[osg-users] newbie issues using GLES 2.0

2014-06-25 Thread Mike Metcalf
We are putting together an mapping application targeted for the imx6 hardware. The drivers support GLES 2.0, with no fallback/support for previous versions. We have models and other resources in osgb files, and load them at run-time, attaching them to our scene graph as necessary. On our dev

[osg-users] newbie issues using GLES 2.0

2014-06-25 Thread Sergey Kurdakov
Hi Mike, yes, the question confuses when one starts to work with pure shader environments. the approach is to have a custom format and custom materials which are not so far implemented in core of osg. I found one osg compatible approach for materials see https://code.google.com/p/hogbox/ while

[osg-users] newbie issues using GLES 2.0

2014-06-25 Thread Sergey Kurdakov
Hi Mike. a little update to previous reply somehow I overlooked that hogbox has in fact plugin, which can serve as inspiration for you own https://code.google.com/p/hogbox/source/browse/trunk/src/#src%2FhogboxXmlPlugins%2FhogboxPlugin Regards Sergey On Thu, Jun 26, 2014 at 1:53 AM, Sergey

Re: [osg-users] newbie issues using GLES 2.0

2014-06-25 Thread Mike Metcalf
Sergey, Many thanks for your suggestions. As you might understand, since you've provided quite a bit of material, it may take me a bit of time to look through it. I will post again once I've made some progress. Thanks again! -Mike -- Read this topic online here: