Re: [osg-users] PagedLOD just keeps increasing number of LOD nodes

2016-07-12 Thread Robert Osfield
Hi Bruno, As Nick mentioned you can set target maximum for the pager to aim for. You use the OSG_MAX_PAGEDLOD env var to set this value or set it directly the the DatabasePager method Nick talked about. However. this is still just a target, it's still possible to exceed this if your view

Re: [osg-users] PagedLOD just keeps increasing number of LOD nodes

2016-07-12 Thread Trajce Nikolov NICK
Hi, you can set the max number of PagedLODs in the DatabasePager:: setTargetMaximumNumberOfPageLOD .. That might help in your case On Tue, Jul 12, 2016 at 11:39 PM, Bruno Oliveira < bruno.manata.olive...@gmail.com> wrote: > Hello, > > I have a scene with a point cloud, ordered in an octree. > I

[osg-users] PagedLOD just keeps increasing number of LOD nodes

2016-07-12 Thread Bruno Oliveira
Hello, I have a scene with a point cloud, ordered in an octree. I have each node in a separate file, so I built a PagedLOD engine based renderer. My octree is of depth 2, with approximately 3 million points. I found out that this engine is consuming more memory than I expected. Hence I added a