Hi Bruno,
As Nick mentioned you can set target maximum for the pager to aim for.
You use the OSG_MAX_PAGEDLOD env var to set this value or set it
directly the the DatabasePager method Nick talked about.
However. this is still just a target, it's still possible to exceed
this if your view
Hi,
you can set the max number of PagedLODs in the DatabasePager::
setTargetMaximumNumberOfPageLOD .. That might help in your case
On Tue, Jul 12, 2016 at 11:39 PM, Bruno Oliveira <
bruno.manata.olive...@gmail.com> wrote:
> Hello,
>
> I have a scene with a point cloud, ordered in an octree.
> I
Hello,
I have a scene with a point cloud, ordered in an octree.
I have each node in a separate file, so I built a PagedLOD engine based
renderer.
My octree is of depth 2, with approximately 3 million points.
I found out that this engine is consuming more memory than I expected.
Hence I added a
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