database. Any thinking about it?
Thanks so much..
ÜMİT UZUN
Date: Thu, 15 May 2008 14:39:13 +0100
From: [EMAIL PROTECTED]
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] VPB: texture banding at all tile levels
Hi John
Hi Mike,
You're not on ATI hardware by any chance?
No, God forbid!! ;) We are nVidia-and-Linux-only people here at
WeatherOne. To be more specific, is that helps: OS=CenOS4 x86_64 (a.k.a.
RHEL4) and Graphics Cards are typpically in the GeForce 8 series, nVidia
driver 169.12.
I'll try to
:39:13 +0100
From: [EMAIL PROTECTED]
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] VPB: texture banding at all tile levels
Hi John,
This is a new one for me, never seen banding reported before.
Could you try running a release build of osgdem to see if the problem
Hi,
VPB: revision 911
OSG: revision 8323
The following command line is used to create a simple globe (all DEM
files from gtopo30 are used):
./osgdemd -d in/gtopo30/E020N40.DEM [...snip...] -d
in/gtopo30/W180S60.DEM --bluemarble-east -t
in/bluemarble/land_shallow_topo_east.tif
Hi John,
This is a new one for me, never seen banding reported before.
Could you try running a release build of osgdem to see if the problem persists.
Also try out the database on other computers with different hardware
as there is chance that you are seeing a OpenGL driver problem.
Robert.
Date: Thu, 15 May 2008 14:39:13 +0100
From: [EMAIL PROTECTED]
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] VPB: texture banding at all tile levels
Hi John,
This is a new one for me, never seen banding reported before.
Could you try running a release build of osgdem
You're not on ATI hardware by any chance?
-- mew
On Thu, May 15, 2008 at 8:30 AM, John Vidar Larring
[EMAIL PROTECTED] wrote:
Hi,
VPB: revision 911
OSG: revision 8323
The following command line is used to create a simple globe (all DEM files
from gtopo30 are used):
./osgdemd -d
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