[osg-users] osgTerrain re-factoring

2007-02-22 Thread Alan Harris
Robert As it appears you are starting to re-factor osgTerrain I have a few suggestions. 1) DataSet is something of a behemoth (approx 5000 lines) and would benefit from being broken down into standalone classes (and files). It already lends itself to that as there are a number of classes.

Re: [osg-users] osgTerrain renaming

2007-02-22 Thread Robert Osfield
HI Alan, osgTerrain itself isn't being renamed, its the terrain building classes and osgdem which will be moving out into their own project, to its a new name. On 2/22/07, Alan Harris [EMAIL PROTECTED] wrote: Robert New name? I prefer osgPlanet of those suggested. However, could lighten up

Re: [osg-users] osgTerrain renaming

2007-02-22 Thread Ulrich Hertlein
Alan Harris wrote: New name? I prefer osgPlanet of those suggested. However, could lighten Personally I like PlanetBuilder. (Reminds me of 'Ringworld Engineers' if anyone remembers that.) /Ulrich ___ osg-users mailing list

Re: [osg-users] osgTerrain re-factoring

2007-02-22 Thread Robert Osfield
Hi Alan, On 2/22/07, Alan Harris [EMAIL PROTECTED] wrote: As it appears you are starting to re-factor osgTerrain I have a few suggestions. 1) DataSet is something of a behemoth (approx 5000 lines) and would benefit from being broken down into standalone classes (and files). It already lends

Re: [osg-users] osgTerrain re-factoring

2007-02-22 Thread Serge Lages
Hi all, On 2/22/07, Schmidt, Richard, SDGE1 [EMAIL PROTECTED] wrote: Hi, We just did some work using the pagedLOD stuff, which fits the topic well. But instead of pregenerating tiles, we are generating the tiles on the fly. Our geometry generator is implemented as a osg plugin, so we can use

Re: [osg-users] Crash with DrawThreadPerContext

2007-02-22 Thread Robert Osfield
Hi Tugkan, Thanks for the example code. I've enable the compile of each of the three #if #elif sections in term and they are run and exit cleanly. Nothing appers to be amiss. Are you using the latest OSG in SVN? W.r.t when its safe to modify the scene graph, its safe to modify any DYNAMIC

[osg-users] Producer::Render Surface to osg::Camera attachment?

2007-02-22 Thread May, Scott
Is there a straight forward way to take the Producer's RenderSurface and Make it a texture or image? I want try the example where osg::Camera has an attach image feature and then updated from the camera, but we are set-up using Producer camera's. Thanks for your time, - Scott

Re: [osg-users] Crash with DrawThreadPerContext

2007-02-22 Thread Tugkan Calapoglu
Hi Robert, Hi Tugkan, Thanks for the example code. I've enable the compile of each of the three #if #elif sections in term and they are run and exit cleanly. Nothing appers to be amiss. Are you using the latest OSG in SVN? This seems strange. I have made the tests with SVN version from

Re: [osg-users] Crash with DrawThreadPerContext

2007-02-22 Thread Robert Osfield
Hi Tugkan, Are you able to get a stack trace? Robert. On 2/22/07, Tugkan Calapoglu [EMAIL PROTECTED] wrote: Hi Robert, Hi Tugkan, Thanks for the example code. I've enable the compile of each of the three #if #elif sections in term and they are run and exit cleanly. Nothing appers to be

[osg-users] osgkeyboard

2007-02-22 Thread ha.public
hi, I am new to osg and so I have some beginner troubles one is, that when I write a eventhandler for keyboardinput, keyup und keydown events repeat when a key is pressed for a longer time (0.5 secund or so) is this the normal behavior? is there a chance to avoid the repeat of up and down events

Re: [osg-users] osgkeyboard

2007-02-22 Thread ha.public
additional info, i have forgotten to write befor, sory the osgkeyboard sample i have has the same problem eg. I press the f key and hold it, screen writes Press some keys.. fff until i let the f key off system is slackware 11 lg harri hi, I am

Re: [osg-users] Windows Vista

2007-02-22 Thread Mihai Radu
Hi, I had problems with Vistan on a MacBook pro, svn compiled fine with VS2005(sp1 + patch), but when the viewer was realized, all I got was a black screen, and the machine froze (looks like the graphics froze). I blame ATI and their drivers (using the latest mobility drivers from the ati

Re: [osg-users] osgText: font aliasing issue

2007-02-22 Thread Bruno Fanini
I'm still having these issues. It's not related to font resolution, I tried the exact settings of osgText examples, the issue is about aliasing. In the first post of this thread there are 2 screenshots, it's clear how black arrows (it's a character) are blocky and also the 'a' - for example - is

RE: [osg-users] osgTerrain renaming

2007-02-22 Thread Norman Vine
Robert Osfield writes: osgTerrain itself isn't being renamed, its the terrain building classes and osgdem which will be moving out into their own project, to its a new name. On 2/22/07, Alan Harris [EMAIL PROTECTED] wrote: Robert New name? I prefer osgPlanet of those suggested.

Re: [osg-users] osgkeyboard

2007-02-22 Thread ha.public
found the solution _viewer-realize(); _viewer-getKeyboardMouse()-setAutoRepeatMode(false); (autorepeat must be called after realize or it will block) thats it, sorry for just making traffic on the mail list, but for a beginner its realy hard to find out wich funktion is where and what i does

[osg-users] using osgdem with thousands of input files

2007-02-22 Thread Wojciech Lewandowski
Is there a way to run osgdem with list of files to proceed given as separate file ? I am looking for some solution where command line would be simple and look like this: osgdem -t images.filelist -d elevation.filelist -o output.ive where images.filelist is a text file containing list of

Re: [osg-users] osgText: font aliasing issue

2007-02-22 Thread Robert Osfield
Hi Bruno. Try text-setFontResolution(120,120); Robert. On 2/22/07, Bruno Fanini [EMAIL PROTECTED] wrote: I'm still having these issues. It's not related to font resolution, I tried the exact settings of osgText examples, the issue is about aliasing. In the first post of this thread there are

Re: [osg-users] using osgdem with thousands of input files

2007-02-22 Thread Robert Osfield
Hi Wojciech, Perhaps you could tweak osgdem to use a filename file of the directories, or create a text file with a list of all the files then add support into osgdem for reading the list of files from the text file instead of the command line. Another thing you could try is Cygwin see if it

Re: [osg-users] using osgdem with thousands of input files

2007-02-22 Thread Wojciech Lewandowski
Thanks, I will do it if there is no other option. I hoped that maybe GDAL has undocumented support for such filelists ;-). Cheers, Wojtek - Original Message - From: Robert Osfield [EMAIL PROTECTED] To: osg users osg-users@openscenegraph.net Sent: Thursday, February 22, 2007 6:03 PM

[osg-users] OpenFlight LightPoint Problem

2007-02-22 Thread Brian R Hill
Folks, Light points in external references aren't being loaded. When I load the individual files the light points are fine. When I load them as external references in another file the lightpointnodes are created but they are empty (zero light points). Any ideas? Thanks, Brian

[osg-users] OpenFlight LightPoint Problem (OpenFlight version 15.7)

2007-02-22 Thread Brian R Hill
Folks, Clarification: These are Creator 2.5.1 files (OpenFlight 15.7) Light points in external references aren't being loaded. When I load the individual files the light points are fine. When I load them as external references in another file the lightpointnodes are created but they are

Re: [osg-users] using osgdem with thousands of input files

2007-02-22 Thread Alan Harris
Hi Wojtek I believe osgdem already accepts a folder as opposed to a file name and processes all the files in the folder (function processFile()). Cheers Alan Wojciech Lewandowski wrote: Thanks, I will do it if there is no other option. I hoped that maybe GDAL has undocumented support for

Re: [osg-users] Glimpse into future support for distortion correction

2007-02-22 Thread Anders Backman
If that is your image of Umeå, I don't think you have seen Umeå from its best side... A CPP file :-) I know we are coding quite a lot, but I would have expected some more colors in your image of Umeå!! Did you forget to attach an image? /Anders On 2/22/07, Robert Osfield [EMAIL PROTECTED]

RE: [osg-users] using osgdem with thousands of input files

2007-02-22 Thread Thom DeCarlo
There is already directory loading support in osgdem. However, it tries to load _all_ of the files in the named directories. That means it will fail if the data format requires more than one file per dataset. (e.g., Edas Imagine format which uses *.img, *.ige, *.rde, etc.) But, if you can

RE: [osg-users] OpenFlight LightPoint Problem (OpenFlight version 15.7)

2007-02-22 Thread Paul Martz
Set a breakpoint at ReaderWriterFLT.cpp line 206 and make sure the parent light point palette isn't overriding the ext ref. From the description of your model, this shouldn't be happening (unless you have mis-configured the parent model ext ref record). A breakpoint at LightPointRecords.cpp line

Re: [osg-users] Glimpse into future support for distortion correction

2007-02-22 Thread Rafa Gaitan
just change .cpp extension to .gif ;) On 2/22/07, Anders Backman [EMAIL PROTECTED] wrote: If that is your image of Umeå, I don't think you have seen Umeå from its best side... A CPP file :-) I know we are coding quite a lot, but I would have expected some more colors in your image of Umeå!!

Re: [osg-users] Glimpse into future support for distortion correction

2007-02-22 Thread Robert Osfield
Forgot to mention, to try it out: osgdistortion mymodel.osg --dome Robert. ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/

Re: [osg-users] Glimpse into future support for distortion correction

2007-02-22 Thread Toshiyuki TAKAHEI
Hi Robert, On Thu, 22 Feb 2007 17:33:28 + Robert Osfield [EMAIL PROTECTED] wrote: One of the tasks bubbling along in the background is support for distortion correction in osgViewer. osgViewer itself won't provide the support but will allow you to set up the required cameras and

Re: [osg-users] GraphicsWindowWin32 is here! :-)

2007-02-22 Thread Brian Keener
[EMAIL PROTECTED] My apologies if this is a double post - I relaized my first response was not under my subscriber email address Robert Osfield wrote: recommend keeping up to date with the latest in SVN as there is always that the problems you are seeing have been fixed thanks to other

Re: [osg-users] Glimpse into future support for distortion correction

2007-02-22 Thread Robert Osfield
Hi Toshiyuki, On 2/22/07, Toshiyuki TAKAHEI [EMAIL PROTECTED] wrote: Nice work! It represents promising possibility of the osgViewer. By the way, 'distortion meshes as custom scene graph elements' is reasonable, but in my experiences, I need 'pixel level' distortion in many cases. The

[osg-users] GraphicsWindowWin32 is here! :-)

2007-02-22 Thread Robert Osfield
Hi Brian, On 2/22/07, Brian Keener [EMAIL PROTECTED] wrote: I've tried to stay current but with trying to work through this and get some displays to give me an idea whats happening I am sure I've fallen back some - I'll update from svn to get current and see how it looks. Now that I have

Re: [osg-users] Glimpse into future support for distortion correction

2007-02-22 Thread Toshiyuki TAKAHEI
Hi Robert, On Thu, 22 Feb 2007 20:35:48 + Robert Osfield [EMAIL PROTECTED] wrote: By the way, 'distortion meshes as custom scene graph elements' is reasonable, but in my experiences, I need 'pixel level' distortion in many cases. The general approach I've take could easily use a

[osg-users] pysosg trouble to install

2007-02-22 Thread elekis
hi all, I try to install pyosg, but I have that error after have made scons [EMAIL PROTECTED]:~/Desktop/pyosg_devel$ scons scons: Reading SConscript files ... WARNING: no OSG_ROOT env var set, defaulting to /usr/local/lib scons: *** Path for option PYTHON_INCLUDES does not exist:

[osg-users] obscure state bug

2007-02-22 Thread Terry Welsh
I have a really weird bug that shows up in one of my apps. Sometimes objects get the wrong StateSet applied to them. I have not been able to produce a simple enough test case to send in yet, but I wanted to know if anyone else has seen this problem in the last month. The problem was introduced

[osg-users] lights, sceneview and multiply displays

2007-02-22 Thread Gerrick Bivins
Hi All, A quick question about lighting and multiple displays. If we have a configuration (vr envrionment) with multiple displays and a scene view for each display/context: 1) does a sceneview require a light to be associated with it? 2) if so does EACH sceneview require a light? biv

RE: [osg-users] lights, sceneview and multiply displays

2007-02-22 Thread Paul Martz
Hi Gerrick -- The modes GL_LIGHTING and at least one light (such as GL_LIGHT0) need to be enabled in each rendering context. You can enable these modes in the scene graph; if that scene graph is assigned to multiple SceneViews, it should just work. Does that answer your question? Paul Martz

[osg-users] SVN .dsp problems

2007-02-22 Thread John Swan-Stone
F.Y.I., I just got the 'trunk' version out of SVN and double-clicking the OpenSceneGraph\VisualStudio\OpenSceneGraph.dsw file generates these errors in DevStudio6, SP6. www.cs.utexas.edu/~jss/OSG/error1.jpg www.cs.utexas.edu/~jss/OSG/error2.jpg www.cs.utexas.edu/~jss/OSG/error3.jpg