[osg-users] Trackball Manipulator and RTT

2010-12-02 Thread Thomas Klemmer
Hi, I'm rendering a scene to texture and display it later on on an orthoquad with an orthocam.., now I want to manipulate the rtt cam (obviously not the orthocam) with a trackball manipulator. Could anybody point me to a tutorial or give me some addvise on where to start here!? Thank you!

Re: [osg-users] Trackball Manipulator and RTT

2010-12-02 Thread Robert Osfield
HI Thomas, The osgdistortion example sets up a render to texture slave camera that renders the scene along with inheriting the view matrix from the master Camera or the view, it uses a relative reference frame to achieve this. A second slave camera is used to a that has an absolure reference