates
> remapping:
>
>
> robertosfield wrote:
> >
> > In the svn/trunk and OSG-3.4 branch of the OSG there is support in
> > osgViewer for remapping coordinates when the viewer has slave
yeah basically you want to use un-warped coordinates for your blending image,
and warped coordinates for your scene image. If not you would have to warp your
blending image, which may be easier for you depending on process.
As per passing your texture width, you can use the function
Hi Community,
I hope you will help this time too. Struggling again :-).
I am trying to add cultural features to terrain models, nothing fancy (yet!
:-) ) it is simple. Code will describe it more how I am doing it but it is
the very basic, elevations array to be triangulated with some
Hi Rambabu,
Robert is right. We all learn from the OSG examples and from reading the
code and when we struggle we fire questions on this list and the community
responds - that is how we all gain and share OSG knowledge. It is normal
that you have to do your homework first - to look for it in the
Hi David,
thanks it works!
Here are my vertex and fragment shaders:
Code:
varying vec2 texCoord;
void main(void)
{
gl_Position = ftransform();
texCoord = gl_MultiTexCoord0.xy;
}
Code:
uniform float width;
uniform float height;
uniform float gamma;
uniform sampler2D sceneTexture;
Thanks Bjorn for the osg-3rdparty-cmake project. It really helped alot. I got
stuck on getting libtiff working with osg though and found out after banging my
head against the wall for quite some time with the version linked to from the
readme on github: libtiff(dot)org
Not sure if that site is
Thanks Robert.
I think I should use the PluginDataMap to provide pointers to classes or
structures. Right?
Thanks again. Very quick and good help!
- Werner -
Am 11.11.2016 um 12:47 schrieb Robert Osfield:
> Hi Wener,
>
> On 11 November 2016 at 11:32, Werner Modenbach
>
Hi Wener,
On 11 November 2016 at 11:32, Werner Modenbach
wrote:
> just one more small question.
> As to my understanding the ReaderWriter classes are instantiated
> automatically
> according to the "file extensions". So I get no hands on the instances of
> the reader.
Hi Chris,
just one more small question.
As to my understanding the ReaderWriter classes are instantiated
automatically
according to the "file extensions". So I get no hands on the instances
of the reader.
How can I give the reader class a reference to my data structures?
Thanks
- Werner -
Hi
Hi Nam,
I have unpacked your model and then zipped then ran:
osgviewer DL.ive.zip
This works fine with OSG-3.2.1 through to git master. The models
loads without any errors or warnings. This under 64bit Linux.
I can't rule out a Visual Studio specific issue, perhaps other under
Windows can
On 11 November 2016 at 09:07, Rambabu Repaka wrote:
> Thanks robert and Iam working on the EllipsoidModel.
> One Doubt Is it possible to view the osg model like cessan.osg using
> latitude and longitude readings at exact position.
Stop being so lazy and read the code
On 11 November 2016 at 06:58, Rambabu Repaka wrote:
> Hi,Iam new to osg can anyone help me in setting a color to the 2d text.
Just look at the code. The osgtext example for instance. It was
written *exactly* for this purpose.
Hi,
Thanks robert and Iam working on the EllipsoidModel.
One Doubt Is it possible to view the osg model like cessan.osg using latitude
and longitude readings at exact position.
...
Thank you!
Cheers,
Rambabu
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On 11 November 2016 at 07:01, Rambabu Repaka wrote:
> I saw the osg/CoordinateSystemNode but iam unable to to locate the model
> according to latitude and longitude readings.Please share code if anybody
> knows.
You have access to all the source code you need - the
Hi Sebastian,
Thanks for the link.
...
Thank you!
Cheers,
Suraj
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Hi,
I clarified the statement in the README: QVR applications do not need to care
about threads, but are still free to implement any threading model.
(QVR uses threads internally, but does not expose them to the application.)
Cheers,
Martin
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Hi,Iam new to osg can anyone help me in setting a color to the 2d text.
...
Thank you!
Cheers,
Rambabu
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Hi Paul,
https://en.wikipedia.org/wiki/List_of_GIS_data_sources might be good
starting point.
cheers
Sebastian
Hi,
I checked it out.
I am missing DTED data for the terrain!
Any sources where i can get any terrain model and its corressponding DTED data?
...
Thank you!
Cheers,
Suraj
Hi,
I saw the osg/CoordinateSystemNode but iam unable to to locate the model
according to latitude and longitude readings.Please share code if anybody knows.
...
Thank you!
Cheers,
Rambabu :) :) :)
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Hi,
I checked it out.
I am missing DTED data for the terrain!
Any sources where i can get any terrain model and its corressponding DTED data?
...
Thank you!
Cheers,
Suraj
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