In Cmake, is there some sort of option for 32-bit and/or 64-bit?
Because there might be a thing with how the dlls work in different
environments...
-Masoug
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Hi,
Thanks for responding.
I've kept looking into it, and now it actually appears that my problem is that
the 64 bit osgdb_freetype plugin won't compile for me with the default CMake
setup. I get about 20 linker errors on that one. And I've verified that that's
why I crash, i'm missing that
Hi Masoug,
However, running a debug binary on a machine that does not have the
same version of Visual Studio installed won't work in general (there
are ways to get it to work, but it's pretty complicated).
Sorry, I did not phrase that correctly. That was what I meant. I was in
a ruch when I
How about:
It is okay to run binaries, but it is not used for release versions, so
don't use them to deploy your app;.
-Masoug
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Hi Masoug,
How about:
It is okay to run binaries, but it is not used for release versions, so
don't use them to deploy your app;.
Hehe, don't worry about it, I think the misunderstanding has been
cleared up. :-)
J-S
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Jean-Sebastien
Usually it is not a good idea to attempt to run things from Debug mode...
I think it might have something to do with your PATH variables...
Wat about your manifest file?
-Masoug
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Hi Masoug,
Usually it is not a good idea to attempt to run things from Debug mode...
That's SO not true. As long as you're running on a machine with the same
version of Visual Studio installed, the debug binaries should run fine,
and running in debug is the best way to (gasp) debug your
Hi J-S,
However, running a debug binary on a machine that does not have the same
version of Visual Studio installed won't work in general (there are ways to
get it to work, but it's pretty complicated).
Sorry, I did not phrase that correctly. That was what I meant. I was in a
ruch when I
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