I sent you a personal email Richard with a few suggestions.
What I believe Richard was getting at, is there any global settings that should
be made to the system. What I instantly thought of was this :
osgDB::DatabasePager* pPager =
osgDB::Registry::instance()-getOrCreateDatabasePager();
We should just use the same code trunk for OSG and Delta3D :).
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Thursday, December 20, 2007 9:58 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] State of content pipeline
Hi Anders,
PROTECTED] On Behalf Of Robert
Osfield
Sent: Thursday, December 20, 2007 11:08 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] State of content pipeline
On Dec 20, 2007 3:51 PM, Danklefsen, Allen M
[EMAIL PROTECTED] wrote:
We should just use the same code trunk for OSG and Delta3D :).
Could you
PM, Danklefsen, Allen M
[EMAIL PROTECTED] wrote:
Hello,
I understand the culling mode, however what I was wondering what the
getting of the renderstage and state graph to use on my custom cull
visitor.
Just get the Renderer from the Camera and cast it to
osgViewer::Renderer then get
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