Re: [osg-users] [vpb] Untextured LODs in result

2019-10-23 Thread Brad Colbert
Hi Laurens, The data is imagery not a DEM so the black has pixel value of 0,0,0 (or probably 0 in each color plane). Back in the day we contracted with Robert to make the texture blend logic switchable (see: --blending-policy DO_NOT_SET_BLENDING) but I'm wondering if this changed or is being

Re: [osg-users] [vpb] Untextured LODs in result

2019-10-23 Thread Voerman, L.
Hi Brad, it seems to me your (low-res) black pixels are interpreted as a NoData value. Maybe this can be made to work for you? Laurens. On Wed, Oct 23, 2019 at 1:35 AM Brad Colbert wrote: > Found (fixed) the issue. The

Re: [osg-users] [vpb] Untextured LODs in result

2019-10-22 Thread Brad Colbert
Found (fixed) the issue. The imagery was in different coordinate spaces which was throwing off osgdem. I re-projected, converted to RGB (from color table), and cropped the high-res image. Much better. However (always is) I'm getting a blending issue with the black pixels in the high-res

Re: [osg-users] [vpb] Untextured LODs in result

2019-10-22 Thread Brad Colbert
One small update. I tried building a new database with the larger (geographic) image as well (for when we are zoomed out more), and the higher res inset is really not well. See the attached image. Additional image source: https://aeronav.faa.gov/content/aeronav/Planning/US_WallPlan_6.zip

[osg-users] [vpb] Untextured LODs in result

2019-10-22 Thread Brad Colbert
Hi, I'm trying to build a simple map from a Geotiff but the result is not correct. It looks like the lower resolution LOD textures are either not loading or are not generated. I've tried both vpbmaster and osgdem. Has anyone had this problem? Details: Ubuntu 18.04 Nvidia GTX 1080 Nvidia

Re: [osg-users] VPB and unusual normals

2019-09-15 Thread Chris Hanson
We're scaling it down to a trivial test case now, because of course nobody ever uses VPB for trivial test cases. ;) On Sun, Sep 15, 2019 at 1:40 PM Robert Osfield wrote: > Hi Chris, > > I don't recall any issues with normals. > > Could you publish the data and osgdem/vsgmaster settings that

Re: [osg-users] VPB and unusual normals

2019-09-15 Thread Robert Osfield
Hi Chris, I don't recall any issues with normals. Could you publish the data and osgdem/vsgmaster settings that reproduce the issue? Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] VPB and unusual normals

2019-09-14 Thread Chris Hanson
Are there any circumstances where VPB is known to not produce sensible vertex normals? Did a build of some terrain with VPB recently, and I haven't used it a lot because most of my customers rely on osgEarth for any non-trivial Earth models. The resulting model loaded and ran ok and the geometry

Re: [osg-users] [vpb] VPB stability, and LODs

2018-04-23 Thread Robert Osfield
Hi Gooz, I just checked and I see that I haven't tagged 1.0.0 but I have created the VirtualPlanetBuilder-1.0 branch, so I'll need to tag this when I get a chance this week. The git master version is on 1.1 now. So it's now it's officially stable, though as it's a quieter annex of the OSG suite

[osg-users] [vpb] VPB stability, and LODs

2018-04-23 Thread Robert Ched
Hi, I'm using OpenSceneGraph quite a long time, but iv'e never used VPB because I was not sure that it's stable. a. Is it ? Current version is 0.x, doesn't that mean that it's not stable ? b. Which version of VPB is compatible with which version of OSG ? Does a database created with older

Re: [osg-users] [vpb] support for WildCard

2018-01-10 Thread Saket Chawla
Thanks Robert. -- Thank You, Saket -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72706#72706 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [vpb] support for WildCard

2018-01-10 Thread Robert Osfield
Hi Saket, It's the OS's command line parser that it expanding the wild card, this will expand the command line with a list of files, only the first of which will be prefixed by a -d. I don't know of other help tools that might provide the functionality you are after. osgdem is just a small

[osg-users] [vpb] support for WildCard

2018-01-10 Thread Saket Chawla
Hi, During my initial understanding for the command line arguments, I observed that wildcard do not work in path for terrain [-d] or texture [-t] files. i.e. such arguments do not work -d /path/*N15*.tiff If i use wildcard, only the first file in listing is taken up. Can someone suggest an

Re: [osg-users] [vpb] IgnoreData argument

2018-01-08 Thread Saket Chawla
Thank you Robert:) Will give NoDataValue a try. It might serve my purpose. ... Thanks, Saket -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72685#72685 ___ osg-users mailing list

Re: [osg-users] [vpb] IgnoreData argument

2018-01-08 Thread Robert Osfield
HI Saket, On 8 January 2018 at 12:29, Saket Chawla wrote: > I want to overlay a combination of textures[TIFF files] over the terrain. > However all of them contain some blank data along the edges which overlap > with actual data in other files. > > So is there a flag/argument

[osg-users] [vpb] IgnoreData argument

2018-01-08 Thread Saket Chawla
Hi, I want to overlay a combination of textures[TIFF files] over the terrain. However all of them contain some blank data along the edges which overlap with actual data in other files. So is there a flag/argument to specify the data values to be ignored in the texture files? Note : I cannot

[osg-users] [vpb] Terrain Deformation as per Road Profile

2017-12-04 Thread umesh ramesh
Hi, I am planning to use VPB for terrain deformation as per road profile. The road mesh has been generated separately and I shall put it on the terrain. The terrain generated by VPB must deform itself as per the road profile. Also additional geometry must be added to terrain geometry close to

Re: [osg-users] [vpb] Mixed resolution databases

2017-08-25 Thread Robert Osfield
Hi Tobias, Paged databases tend to be quite a bit larger than the source imagery as GL texture compression is not as efficient memory wise compared to tiff/jpeg, instead it's designed for high GPU performance so it's usually an appropriate trade off for real-time visualization.

[osg-users] [vpb] How to reduce the size of the terrain

2017-05-19 Thread Qiaokun Lefei
Hi, I used the following commands to create a terrain database osgdem -d dem.tif/ -Layout 0 ../day/ --tile-image-size 1024 -o root.ive -O "compressed" I know that the default way of compression is "--compressed" by reading source code. What I wanted to know is that if there is any other way to

[osg-users] [vpb] Roads

2017-03-21 Thread Bhanu Chandra
Hi, I got highway tag from the QGIS(OpenStreetMap) for roads and integrated with DEM file using VPB with following command. osgdemd -t texture/image.tif -d elevation/dem.tif --forest highway/roads.shp --height 10 --TERRAIN -o output/output.osg After that i am getting the vertices of roads from

[osg-users] [vpb] How to query height of terrain given lat lon position ?

2017-03-14 Thread Vinoth Rajendran
Hi, I have created terrain using VPB tool I would like to query height of a point in terrain provided corresponding latitude and longitude. Any Help is appreciated... I am generating flat terrain using VPB. Thank you! Cheers, Vinoth -- Read this topic online here:

Re: [osg-users] [vpb] Doubt regarding integrating shapefile with VPB

2017-02-17 Thread Sebastian Messerschmidt
Sorry I'm not at my computer right now, so cannot give your more guidance at this point. I would try to check where the osgSim::Shapeattribute data is generated/read. Can you give me the shapeset used? Also: what is it that you're after? As I've pointed out: osgEarth already has the means to

Re: [osg-users] [vpb] Doubt regarding integrating shapefile with VPB

2017-02-17 Thread Vinoth Rajendran
Hi Sebastian, Will a possible solution be to traverse using NodeVistor, get the shapefile data and render myself ?? Thank you! Cheers, Vinoth R -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70226#70226

Re: [osg-users] [vpb] Doubt regarding integrating shapefile with VPB

2017-02-17 Thread Sebastian Messerschmidt
Hi, No it simply means you have to put some effort into this on your own. I've pointed you to a possible starting point. Cheers Sebastian -- Diese Nachricht wurde von meinem Android Mobiltelefon mit GMX Mail gesendet.Am 17.02.17, 04:52, Vinoth Rajendran

Re: [osg-users] [vpb] Doubt regarding integrating shapefile with VPB

2017-02-16 Thread Vinoth Rajendran
Hi Sebastian, Does it mean shapefile can't be rendered in my scenario ?? Thank you! Cheers, Vinoth -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70222#70222 ___ osg-users mailing list

Re: [osg-users] [vpb] Doubt regarding integrating shapefile with VPB

2017-02-16 Thread Sebastian Messerschmidt
Hi Vinoth, osgdemd -d terrain.tif --building build.shp -o data.osg VPB handles shapes differently. Take a look at the ShapeFilePlacer.cpp and the use of the osgSim::ShapeAttributeList. From a glance it seems this data is used to extrude the shape. Cheers Sebastian

Re: [osg-users] [vpb] Error building terrain with shapefile in VPB

2017-02-06 Thread Robert Osfield
Hi Vinoth, The warning you are seeing is one emitted by GDAL, the tool that VPB uses for handling coordinate transformations. Have a look at their docs, from the warning it looks like the data you have has a coordinate frame that isn't support by GDAL. Robert. On 6 February 2017 at 06:24,

[osg-users] [vpb] Error building terrain with shapefile in VPB

2017-02-05 Thread Vinoth Rajendran
Hi, I have a shapefile (buildings) for a region, downloaded from QGIS. When i try to build with osgdem i get the following error : ERROR 6: No translation for Mercator_Auxiliary_SPhere to PROJ.4 format is known The command i used to build is: osgdemd -d cochin.tif --building

[osg-users] [vpb] Command line option for inputing X/Y Interval in VPB ??

2017-01-24 Thread Vinoth Rajendran
Hi Community, I am generating terrain using VPB from GeoTiff file.. Is there any command line option to adjust X/Y interval for HeightField. I would like to be able to input X/Y interval , so that i get smooth terrain... Is it possible... Thank you! Cheers, Vinoth R

Re: [osg-users] [vpb] Problem building .dae format file using vpb

2017-01-18 Thread Vinoth Rajendran
Hi robert osfield, Thanks for clearing the issue. Cheers, Vinoth R -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69992#69992 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [vpb] Problem building .dae format file using vpb

2017-01-18 Thread Robert Osfield
Hi Vinoth, I have never attempted to write out .dae files from VirtualPlanetBuilder, it was never designed with this in mind either. The role of VitualPlanetBuilder is to build paged databases for in OpenSceneGraph native formats for OpenSceneGrph applications. It's all about high performance

Re: [osg-users] [vpb] Problem building .dae format file using vpb

2017-01-18 Thread Vinoth Rajendran
Hi Voerman, I tried your suggestion, still the same problem Is it that the problem might be with collada plugin which i have built ?? Thank you! Cheers, Vinoth R -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69990#69990

Re: [osg-users] [vpb] Problem building .dae format file using vpb

2017-01-18 Thread Voerman, L.
Hi Vinoth, try osgdem --LOD instead of --terrain, I think the collada writer has no support for writing terrain tiles. Regards, Laurens. On Wed, Jan 18, 2017 at 1:05 PM, Vinoth Rajendran < vinothrajendran4...@gmail.com> wrote: > Hi, > I can load and view terrains generated using vpb in

[osg-users] [vpb] Problem building .dae format file using vpb

2017-01-18 Thread Vinoth Rajendran
Hi, I can load and view terrains generated using vpb in .ive/.osg formats in my project. Now i tried building the same terrain using vpb in .dae format, but not able to view the terrrain... I have no idea where i went wrong, please guide me. I have attached snapshot of the osgdem

Re: [osg-users] [vpb] Buildings

2017-01-10 Thread Rambabu Repaka
Hi,Nick Those tools are used only when we the purchase license otherwise trail version are not available.Can you provide the link for to download trail version of presgis or any other tool to do this ? ... Thank you! Cheers, Rambabu -- Read this topic online here:

Re: [osg-users] [vpb] Buildings

2017-01-09 Thread Rambabu Repaka
Hi, Thanks for the reply and i will be work on this. Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69940#69940 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [vpb] Buildings

2017-01-09 Thread Trajce Nikolov NICK
Hi Rambabu, have a look at these commercial tools, they place feature modeld (buildings, trees .. etc) from shape files into OpenFlight database: TerraVista (www.presagis.com), TrianBuilder (www.triangraphics.de) Nick On Mon, Jan 9, 2017 at 2:00 PM, Rambabu Repaka wrote:

Re: [osg-users] [vpb] Buildings

2017-01-09 Thread Rambabu Repaka
Hi,Sorry Robert and all forum members who helped me a lot to my questions. I will properly ask questions from know onwards.Can anyone tell me about how to place the Buildings,Trees etc on the Terrain.Buildings are in .shp format,Terrain is in .flt format,Positioning of the Buildings is

Re: [osg-users] [vpb] Buildings

2017-01-09 Thread Rambabu Repaka
Hi,Sorry Robert and all forum members who helped me a lot to my questions. I will properly questions from know onwards.Can anyone tell me about how to place the Buildings,Trees etc on the Terrain.Buildings are in .shp format,Terrain is in .flt format,Positioning of the Buildings is adjusted by

Re: [osg-users] [vpb] Buildings

2017-01-09 Thread Robert Osfield
On 9 January 2017 at 07:49, Rambabu Repaka wrote: > Hi,Robert i Provided all the details u asked to place a building in the > terrain, help me how to do this ? I've wasted enough time trying to coax you in the right direction. I will quote my previous reply to you as I

Re: [osg-users] [vpb] Buildings

2017-01-08 Thread Rambabu Repaka
Hi,Robert i Provided all the details u asked to place a building in the terrain, help me how to do this ? ... Thank you! Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69934#69934

Re: [osg-users] [vpb] Buildings

2017-01-08 Thread Rambabu Repaka
Hi, Hi,Actually Iam Working on the placing of Buildings,Trees etc on the Terrain.Buildings are in .shp format,Terrain is in .flt format,Positioning of the Buildings is adjusted by the ig data which is in the format of pitch,rolling and Heading.Can anyone help me how to load the buildings/trees

Re: [osg-users] [vpb] Buildings

2017-01-08 Thread Rambabu Repaka
robertosfield wrote: > On 6 January 2017 at 06:03, Bhanu Chandra <> wrote: > > > which is the best tool for loading buildings on terrain? > > > > Pickup truck or lorry would be good for getting the raw materials on > site. Then hire local builder to make your buildings. > > If you have

Re: [osg-users] [vpb] Buildings

2017-01-08 Thread Rambabu Repaka
robertosfield wrote: > On 6 January 2017 at 06:03, Bhanu Chandra <> wrote: > > > which is the best tool for loading buildings on terrain? > > > > Pickup truck or lorry would be good for getting the raw materials on > site. Then hire local builder to make your buildings. > > If you have

Re: [osg-users] [vpb] Buildings

2017-01-08 Thread Rambabu Repaka
Hi,Actually Iam Working on the placing of Buildings,Trees etc on the Terrain.Buildings are in .shp format,Terrain is in .flt format,Positioning of the Buildings is adjusted by the ig data which is in the format of pitch,rolling and Heading.Can anyone help me how to load the buildings/trees

Re: [osg-users] [vpb] Buildings

2017-01-07 Thread Jan Ciger
On 06/01/17 10:02, Sebastian Messerschmidt wrote: > Are you by any chance Rambabu's little brother? > ... > Cheers > Sebastian More like a teammate on a student project. J. signature.asc Description: OpenPGP digital signature ___ osg-users mailing

Re: [osg-users] [vpb] Buildings

2017-01-06 Thread Robert Osfield
On 6 January 2017 at 06:03, Bhanu Chandra wrote: > which is the best tool for loading buildings on terrain? Pickup truck or lorry would be good for getting the raw materials on site. Then hire local builder to make your buildings. If you have caravan then just towing

Re: [osg-users] [vpb] Buildings

2017-01-06 Thread Sebastian Messerschmidt
Are you by any chance Rambabu's little brother? ... Cheers Sebastian Hi, ... which is the best tool for loading buildings on terrain? Thank you! Cheers, Bhanu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69893#69893

[osg-users] [vpb] Buildings

2017-01-05 Thread Bhanu Chandra
Hi, ... which is the best tool for loading buildings on terrain? Thank you! Cheers, Bhanu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69893#69893 ___ osg-users mailing list

Re: [osg-users] [vpb] VPB

2017-01-05 Thread Robert Osfield
Hi Bhanu, On 5 January 2017 at 10:46, Bhanu Chandra wrote: > What is the difference between build with --xx & --yy and build without --xx > & --yy commands using VirtualPlanetBuilder tool to the geospatialised files The --xx and --yy command line options only exist

Re: [osg-users] [vpb] How to change terrain elevation manually ?

2017-01-05 Thread Robert Osfield
Hi Vinoth, On 4 January 2017 at 05:00, Vinoth Rajendran wrote: > I am using vpb to convert my geotiff terrain data (.tif) to .ive file... I > would like to change the elevation height in some part of my terrain, is > there any software or option available to do

Re: [osg-users] [vpb] Any good site/software to get texture for a region

2017-01-05 Thread Vinoth Rajendran
Hi, I got the texture for my region using QGIS software . Cheers, Vinoth -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69874#69874 ___ osg-users mailing list

[osg-users] [vpb] VPB

2017-01-05 Thread Bhanu Chandra
Hi, ... What is the difference between build with --xx & --yy and build without --xx & --yy commands using VirtualPlanetBuilder tool to the geospatialised files Thank you! Cheers, Bhanu -- Read this topic online here:

[osg-users] [vpb] How to change terrain elevation manually ?

2017-01-05 Thread Vinoth Rajendran
Hi, I am using vpb to convert my geotiff terrain data (.tif) to .ive file... I would like to change the elevation height in some part of my terrain, is there any software or option available to do that ? Any help is appreciated... Thank you! Cheers, Vinoth R -- Read this

[osg-users] [vpb] Any good site/software to get texture for a region

2017-01-05 Thread Vinoth Rajendran
Hi, I want to build a 3D-terrain to be used with Osg project... I can get DEM data for my region from Earth Explorer But i can't get texture for my region.. The texture i am expecting is like a google earth map Is there any good site/software to get texture, so that i can use them in

Re: [osg-users] [vpb] VirtualPlanetBuilder

2017-01-04 Thread Trajce Nikolov NICK
Hi Bhanu, use the OpenIG forum ... I will post replies there ... Also, make your questions more meaningful ;-) Cheers, Nick On Wed, Jan 4, 2017 at 12:46 PM, Bhanu Chandra wrote: > Hi, > > ... > i am trying to replace my terrain with default terrain in >

[osg-users] [vpb] VirtualPlanetBuilder

2017-01-04 Thread Bhanu Chandra
Hi, ... i am trying to replace my terrain with default terrain in Application-A320 in MuseOpenIg. I am getting too smaller terrain. Can any one help me. I getting both elevation and imagery files from earth explorer and using VirtualPlanetBuilder tool, i generated terrain file. Thank you!

Re: [osg-users] VPB and terrain normals

2016-11-24 Thread Trajce Nikolov NICK
Thanks Nickolai ! :) On Thu, Nov 24, 2016 at 7:15 PM, Nickolai Medvedev wrote: > Hi, Nick! :) > > You try to create the implementation of a terrain? > Try this example. > > -- > Read this topic online here: >

Re: [osg-users] VPB and terrain normals

2016-11-24 Thread Nickolai Medvedev
Hi, Nick! :) You try to create the implementation of a terrain? Try this example. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69496#69496 18_FindingTriangles.7z Description: Binary data ___

Re: [osg-users] VPB and terrain normals

2016-11-24 Thread Trajce Nikolov NICK
Thanks Robert for the good explanation (as always ;-) ). I was looking for the piece of the code in VPB that generates the normals, was curious about the algo. But found it in the osgUtil::SmoothingVisitor .. This one is actually generating very nice results. Thanks again! Cheers, Nick On Thu,

Re: [osg-users] VPB and terrain normals

2016-11-24 Thread Robert Osfield
On 24 November 2016 at 14:32, Trajce Nikolov NICK wrote: > anyone with a knowledge if VPB is generating normals for the terrain skin > and can point me to the code snippet where these normals are being > calculated? By default VirtualPlanetBuilder creates paged

[osg-users] VPB and terrain normals

2016-11-24 Thread Trajce Nikolov NICK
Hi Community, anyone with a knowledge if VPB is generating normals for the terrain skin and can point me to the code snippet where these normals are being calculated? Thanks a lot as always -- trajce nikolov nick ___ osg-users mailing list

Re: [osg-users] VPB and integrated features

2016-11-04 Thread Robert Osfield
Hi Nick, VPB doesn't have any support for inserting cultural data into the database, it only supports combining height fields as DEMS and imagery. To insert the cultural data/features you'll need to post-process the generated database. Robert. On 3 November 2016 at 22:19, Trajce Nikolov NICK

[osg-users] VPB and integrated features

2016-11-03 Thread Trajce Nikolov NICK
Hi community. I have some small knowledge of VPB and that is from some short experience years ago. Since then, I haven't followed the development ... My simple question is, is VPB capable of integrating features (linear, areal) into the terrain mesh? Thanks as always! -- trajce nikolov nick

Re: [osg-users] [vpb] vpbmaster appears to slow down after thousands of tasks completed

2016-09-16 Thread Knut Karlsen
Hi, We have not solved the issue, but we make do with monitoring the situation and do a restart now an then. I'll update if we go any further with debugging. Thanks! ... Thank you! Cheers, Knut -- Read this topic online here:

Re: [osg-users] [vpb] vpbmaster appears to slow down after thousands of tasks completed

2016-09-01 Thread Knut Karlsen
Hi Robert, Thanks for your quick response, that is appreciated! We will do some investigating on how to get the debug information added and possibly look through the code to see what is going on. ... Thank you! Cheers, Knut -- Read this topic online here:

Re: [osg-users] [vpb] vpbmaster appears to slow down after thousands of tasks completed

2016-08-31 Thread Robert Osfield
Hi Knut, It's a number of years since I worked on VirtualPlanetBuilder so I'm afraid I don't recall details, problems with handling many thousands of tasks doesn't ring any bells, it could easily be problem that wasn't picked up during development and testing. I don't recall the function of the

[osg-users] [vpb] vpbmaster appears to slow down after thousands of tasks completed

2016-08-31 Thread Knut Karlsen
Hi, We have setup vpmaster to use a machinepool to distribute the work of making a large terrain db. This works fairly well and we are getting the expected results after about 40 hours of work. However, after a few thousand of 32000 tasks has been completed it appears that the master can't

[osg-users] [vpb] 3rd Party Tools not available

2016-03-10 Thread Konstantin Podsvirov
You can try binaries for MSVC2013 from my "DaD's Project":http://dad.podsvirov.pro ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] [vpb] 3rd Party Tools not available

2016-03-10 Thread Christian Kunz
Hi, the download Links to the 3rd Party Tools is not working anymore: http://www.openscenegraph.org/index.php/download-section/dependencies e.g.: http://download.osgvisual.org/3rdParty_VS2013_v120_x86_x64_V9_full.7z Is a new location present where they can be downloaded? Thank you! Cheers,

[osg-users] [vpb] terrain altimetry not visible after osgdem generation

2015-10-02 Thread Francesco Argese
Hi, I'm trying to obtain a full earth including terrains for all parts (or at least for some parts) using Virtual Planet Builder. I'm using bluemarble textures and ASTER GDEM as digital elevation model. In order to generate the earth model I use the command below. It generates the whole earth

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-09-11 Thread Robert Osfield
Hi Tony, I'm looking into this, currently it looks like a case issue on one of the CMake variables. I should have a fix checked in soon. Robert. On 11 September 2015 at 09:29, Tony Vasile wrote: > I am trying to build VirtualPlanetBuilder on Centos 6 and I am getting >

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-09-11 Thread Tony Vasile
I am trying to build VirtualPlanetBuilder on Centos 6 and I am getting the following errors: CMake Error at CMakeLists.txt:318 (INCLUDE): include could not find load file: VpbMacroUtils CMake Error at src/vpb/CMakeLists.txt:83 (LINK_EXTERNAL): Unknown CMake command

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-09-11 Thread Robert Osfield
Hi Tony, On 11 September 2015 at 09:56, Robert Osfield wrote: > I'm looking into this, currently it looks like a case issue on one of the > CMake variables. I should have a fix checked in soon. > I have tracked down the issue to a change of case of CMake project name

[osg-users] [vpb] error using VPB on DTED level 2...

2015-08-19 Thread Shayne Tueller
Hi, I'm attempting to use VPB to build a paged geocentric database from level 2 DTED source data. I'm only using 3 tiles of level 2 DTED so it's not a lot of data. I get the following error... Warning: Task tasks/build_subtile_L2_X1_Y5.task has failed, blacklisting machine and resubmitting

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-22 Thread Can T. Oguz
Thanks Robert, How to disable checked iterators properly? And what to do about SqlAllocConnect error? Cheers, Can -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64433#64433 ___ osg-users mailing

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-22 Thread Can T. Oguz
News: Choosing gdal_i.lib instead of gdal.lib solves the problem; i guess it's about linking to static libraries. Now I'll rebuild our terrain models and see if they look ok. Now two things to declare: 1. VIRTUALPLANETBUILDER_SOURCE_DIR to be replaced with CMAKE_SOURCE_DIR (or some other

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-22 Thread Sebastian Messerschmidt
Hi, Builds on VS2010 with osg-trunk and vpb-master without any problems. The build errors are really strange. Something like: error C2039: 'Serializer' : is not a member of 'osgDB' may indicate that you are pulling in some foreign headers. I'll check the RC when I've got time Cheers

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-22 Thread webmaster
: 2015-7-22 13:21:01 收件人: OpenSceneGraph Users osg-users@lists.openscenegraph.org 主题: Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013 Hi Can, I have just compiled VPB svn/trunk against OSG svn/trunk under Linux and there are no build errors. This is building with Kubuntu 15.04. I

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-22 Thread Robert Osfield
HI Can, On 22 July 2015 at 13:28, Can T. Oguz cto...@gmail.com wrote: I've found out what the problem is: On CmakeLists.txt line#29, there's a typo: PROJECT(VitualPlanetBuilder) Ooopps a typo I introduced this morning when trying to make VPB a bit more consistent. Now fixed and

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-22 Thread Can T. Oguz
Hi There, It turns out that it was an old version of VPB (!) Just checked out the truck folder and now Cmake says: msvc2010 + build fix /FORCE:MULTIPLE CMake Error at CMakeLists.txt:318 (INCLUDE): include could not find load file: VpbMacroUtils CMake Error at

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-22 Thread Can T. Oguz
I've found out what the problem is: On CmakeLists.txt line#29, there's a typo: PROJECT(VitualPlanetBuilder) -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64414#64414 ___ osg-users mailing list

[osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-21 Thread Can T. Oguz
Hello There, I was trying to build VPB with the latest OSG on Windows with VS2013 and I got a lot of compiler errors; there's a big chance that latest versions are incompatible. I wanted to check out if it's a platform/compiler issue or not. Anybody tried that using the latest RC on linux or

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-21 Thread Robert Osfield
Hi Can, Could you provide the build errors so we can work out what might be amiss. Robert. On 21 July 2015 at 16:35, Can T. Oguz cto...@gmail.com wrote: Hello There, I was trying to build VPB with the latest OSG on Windows with VS2013 and I got a lot of compiler errors; there's a big

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-21 Thread Robert Osfield
Hi Can, I have just compiled VPB svn/trunk against OSG svn/trunk under Linux and there are no build errors. This is building with Kubuntu 15.04. I have looked at your build errors and it looks like VPB isn't building against the latest OSG. Any chance the CMake configuration for VPB is pointing

Re: [osg-users] [vpb] Latest VPB with OSG 3.4.0RC5 with VS2013

2015-07-21 Thread Can T. Oguz
Hi Robert, Thank you for the quick response. I've attached the build log. Please note that this is from 3.4.0 RC1, RC5 is also similar, right now I have access to my other desktop so I'm sending this one to give a quick idea. Regards, Can -- Read this topic online here:

Re: [osg-users] [vpb] geographic to geocentric coordinate transformation

2015-06-20 Thread Elias Tarasov
Hello, Christian! Yes, it helped me very much! The code you posted works, and i also managed to add external FDM engine to calculate and getting data for cessna. Also, i added camera that moved behind cessna and now get a nice view of moving aeroplane, which position and orientation are defined

Re: [osg-users] [vpb] geographic to geocentric coordinate transformation

2015-06-19 Thread Christian Schulte
Hello Elias, underneath you will find your corrected and commented example (sorry, I had to change the lat,lon and models :-) ). #include osgViewer/Viewer #include osgViewer/ViewerEventHandlers #include osgDB/ReadFile #include osg/PositionAttitudeTransform int main( int argc, char** argv ) {

Re: [osg-users] [vpb] geographic to geocentric coordinate transformation

2015-06-18 Thread Elias Tarasov
Hello, Christian! Again, your comments helped me:) And again, i can't understand it from the first time. The root of the problem here is how to move and rotate camera. And the root of it is how to calculate needed matrices. So, i looked for it: 1. Looked into general OSG forum. 2. Looked into

Re: [osg-users] [vpb] geographic to geocentric coordinate transformation

2015-06-18 Thread Christian Schulte
Hello Elias, since you have created your terrain using --geocentric in osgdem the terrain is indeed in ECEF coordinates, but there is no reason that your cessna model is. Looking at your code, the cessna is at the earth centre (0.0,0.0,0.0). If you want to have your cessna on your terrain you

Re: [osg-users] [vpb] geographic to geocentric coordinate transformation

2015-06-17 Thread Elias Tarasov
Hello! It seems i have a problem Deniz had faced previously. My generated terrain viewed from osgviewer is here: https://drive.google.com/file/d/0ByDDImhSolf6Szh5YW81MDdqV2M/view?usp=sharing My gdalinfo for dem file used to generate terrain is here: Driver: GTiff/GeoTIFF Files:

Re: [osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-14 Thread Elias Tarasov
Hi! Finally, when i croped extra data from the source dem file (i used QGis), then translation works fine and i get needed terrain. Thank you! Cheers, Elias -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64088#64088

Re: [osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-11 Thread Christian Schulte
Hy Elias, your procedure seems correct to me, it is more your conclusion that I don't understand... What do you mean by "vpb didn't make texture elevated" ? Ha you fully zoomed on the textured zone in order to be sure that it is really not elevated.

Re: [osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-11 Thread Elias Tarasov
Hello! My statement about the problem, that had been solved, looks a little premature. The problem: Terrain is displayed incorrectly. Results: 1. https://drive.google.com/file/d/0ByDDImhSolf6cGFyV21PRXZuZHM/view?usp=sharing 2.

Re: [osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-11 Thread Elias Tarasov
Hello! My statement about the problem, that had been solved, looks a little premature. The problem: Terrain is displayed incorrectly. Results: 1. https://drive.google.com/file/d/0ByDDImhSolf6cGFyV21PRXZuZHM/view?usp=sharing 2.

Re: [osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-10 Thread Christian Schulte
Hello, how I found it ? Easy (LOL!), the EPSG:2238 is the official map projection for north of Florida and from the values in the file (Center ( 1657500.330, 572499.510)) you can see (okay, I admit if you are used to look at this kind of data :-) ) that it is a distance in feet from a

Re: [osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-10 Thread Sebastian Messerschmidt
Am 09.06.2015 um 23:05 schrieb Elias Tarasov: Hello! Thanks for quick reply, it helped to solve a problem. SMesserschmidt wrote: Am 09.06.2015 um 11:35 schrieb Elias Tarasov: ... there is a bunch of links to get data. Since --geocentric option allows not to use elevation data, then only

[osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-09 Thread Elias Tarasov
Hello! I try to build map using vpb in ECEF. According to manuals i've read it needs to start: vpbmaster --geocentric -t texture_file -o output_file So, clearly i need georeferenced texture file. On that page: http://www.osgvisual.org/projects/osgvisual/wiki/OsgTerrainData there is a bunch of

Re: [osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-09 Thread Sebastian Messerschmidt
Am 09.06.2015 um 11:35 schrieb Elias Tarasov: Hello! I try to build map using vpb in ECEF. According to manuals i've read it needs to start: vpbmaster --geocentric -t texture_file -o output_file So, clearly i need georeferenced texture file. On that page:

Re: [osg-users] [vpb] Correct way to get texture data from USGS or any other source?

2015-06-09 Thread Christian Schulte
Hello! I totally agree with Sebastian. These data is surely geo-referenced, as I myself often used in the past data from USGS. Locking at the metadata you provided I would say that you are in an EPSG:2238 Lambert Conformal Conic projection, which is the main projection system for north

  1   2   3   4   5   6   7   8   9   10   >