Re: [osg-users] How is this foliage artifact called and how to fix it?

2016-04-25 Thread Alexandre Vaillancourt
Thanks to both of you, I'll take a look at these options! 2016-04-22 12:25 GMT-04:00 Christian Buchner : > > Placing the foliage into a later render bin (e.g. the transparent bin, #10) than most other objects would help. > Christian 2016-04-22 18:08 GMT+02:00 Chris

Re: [osg-users] How is this foliage artifact called and how to fix it?

2016-04-22 Thread Christian Buchner
Placing the foliage into a later render bin (e.g. the transparent bin, #10) than most other objects would help. Christian 2016-04-22 18:08 GMT+02:00 Chris Hanson : > I believe your texture filtering mode is generating intermediate alpha > values, which then blend a portion

Re: [osg-users] How is this foliage artifact called and how to fix it?

2016-04-22 Thread Chris Hanson
I believe your texture filtering mode is generating intermediate alpha values, which then blend a portion of the distant background in before the other "face" of the tree is drawn behind. Switching to GL_NEAREST will probably avert this, but will look ugly in other ways. ​ Alpha to coverage might