Re: [osg-users] IntersectVisitor does not recognize Nodes on different Projection

2009-11-30 Thread Peter Hrenka
Hi Thorsten, Thorsten Werner schrieb: Hi, OK. Thank you. Got it working now. Changed setProjectionMatrixOrtho2D into setProjectionMatrixOrtho. Next problem that i have is that the Buttons in my SceneGraph consist of several geometries and the Button is a Geode but its not recognized as

Re: [osg-users] IntersectVisitor does not recognize Nodes on different Projection

2009-11-27 Thread Thorsten Werner
Hi, OK. Thank you. Got it working now. Changed setProjectionMatrixOrtho2D into setProjectionMatrixOrtho. Next problem that i have is that the Buttons in my SceneGraph consist of several geometries and the Button is a Geode but its not recognized as Geode. Only as several Geometries. I dont

Re: [osg-users] IntersectVisitor does not recognize Nodes on different Projection

2009-11-26 Thread Peter Hrenka
Hi Thorsten, Thorsten Werner schrieb: Hi, I've got a loaded model which is a child of the root. the second child of the root node is a ortho2d projection, which i use for the GUI. Now i've taken the example osgkeyboardmouse from the osg site and my problem is that it only catches

Re: [osg-users] IntersectVisitor does not recognize Nodes on different Projection

2009-11-25 Thread Thorsten Werner
Hi, Thanks for the tip but i dont see the difference which makes it work and mine not. Ive changed some parts of my code but i in my opinion it should work. Any further help is highly anticipated. Thank you! Cheers, Thorsten -- Read this topic online here:

[osg-users] IntersectVisitor does not recognize Nodes on different Projection

2009-11-24 Thread Thorsten Werner
Hi, I've got a loaded model which is a child of the root. the second child of the root node is a ortho2d projection, which i use for the GUI. Now i've taken the example osgkeyboardmouse from the osg site and my problem is that it only catches intersections with the loaded model. Not with the