Hi, I'm afraid I can't read what I presume is chinnese so don't really know what the question is. Looking at your code it's clear you are doing something that won't work with the OSG - using glPointSize amounts OSG set up code. Use a osg::Point state attribute instead, attach this to the geometries StateSet.
Robert. 2008/2/27 IceSharK <[EMAIL PROTECTED]>: > > Hi~ > > ------------------------------------------ > > ref_ptr<DrawArrays> primitiveSet = new DrawArrays( PrimitiveSet::POINTS , > first , 1 ); > glPointSize( 10 ); > geometry->addPrimitiveSet( primitiveSet.get() ); > > 类似上述意图的代码如何实现? > 需要在callback里搞吗? > > ------------------------------------------ > > p.s > > 有中文的OSG邮件组吗? > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org