Re: [osg-users] Mac OpenGL integration / CGLMacro.h

2008-03-22 Thread Mike Weiblen
Hi Allan, On Fri, Mar 21, 2008 at 3:22 PM, Allan Schaffer [EMAIL PROTECTED] wrote: I was staying out of this but I think the vendor lock-in point is being blown out of proportion. Now, if it's simply a matter of OSS religion or OS allegiance for you, then fine, read no further. On Mar

[osg-users] Mac OpenGL integration / CGLMacro.h

2008-03-20 Thread Raphael Sebbe
Hi all, On Mac OS X, there is a possibility of using a special mechanism for OpenGL calls, that is, you include CGLMacros.h in your source, and all gl*** calls take an implicit additional parameter, the context. This makes the use of a current active context unnecessary, gives better performance

Re: [osg-users] Mac OpenGL integration / CGLMacro.h

2008-03-20 Thread Raphael Sebbe
Hi Robert, thanks for answering. I understand your point regarding cross platform complexity. However, I am pretty convinced that passing the context to drawing functions makes sense these days, especially considering the many contexts and threads running in parallel, and I don't get this as a

Re: [osg-users] Mac OpenGL integration / CGLMacro.h

2008-03-20 Thread Robert Osfield
On Thu, Mar 20, 2008 at 3:46 PM, Raphael Sebbe [EMAIL PROTECTED] wrote: I think Apple works pretty well with standards and open-source generally. And OpenGL is no exception. I even think that Apple supporting OpenGL is a good thing for both OpenGL and Apple dev communities. Like the way Apple

Re: [osg-users] Mac OpenGL integration / CGLMacro.h

2008-03-20 Thread Jeremy Moles
On Thu, 2008-03-20 at 12:32 +, Robert Osfield wrote: Hi Raphael, The changes of the OSG uses this tricked out non standard vendor lock-in mechanism are 0. I just wanted to make sure that everyone saw Robert use the phrase ticked out. That's awesome. If such an extension was available

Re: [osg-users] Mac OpenGL integration / CGLMacro.h

2008-03-20 Thread Mike Weiblen
- [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, March 20, 2008 10:41 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Mac OpenGL integration / CGLMacro.h While Robert makes a good and valid point about corrupting the API (and reality distortion fields in general), I