Re: [osg-users] Differences between applying setStateSet in a Node and a Drawable?

2014-06-26 Thread Jaime Cerv
Any ideas??? Also, if I apply the shader to the drawable, it has double face. But, if I apply it to node, it only has one face. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59909#59909 ___

[osg-users] Access vertexes of a 3D model in the vertex shader

2014-06-26 Thread ying song
Hello, Would someone tell me how to access all the vertexes of a 3d model in the vertex shader? I want to render a distorted model by chaning the positions of the 3d model's vertexes. I tried to use 'gl_Vertex' to access the vertexes, but seems that it didn't work. Hope someone could help

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Sebastian Messerschmidt
I'm also a bit suspicious. No code, just binaries. Site looks not very trustworthy. On Fri, Jun 20, 2014 at 5:59 PM, LearningOSG LearningOSG learning...@gmail.com mailto:learning...@gmail.com wrote: ,can run OSG in Opengl and D3D mode Wait, what?? Can someone explain this, because

Re: [osg-users] Access vertexes of a 3D model in the vertex shader

2014-06-26 Thread Sebastian Messerschmidt
Hi Ying, This is not possible directly. The vertex shader processes one vertex per run. You could check gl_VertexId [1] if you need to know which vertex is being processed in the current run. Another option is to store the distortion information inside an vertex attribute per vertex. Since

Re: [osg-users] OS X 10.9 Mavericks shaders problem

2014-06-26 Thread Sebastian Messerschmidt
Hi Michael, The shader code seems indeed to be faulty and I found the errors generated quite appropriate. Maybe your driver in the Linux is quite sloppy and uses some extensions. Nvidia for instance allows all sort of non-standard functions ( hlsl saturate etc.) I usually use ATI Shader

Re: [osg-users] Developer Release

2014-06-26 Thread Björn Blissing
robertosfield wrote: Would it be possible to have a developer release before summer holidays? Yes indeed. I will make one this week. Cheers Robert. Will we see a new release candidate from the 3.2 branch as well? We are really looking forward to a new stable release

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Jordi Torres
Quite strange, The ip corresponds to Hong Kong, the whole web implementation is quite strange if you look at the code. The download links are not normal a/a html tags. The domain name that he/she elected is also suspicious. The post he/she made is targeted for OSG newbies, and obviously the

Re: [osg-users] Differences between applying setStateSet in a Node and a Drawable?

2014-06-26 Thread Jaime Cerv
Xatpy wrote: Any ideas??? Also, if I apply the shader to the drawable, it has double face. But, if I apply it to node, it only has one face. Edit: SOLVED! I had to enable cull face: stateset-setMode( GL_CULL_FACE, osg::StateAttribute::ON ); -- Read this topic online here:

Re: [osg-users] Developer Release

2014-06-26 Thread Robert Osfield
On 26 June 2014 12:10, Björn Blissing bjorn.bliss...@vti.se wrote: Will we see a new release candidate from the 3.2 branch as well? Yep. We are really looking forward to a new stable release from this branch. Since it was almost a year since 3.2.0 was released. If the next release candidate

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Robert Osfield
On 26 June 2014 12:21, Jordi Torres jtorresfa...@gmail.com wrote: Quite strange, Agree it's very odd conduct for an OSG user/possible contributor. Out of the blue anonymously claiming losts of things that don't add up. The ip corresponds to Hong Kong, the whole web implementation is quite

[osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread LearningOSG LearningOSG
Hello Robert OSGERS all,OSG DEMOS SITE is not a trojan!!! This is a gift for you and the whole osg community,yeah,I not know much about osg,but i know how to burn out a beautiful and cool osg demos in many aspects,tonight i wantn't to say anything before you get the contents of OSGWARES 1.0

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Trajce Nikolov NICK
might be good if you introduce yourself, name etc ... Cheers, Nick On Thu, Jun 26, 2014 at 3:00 PM, LearningOSG LearningOSG learning...@gmail.com wrote: Hello Robert OSGERS all,OSG DEMOS SITE is not a trojan!!! This is a gift for you and the whole osg community,yeah,I not know much

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread LearningOSG LearningOSG
hello trajce.nikolov.nick, The informations already displayed in the demo video's window top title or the .exe's windows top title,and my skype have more detailed informations,no hacker will learned osg first then make a trojan to ..becuase all the osg codes is open source,needn't to do

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Wang Rui
Hi all, I saw this IP in the Chinese OSG forum, too, whose name changes from learning OSG two months to five months continuously... And my feel is the same... very strange. His original executables are highly packed and can't be proved to be related with OSG (in fact it depends on D3D11 when

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Chris Hanson
This is an open source community. Just run my exe and you will understand everything doesn't really fly here. It smacks of malware, and your evasiveness has done nothing to assuage people's suspicions -- only heighten them. I wouldn't click on your site if you paid me. On Thu, Jun 26, 2014 at

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread LearningOSG LearningOSG
hi Chris Hanson, I think you have some misunstanding: 1.Not mentioned you must run and click the osg demos sites's .exe,this is a release of OSGWARES 1.0 Beta,and you never tried her until now. 2.If you and other osg users think the demos is valuable,all can get the codes. 3.osg is a

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Trajce Nikolov NICK
Hi All, it is a virus ... see attached screenshot Nick On Thu, Jun 26, 2014 at 3:45 PM, Wang Rui wangra...@gmail.com wrote: Hi all, I saw this IP in the Chinese OSG forum, too, whose name changes from learning OSG two months to five months continuously... And my feel is the same... very

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread LearningOSG LearningOSG
Hi NICK, You can try www.awesomium.com,and the Awesomium SDK's icudt42.dll will change your system's IME methods,then in some virus detect softwares will have warning,you can experiment this youself. cheers Learned osg five months 2014-06-26 22:47 GMT+08:00 Trajce Nikolov NICK

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Trajce Nikolov NICK
Hi, whatever. Chris told you nicely in the other thread. I am not going to talk to someone who at least can not sign emails by his/her nickname. You will get a lot of ignorance from this community just by the way how you presented yourself and your product. I downloaded the video as well and saw

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread michael kapelko
Wang Rui, he either pretends or doesn't understand English. Since he seems to be from China, could you ask him a few questions in Chinese and see if he knows Chinese to make a final judgement. 2014-06-26 21:54 GMT+07:00 LearningOSG LearningOSG learning...@gmail.com: Hi NICK, You can try

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Jordi Torres
Now it really smacks of malware. I'm not happy to say this but if this guy does not explain himself, and follow the most basic OSG forum/mailing list rules (like use a conventional name, etc. ) we should ban him from the mailing list and forum, and delete the messages pointing to his website to

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread michael kapelko
Can you just provide your name without further explanations? :D 2014-06-26 21:34 GMT+07:00 LearningOSG LearningOSG learning...@gmail.com: hi Chris Hanson, I think you have some misunstanding: 1.Not mentioned you must run and click the osg demos sites's .exe,this is a release of

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread LearningOSG LearningOSG
Not want to say more,all is realty,and currently this is only osg programming related things,no related with money and other things,thank you all! 2014-06-26 23:06 GMT+08:00 michael kapelko korn...@gmail.com: Can you just provide your name without further explanations? :D 2014-06-26 21:34

[osg-users] Please test svn/trunk and OSG-3.2 branch in prep for 3.3.2 dev release and OSG-3.2.1-rc4

2014-06-26 Thread Robert Osfield
Hi All, I will the tag the 3.3.2 dev release, and the OSG-3.2.1 release candidate 4 tomorrow (Friday 27th June). Could users checkout and build svn/trunk and the OSG-3.2 branch to make sure it compiles on your platforms and works against your applications. Please post to this thread if things

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Robert Osfield
On 26 June 2014 16:14, LearningOSG LearningOSG learning...@gmail.com wrote: Not want to say more,all is realty,and currently this is only osg programming related things,no related with money and other things,thank you all! From everything you have written on this list and the nature of the

[osg-users] Driver Crashing

2014-06-26 Thread Heitbrink, David A
Driver Crashing Right now I am having a problem with driver crashing. I am getting an Nvidia Open GL Driver Lost Connection I am running OSG 3.2.1 RC-3 on a Windows 7 machine. This also happens with OSG 3.2. I am running multiple 2 Quadro cards and 4 processes each displaying on 1 screen. I

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Chris Hanson
​I will caution that a lot of virus scanners return false positives on OSG apps I've built myself. Even my own pre-built binaries get flagged constantly. ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread Chris Hanson
I will await examining of the source code before I say any more. On Thu, Jun 26, 2014 at 9:50 AM, LearningOSG LearningOSG learning...@gmail.com wrote: Hi ALL OSG Community members,For Robert Osfield's justice and proving all is reality no virtual reality,tonight(china time) www.osg3d.org

Re: [osg-users] Access vertexes of a 3D model in the vertex shader

2014-06-26 Thread ying song
Hi Sebastian , The distortion will be applied to the 3D model's vertexes. So each vertex will be changed to a different position. I wonder how could I achieve this? Should I use 3D texture, and then applying the distortion to the coordinates of the 3D texture? Thank you for the answer! :)

Re: [osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread LearningOSG LearningOSG
OK,No problem and needn't apologize,also thank your justice and kindly,a good news is by many tests you needn't modify osg codes,then can ruuning in d3d 9.0 without errors!Only have rarely and rarely bugs! cheers Learned osg five months 2014-06-27 0:02 GMT+08:00 Chris Hanson

[osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread LearningOSG LearningOSG
Hi ALL OSG Community members,For Robert Osfield's justice and proving all is reality no virtual reality,tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes Thanks robert's justice! When all is finished tonight,Please download the codes! cheers Learned osg five months

Re: [osg-users] Please test svn/trunk and OSG-3.2 branch in prep for 3.3.2 dev release and OSG-3.2.1-rc4

2014-06-26 Thread Wang Rui
Hi Robert, Both dynamic and static libraries/examples build fine on Windows 7, Visual Studio 2010. Also interested in the new osgUI library. Will go a little deeper to see if I can write some more examples for it. :-) Wang Rui 2014-06-26 23:21 GMT+08:00 Robert Osfield

Re: [osg-users] Please test svn/trunk and OSG-3.2 branch in prep for 3.3.2 dev release and OSG-3.2.1-rc4

2014-06-26 Thread Robert Osfield
HI Rui, On 26 June 2014 17:12, Wang Rui wangra...@gmail.com wrote: Both dynamic and static libraries/examples build fine on Windows 7, Visual Studio 2010. Also interested in the new osgUI library. Will go a little deeper to see if I can write some more examples for it. :-) I am still working

Re: [osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread Wang Rui
As far as I know there is GLDirect ( http://sourceforge.net/projects/gldirect/) that can work like a bridge between OpenGL and D3D. I don't know if your application depends on it to support DirectX, but this is not important... Just can't understand your motivation of providing single-exe

Re: [osg-users] Please test svn/trunk and OSG-3.2 branch in prep for 3.3.2 dev release and OSG-3.2.1-rc4

2014-06-26 Thread Wang Rui
Thanks Robert. So it is much clear to me now. Wang Rui 2014-06-27 0:23 GMT+08:00 Robert Osfield robert.osfi...@gmail.com: HI Rui, On 26 June 2014 17:12, Wang Rui wangra...@gmail.com wrote: Both dynamic and static libraries/examples build fine on Windows 7, Visual Studio 2010. Also

Re: [osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread LearningOSG LearningOSG
also thank Rui's justice,tonight not next night. 2014-06-27 0:24 GMT+08:00 Wang Rui wangra...@gmail.com: As far as I know there is GLDirect ( http://sourceforge.net/projects/gldirect/) that can work like a bridge between OpenGL and D3D. I don't know if your application depends on it to

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Trajce Nikolov NICK
I was crazy enough (and to be honest very curious due to the osg d3d fact) so I ran the demo. The executable. No interaction and it is exactly the same as the video - starting with the HTML slide with the explanation which I think is machine reading then goes into camera animation of a 3D model

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread LearningOSG LearningOSG
Hi NICK, also thanks your justice and try,the .exe your currently tested is not supported newest windows 8.1 and the newest version demo already support windows 8.1 perfectly,currently i am testing tonight's OSG-3.2 branch in prep for 3.3.2 dev release,and is trying to convert this version to

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Robert Osfield
On 26 June 2014 17:44, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: p.s. I know it is crazy but I like the idea of having OSG to work with D3D. As Robert pointed it is almost impossible without massive hacks, but imagine OSG simulation running on XBox :) It'd be just like running

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Jan Ciger
On Thu, Jun 26, 2014 at 4:41 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi All, it is a virus - see the attached screenshot. That only means it is a runtime packer and the antivirus treats that as suspicious, because mostly malware is obfuscated using these. It doesn't prove

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Thomas Hogarth
This guy has been keeping me entertained for days. Sometimes I wonder if some bot somewhere has gained a small amount of self awareness and is trying to make friends on the osg mailing list. Maybe we have a Turing test winner in our midst. lol -- Read this topic online here:

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 06/26/2014 07:49 PM, Thomas Hogarth wrote: This guy has been keeping me entertained for days. Sometimes I wonder if some bot somewhere has gained a small amount of self awareness and is trying to make friends on the osg mailing list.

Re: [osg-users] Access vertexes of a 3D model in the vertex shader

2014-06-26 Thread Sebastian Messerschmidt
Hi Ying, Hi Sebastian , The distortion will be applied to the 3D model's vertexes. So each vertex will be changed to a different position. I wonder how could I achieve this? Should I use 3D texture, and then applying the distortion to the coordinates of the 3D texture? I'm aware how

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Chris Hanson
I'm leaning towards that too Jan, but the bizarre just run my sketchy looking self-packed EXE and evasiveness is still raising my hackles. On Thu, Jun 26, 2014 at 12:37 PM, Jan Ciger jan.ci...@gmail.com wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 06/26/2014 07:49 PM, Thomas

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Frank Kane
Jan Ciger wrote: Most of the bizarre and seemingly malicious behaviour we encountered was simply due to the language barrier (people picking up a word here and there) and both sides extrapolating too much from the written text. Well said Jan, and that mirrors my experience as well. I'm

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 06/26/2014 09:20 PM, Chris Hanson wrote: I'm leaning towards that too Jan, but the bizarre just run my sketchy looking self-packed EXE and evasiveness is still raising my hackles. If you were trying to spread some secret-stealing malware, this

Re: [osg-users] Tonight found OpenSceneGraph3.3.2DEV Release is perfect support D3D9 originally!

2014-06-26 Thread Chris Hanson
Ok. Could you maybe explain what exactly it is you're doing and how you're running in D3D9.0? Because this looks indistinguishable from running in OpenGL, so it's hard to understand what you're saying you've done. On Thu, Jun 26, 2014 at 2:55 PM, LearningOSG LearningOSG learning...@gmail.com