Hi, Thanks for responding.
I've kept looking into it, and now it actually appears that my problem is that the 64 bit osgdb_freetype plugin won't compile for me with the default CMake setup. I get about 20 linker errors on that one. And I've verified that that's why I crash, i'm missing that dll. I tried going through CMake again, everything with osgdb_freetype seems to be ok in CMake. Anybody else have this problem? Anything I have to change in CMake or visual studio project settings for that plugin? When I use the defaults from CMake to compile for 32 bit, everything is successful. Thank you! Cheers, Chad ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25825#25825 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org