Hallo,
Matteo Sisti Sette hat gesagt: // Matteo Sisti Sette wrote:
Is there a reasonably stright-forward way in pd-proper (I mean, without
externals) to do either of the following two things?
1) Removing the first element of a message (NOT necessarily a list) and
returning the rest of the
Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:
Sounds good, but it doesnt' work for me. I get these errors on load:
error: 1007-$2x: no such object
error: 1007-$2y: no such object
error: 1007-$2z: no such object
You need to upgrade your Pd to a version that
Luke Iannini (pd) a écrit :
Hm... I'm not sure if your patch was supposed to work or demonstrate
my issue, Chris... thanks for making it regardless : ).
Alexandre, not sure what you're suggesting either since [f $0] would
output the value of $0 rather than the actual characters $0
hello,
there
On 07/02/2007, at 3.25, Hans-Christoph Steiner wrote:
This is something that we have discussed a lot in the PDDP
meetings. Basically, the idea is to have a [pd META] subpatch in
every help file. That subpatch would contain metadata that is each
contained in a single comment. Example
Hallo,
Alexandre Quessy hat gesagt: // Alexandre Quessy wrote:
Yes. Either use [f $0], or a [makefilename %s-%s] or [makesymbol
%s-%s] with a [f $0] as argument. I think that [makesymbol] is
supposed to be deprecated, but I prefer its behaviour to the one of
[makefilename], and its name is
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Roman Haefeli a écrit :
hi luke
On Thu, 2007-02-08 at 00:16 -0700, Luke Iannini (pd) wrote:
Thanks to both of yas! Should probably add this to puredata.org or
something for posterity. Or a bug report since it's obviously a
kludge.
a kludge? why?
anyway, why do you want to have a
cyrille henry a écrit :
how to create a fractal with glsl with google.
by exemple :
http://nuclear.demoscene.gr/articles/sdr_fract/
great example, but...
I tried to build a patch with the openGL functions proposed in this link:
GEMglCreateShaderObjectARB
... couldn't create
Hello all,
Very nice, mr. Zmoelnig. Of course, this is exactly what I need.
It appears that the object [list length] cannot be created. Is this a
pd 0.40 new feature of the [list] object ? (using pd 0.39-2 extended
on Linux)
To use this very nice abstraction, I simply need to multiply the
on 8.feb 2007 Hans-Christoph wrote:
Sounds good, but it doesnt' work for me. I get these errors on load:
error: 1007-$2x: no such object
error: 1007-$2y: no such object
error: 1007-$2z: no such object
.hc
On Feb 7, 2007, at 3:28 AM, Patco wrote:
Johannes Eckart
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:
Not that *you* need to decide what you want to get afterwards:
THis should read: Note that *you* need to decide ...
Ciao
--
Frank Barknecht _ __footils.org_ __goto10.org__
On 08/02/2007, at 13.35, Frank Barknecht wrote:
Hallo,
Roman Haefeli hat gesagt: // Roman Haefeli wrote:
[...] as far as
i can see it. the only case i could think of, that would require
litteral '$0's as abstraction arguments, would be, if you would use
dynamic patching just as a quicker way
Hallo,
Alexandre Quessy hat gesagt: // Alexandre Quessy wrote:
It appears that the object [list length] cannot be created. Is this a
pd 0.40 new feature of the [list] object ? (using pd 0.39-2 extended
on Linux)
Yes, it's new. You could use the [list-len] abstraction from
[list]-abs instead,
On 08/02/2007, at 14.45, Roman Haefeli wrote:
On Thu, 2007-02-08 at 14:21 +0100, Steffen wrote:
On 08/02/2007, at 13.35, Frank Barknecht wrote:
Hallo,
Roman Haefeli hat gesagt: // Roman Haefeli wrote:
[...] as far as
i can see it. the only case i could think of, that would require
Johannes Eckart a écrit :
Hi again!!
Thanks for the new version of the patch compatible with a lower version of pd
(my version is 0.38).
To upgrade a version, do i just have to install the new one, or do i have to
delete the old version of pd before?
Thanks, and sorry for the
Hi all,
I am using Gem 0.91-cvs
Pd version 0.39.2-extended-test7 in Ubuntu 6.10
My graphic card is ATI x300 and the direct rendering is enabled
When i send a fullscreen message in gemwin
i get the following error
error: GEM: no xxf86vm-support: cannot switch to fullscreen
any ideas?
thanks,
hello,
here is a small exemple of some physical model mapping objects.
the aim of pm mapping is to create some kind of dynamic mapping.
this instrument is very simple, but the physical model in the mapping introduce some kind
of life in the audio synthesis.
idealy, it sould be play live with a
two or three other arguments to keep that main base of help/object data
outside of the pd helppatches:
when we keep all data about objects in a central database then editing
could be done online, probably with undo function, popdown menus, free
tagging would be easier, because you can query all
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(i promise no more jokes for the next few weeks. my pd tracker is
starting to make sounds, so i have some drumloops to cut.)
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Frank Barknecht a écrit :
Hallo,
cyrille henry hat gesagt: // cyrille henry wrote:
here is a small exemple of some physical model mapping objects.
the aim of pm mapping is to create some kind of dynamic mapping.
this instrument is very simple, but the physical model in the mapping
hi there,
when capturing dv with the linux version of gem's
pix_video, this object emits frames about every 1/10th
of a second only, no matter what framerate gem is
running at. when using an usb camera, the behaviour of
pix_video is as expected: it delivers one frame with
every render cycle.
On 08/02/2007, at 16.09, cyrille henry wrote:
hello,
here is a small exemple of some physical model mapping objects.
the aim of pm mapping is to create some kind of dynamic mapping.
this instrument is very simple, but the physical model in the
mapping introduce some kind of life in the
Seems to be ~ ~ and ==~ ..
-Original Message-
From: hard off [mailto:[EMAIL PROTECTED]
Sent: Thursday, February 08, 2007 11:26 AM
To: padawan12
Cc: [EMAIL PROTECTED]; [EMAIL PROTECTED]; pd-list@iem.at
Subject: Re: [pd] shaper filter
no, it was [~ ]
i think there's probably an [expr~]
Aha, righty ho! Hmm, that's a surprise. I thought
those were intrinsic. I believe they should be.
On Thu, 8 Feb 2007 11:30:33 -0600
Michael Garrett [EMAIL PROTECTED] wrote:
Seems to be ~ ~ and ==~ ..
-Original Message-
From: hard off [mailto:[EMAIL PROTECTED]
Sent: Thursday,
hello,
try this patch.
Cyrille
Patco a écrit :
cyrille henry a écrit :
how to create a fractal with glsl with google.
by exemple :
http://nuclear.demoscene.gr/articles/sdr_fract/
great example, but...
I tried to build a patch with the openGL functions proposed in this link:
Hi all,
sorry for joining the discussion that late, but i was travelling.
Let's see if i find the scons scripts... i guess there must have been
a reason why i haven't checked them in earlier, though.
all the best,
Thomas
Am 08.02.2007 um 12:16 schrieb Tim Blechmann:
On Thu, 2007-02-08 at
cyrille henry a écrit :
hello,
try this patch.
Cyrille
Many thanks.
I guess I would have learn a lot with this patch, apparently we can load
openGL scripts, but I couldn't try it for the moment because the last
Gem dll is full of bugs
Hello all!
I am using pd 0.40-2 on an intel mac computer with a
Midi controller (Evolution UC33) and I have some
communication problems when I make an snapshot (resend
the data to all controllers at once) from the device
to pd: It only refreshes ctls. 1 to 3!! Before I was a
windows/pd user and
-list/attachments/20070208/936c1ac6/fractal.tar-0001.bin
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Thank you all for your responses - each was very helpful! I am particularly
interested (mostly out of curiosity) in how to measure the room with
convolution - would I blast some pink noise and then re-record it with a
good microphone, and then perform a frequency analysis on that? I am sure I
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Hallo,
Kevin McCoy hat gesagt: // Kevin McCoy wrote:
Thank you all for your responses - each was very helpful! I am particularly
interested (mostly out of curiosity) in how to measure the room with
convolution - would I blast some pink noise and then re-record it with a
good microphone, and
Patco a écrit :
chris clepper a écrit :
Maybe if you posted the bugs someone could have a look and perhaps
fix them.
I am sorry, but I've posted all of them, :)
http://lists.puredata.info/pipermail/pd-list/2007-02/046774.html
On 2/8/07, Patco [EMAIL PROTECTED] wrote:
Maybe if you posted the bugs someone could have a look and perhaps fix
them.
I am sorry, but I've posted all of them, :)
There's nothing close to a book of bugs posted in recent months. I would
like to see a list of the ones you have found.
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On Fri, 2007-02-09 at 02:12 +0900, hard off wrote:
this thread is brought to you by the letter [$0] and the word [kludge]
(i promise no more jokes for the next few weeks. my pd tracker is
starting to make sounds, so i have some drumloops to cut.)
i am very ok with your jokes :-)
btw, i
Johannes Eckart a écrit :
thanks Cyrille, i can open the patch now!!
but the objects glsl_program, glsl_fragment and glsl_vertex don´t work.
in the patch the boxes are dotted and not lined and the error-message is: ...couldn´t create
I´m using pd 0.38 on windows with the libraries
You have that S3 graphics hardware which seems very poorly suited for GEM.
If you note my replies I have tested some of those reports on ATI and Nvidia
hardware and could not reproduce them.
On 2/8/07, Patco [EMAIL PROTECTED] wrote:
Patco a écrit :
chris clepper a écrit :
Maybe if you
yeah for sure.
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Fake fullscreen works better on all platforms in my experience. Make a
window the size of the display, hide the title bar with 'border 0' and also
the mouse with 'cursor 0'. This approach allows for fullscreen on any
attached display.
On 2/8/07, Fanouris Moraitis [EMAIL PROTECTED] wrote:
Hi
I have some remarks about the PD-extended Istallers for OSX and would
be interested, if those things were discussed here before.
Its basically about
1) Settings and Startup
2) help-flies
1) If it looks right to me there are 3 ways to determine paths and
libs on OSX and i am not quite sure
Hello patrick,
Sorry for that... scope~ and snap or not util, i forgot to remove them, pan~
is an abstraction i gonna put in the zip and i will correct the adress for
the widget... This should be done this night...
Cheers
guillaume
From: patrick [EMAIL PROTECTED]
To: guillaume rabusseau
bonjour guillaume!
here's what i am missing (will try to find the external or libs for it).
as you can see, you should not specify the complete path, in linux
there's no such things like c:\
snap
... couldn't create
scope~
... couldn't create
pan~
... couldn't create
error: pack: O: bad type
On Thu, Feb 08, 2007 at 11:42:26AM +0100, Matteo.sistisette wrote:
Oh :$:$:$:$:$:$:$ (shame smiley)
Thanks a lot guys, and sorry for bothering.
Please don't feel shame or apologise - this list is supposed to be a
friendly place that people can ask questions. There are no stupid
questions, only
On 6 Feb 2007, at 8:36 AM, John Harrison wrote:
We have a great firewire camera that works well with dvgrab and
kino to capture images on our Dapper box...but we can't get it to
work w/ pdp/pidip. We were thinking to use coriander but coriander
says the camera doesn't have the right
Hi,
Did anyone have any success using the Bluetooth version of Arduino with PD?
I would be very interested to hear your experiences.
Cheers,
- martin
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Hi,
Did anyone have any success using the Bluetooth version of Arduino with PD?
I would be very interested to hear your experiences.
under windows - no problem.
under linux - i still could not figure out why
rfcomm0 gives me a permission denied
best
erich
Cheers,
- martin
Quoting patrick [EMAIL PROTECTED]:
hello,
i tried fractal.tar.gz and it didn't work. i am on linux with a
nvidia geforce fx 5600 xt and gem is compiled from cvs:
GEM: Graphics Environment for Multimedia
GEM: ver: 0.91-cvs
GEM: compiled: Jan 31 2007
here's my output. i would like to know
Quoting Patco [EMAIL PROTECTED]:
Patco a écrit :
chris clepper a écrit :
Maybe if you posted the bugs someone could have a look and perhaps
fix them.
I am sorry, but I've posted all of them, :)
http://lists.puredata.info/pipermail/pd-list/2007-02/046774.html
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