On Tue, May 20, 2008 at 8:18 PM, Robert Osfield [EMAIL PROTECTED]
wrote:
The intention of this code is that with defaults things would work as
before so if
things aren't then its a bug on the OSG side. I guess there could be
an issue on your side w.r.t
assumptions of how things work,
Hi Robert and all,
I am porting a project from OSG 2.3 to the latest SVN and I have a problem
with particles. I use ParticleSystems to make a custom smoke effect, but
with the latest SVN my smoke don't stop to flicker.
To have the same behavior as before I have to revert the changes on
Hi Serge,
On Tue, May 20, 2008 at 6:20 PM, Serge Lages [EMAIL PROTECTED] wrote:
I am porting a project from OSG 2.3 to the latest SVN and I have a problem
with particles. I use ParticleSystems to make a custom smoke effect, but
with the latest SVN my smoke don't stop to flicker.
Skipping
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