Re: [osg-users] Crash due to Triangle Functor does not support Vec3d* vertex arrays

2008-03-04 Thread Robert Osfield
On Mon, Mar 3, 2008 at 10:31 PM, Night Hawk [EMAIL PROTECTED] wrote: Would like to know the reason behind this and What are the alternatives? Why is the setVertexArray not defined for the double vec type and how to use TriangleFunctor with LineSegment Intersections with that type. Vec3d

[osg-users] Crash due to Triangle Functor does not support Vec3d* vertex arrays

2008-03-03 Thread Night Hawk
Hello all, I wanted to use the osgUtil::LineSegmentIntersector::Intersections() as described in the OSGPick example to list the objects under Mouse. However, app started crashing in 0961e07c 5fa9934e osg30_osgUtild!osg::Vec3f::operator==(class osg::Vec3f * v = 0x000c)+0x1a 0961e2c0 5fa9a9a6