We've recently completed support for building osg, osgEarth, GDAL and their
various dependencies through the Yocto Project's tools for creating
embedded Linux distributions. Yocto let's you roll your own custom, minimal
Linux distribution for embedded purposes, resulting in a small, tight and
fast system image that is optimized to run your application without
unnecessary system bloat.

Building on this work, we then added Yocto support for the Nvidia Jetson
TK1 ARM Cortex A15-based platform, a very powerful embedded target with
OpenGL 4.4 support and 192 GPU cores.

If you're doing embedded graphics work, this makes a powerful combination
and runs OSG OpenGL ES2 applications wonderfully and with much lower power
consumption than competing amall-form-factor PC motherboards.

http://alphapixel.com/content/nvidia-jetson-tk1-yocto-implementation

http://alphapixel.com/content/openscenegraph-and-osgearth-yocto-profiles


  Feel free to contact me if you're doing similar work or are interested in
this effort.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography
• Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS •
Android
@alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
623-PIXL [7495]
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