Hi Umit,
The OSG doesn't directly support collision detection, just provides
intersection between various types with the scene graph. The main
intersector are the osgUtil::LineSegmentIntersection or
PolytopeIntersector, the later could be used for testing a convex hull
against the scene and is
Hi All;
I am trying to detect intersections while flying on the earth database. I
looked at the mail list to using intersecting operation and I find
osg::BoundingBox. But can it help me to detect the collisions between aircraft
and earth model? And Is there any simple example to find out
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