!
Cheers,
mao
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30300#30300
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users
Hi Rui,
Sorry, I mean OSG 2.8.2 did not has this issue. If client application needs to
set locale for a specific language, then it could become very hard to write
language independent application. Say, if I want to make the application run on
both Chinese and Japanese locale, I have to write
issue, but seems a source code bug.
Wang Rui wrote:
Hi Mao,
Making use of unicode characters is also available. Enable the CMake
option OSG_USE_UTF8_FILENAME will do that trick. I believe that you
are using a 2.8.2 version with this option enabled but not on 2.9.x
versions. Please have a look
Thank all of you for the helpful answer!
From: Mao [mailto:sherlock...@gmail.com]
Sent: Friday, May 15, 2009 11:09 AM
To: 'osg-users@lists.openscenegraph.org'
Subject: VPB stuff
Hi! Recently, our project is planning to migrate from mini to VPB. However, we
encounter with several
Hi! Recently, our project is planning to migrate from mini to VPB. However, we
encounter with several questions.
1. In the example of osgDEM, I infer that osgDEM processes tiff format
only. But tiff uses 32-bit offset which limits its size to 4G bytes. Most of
our data are ERDAS img
Thank you very much, Rafa Gaitan!
Your suggestion works. But I'm wondering one thing: all of the models have
passed the more or less same preproccessor, however, some models without the
renderbin affairs will not hide but turn blue as I expected. The only
difference between these two is the
6 matches
Mail list logo