On 29 Mar 2009, at 19:09, Frank Barknecht wrote:
You could copy over some abs~.pd_darwin from pd-extended, pd-0.42
will happily
use that instead.
i tried that, but here pd vanilla always prefers its own internal abs~.
sticking the external abs~ into /Contents/Resources/extra/ didn't
Hallo,
volker b?hm hat gesagt: // volker b?hm wrote:
i tried that, but here pd vanilla always prefers its own internal abs~.
sticking the external abs~ into /Contents/Resources/extra/ didn't help.
neither did creating an extra folder (with abs~ inside) and adding its
path to pd's path
On 30 Mar 2009, at 00:31, Hans-Christoph Steiner wrote:
On Mar 29, 2009, at 3:20 PM, Steffen Juul wrote:
On 29/03/2009, at 17.41, volker böhm wrote:
however i never succeeded in building pd vanilla on osx myself
(anyone?).
No, not with the makefile shipped with vanilla. It would be
On 30 Mar 2009, at 12:23, Frank Barknecht wrote:
However it's better for now to replace the [abs~] with the tabread~
solution I
posted as absolute~.pd yesterday. Just embed it into the patch.
yes, thanks.
vb
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On Mon, Mar 30, 2009 at 3:52 AM, volker böhm vbo...@gmx.ch wrote:
On 30 Mar 2009, at 00:31, Hans-Christoph Steiner wrote:
On Mar 29, 2009, at 3:20 PM, Steffen Juul wrote:
On 29/03/2009, at 17.41, volker böhm wrote:
however i never succeeded in building pd vanilla on osx myself
(anyone?).
Hello list,
I've been hearing bits and pieces recently about using PD across
networks and the internet. I believe some people were actually
working on developing a website where multiple users could upload and
manipulate the same PD patch in close-to realtime.
What I'm wondering is this: Is it
Hi, I am really interested in helping!
I actually have some stuff I wanted to corrrect, or bring some attention
to, like the DC OFFSET. You dont cover it, and when you show how to get a
Square Wave, the DC Offset is not properly adjusted.
thanks
cheers
On Mon, Mar 30, 2009 at 11:20 AM, Derek
Alexandre,
Yes please, get on board!
In the case of the square wave chapter, I had assumed that doing it with
digital logic would result in either 0 (no amplitude) or 1 (full
amplitude). So there shouldn't be any DC offset when it's at 0. Of
course, there are some other real-world problems
Hi there, simple question...
How do I change the background colour of the window?
I'm still learning, obviously.
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Actually, DC offset could be covered in What is Digital Audio, since
it is a concept that needs explaining. Then, my suggestion still is to
include it after the basics of the Square Waves. I'd like to keep the
patches there as simple as possible, and since the DC Offset can be done
at the end,
I've noticed that some systems actually don't create [~] or [~], so I
was thinking to redo those sections with [expr~] anyways. If you'd like
to jump in and do all that, it could work. The main part of that chapter
is that it is also covering digital logic, so I wanted to stick with
values of
Alexandre Porres wrote:
and before the oscilators with the Short DC offset chapter.
[hip~ 1]
I also can create and put in the oscilator chapter a Triangle wave oscilator
made with phasor
[phasor~] [r~ shape]
[expr~ if($v1$v2,$v1/$v2,(1-$v1)/(1-$v2))]
Claude
Hello Claude,
Claude Heiland-Allen wrote:
Alexandre Porres wrote:
and before the oscilators with the Short DC offset chapter.
[hip~ 1]
Yes, my thought also, just take care of it with [hip~]. But also, I
think the problem of the digital logic system I've created isn't so big,
as it can be
Hallo,
Derek Holzer hat gesagt: // Derek Holzer wrote:
[phasor~] [r~ shape]
[expr~ if($v1$v2,$v1/$v2,(1-$v1)/(1-$v2))]
Ah, but can you explain in non-technical English why this works?
Remember our reader base aren't mathematicians like Miller ;-)
A past post
On Sat, 28 Mar 2009, Chris McCormick wrote:
When I was thinking about writing a general purpose dataflow programming
language which addresses some of Pd's shortcomings, I did a lot of thinking
about the hot and cold inlet paradigm. What I came up with was the following
scheme:
* Hot inlets are
On 30 Mar 2009, at 14:01, Luke Iannini wrote:
On Mon, Mar 30, 2009 at 3:52 AM, volker böhm vbo...@gmx.ch wrote:
On 30 Mar 2009, at 00:31, Hans-Christoph Steiner wrote:
On Mar 29, 2009, at 3:20 PM, Steffen Juul wrote:
On 29/03/2009, at 17.41, volker böhm wrote:
however i never succeeded
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:
Hallo,
Derek Holzer hat gesagt: // Derek Holzer wrote:
[phasor~] [r~ shape]
[expr~ if($v1$v2,$v1/$v2,(1-$v1)/(1-$v2))]
Ah, but can you explain in non-technical English why this works?
hi simon,
since your previos posts are about Gem i recon you are talking about
the gem window.
please refer to the help patch for [gemwin], then see the subpatch [pd
lighting and fog] since color perception is needs lighting i guess it
somehow makes sense to look for it there.
you will
Hi D.
Yeah, DC Offset could be covered in what is digital Audio, or maybe briefly
mentioned. The thing is that it needs patches to explain and show how
adjusting the DC Offset works.
I know things must be kept as simple as possible, but not simpler than that,
because it could be misleading. I had
Thanks to Mike for organizing the Chicago meeting yesterday, and to
Kyle for also showing up.
It was good to connect with some other PD users here, and totally
interesting to see what you've been working on / have worked on. Even
(or especially) when it was over my head.
I'd like to do it again
Could you post the adjusted patches, I'd like to see where your
corrections are before I agree to change stuff that is already there.
best!
D.
Alexandre Porres wrote:
Hi D.
Yeah, DC Offset could be covered in what is digital Audio, or maybe
briefly mentioned. The thing is that it needs
On Mon, Mar 30, 2009 at 12:02 PM, Claude Heiland-Allen
claudiusmaxi...@goto10.org wrote:
[phasor~] [r~ shape]
[expr~ if($v1$v2,$v1/$v2,(1-$v1)/(1-$v2))]
I tried that, but it didnt actually worked, I just get actual sawtooths, and
no real triangles.
here is
Yeah it was fun to share some meat-space with fellow geeks.
We'll have to plan another one soon, and try to promote it a bit more.
~Kyle
On Mon, Mar 30, 2009 at 10:18 AM, Ben Baker-Smith bbakersm...@gmail.comwrote:
Thanks to Mike for organizing the Chicago meeting yesterday, and to
Kyle for
did it go?
triangle.pd
Description: Binary data
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I tried again, and now it works much better than before... so I guess there
was something wrong before.
Well Claude, it seems it almost works as the [triangle~] object.
Do you guys know about this one? It comes in some external library.
Were you who did it anyway Claude? :)
[triangle~] works
Hi,
I can go as well. Don't know yet exactly how much time, but should be able
to be there each day. Some details:
- is the information below about guidelines / chapters in a wiki
somewhere? should it be? It might be better to people to organise
themselves before the sprint starts. So
hey thats pretty nice!!
much nicer than my poor gem attempt last month...
and the patch:
put this to / because of the bug in pix_write to make it
work. put a folder called frames beside it.
yeah this is weird huh?
--- On Sat, 3/28/09, Max abonneme...@revolwear.com wrote:
From: Max
Hallo,
Alexandre Porres hat gesagt: // Alexandre Porres wrote:
I tried again, and now it works much better than before... so I guess there
was something wrong before.
Well Claude, it seems it almost works as the [triangle~] object.
Do you guys know about this one? It comes in some
Mathieu Bouchard wrote:
At first thought I think
I'm in favour of reconfigurable inlets, but I'd like to see a
proof-of-concept first.
IIRC the [lexpr] pdlua example has reconfigurable hot/cold inlets, but
that's implemented by hand.
Not sure I like the idea of a run method, what if
Hi,
I'd like to participate remotely somehow. I understand that you also
want to cover Gem(?), so I'd like to propose a chapter on video
tracking. motion tracking, background subtraction, showing how to do
alpha masking, color tracking, I also would like to include some
documentation of
Hey Marius,
yes we will need an introduction to GEM. My priorities are to do simple
stuff first. I know that might be boring, and the temptation is to run
ahead to the more interesting stuff, but really the basics need to be
there before anything fancy. And in a simple, introductory form. I'm
Is it really DC offset when the value goes from 0 to 1 instead of -1 to
1? I mean, that's the way [phasor~] comes right out of the box.
D.
Alexandre Porres wrote:
I tried again, and now it works much better than before... so I guess
there was something wrong before.
Well Claude, it seems
I have to agree with Frank on this one. Luckily, unless we are
completely pedantic engineer types, we can all be correct! ;-)
D.
Frank Barknecht wrote:
While the oscillators in s_osc.pd all go from -1 to 1, I don't really see why a
triangle wave should not go from 0-1 as well. This may even
you know, yeah, but the thing is that phasor is not actually an oscilator at
all !!!
the name actually refers to phase, and not sawtooth.
Apart from [osc~], oscilators in puredata are basically wavetable
oscilators. You have objects such as [tabosc4~] and that is it.
What [phasor~] was designed
Is it really DC offset when the value goes from 0 to 1 instead of -1 to 1?
just to be clear and straightforward.
when the midpoint is not zero, there is a DC Offset, which means you
introduce energy in the spectrum at 0Hz, so the maximum positive value must
be equal to the absolute negative
I agree with the principles of this approach, but perhaps not the
complexity. The FLOSS Manual doesn't exist as a way to teach DSP. That's
what Miller's stuff is for. It exists as a way to get people who are put
off by the existing documentation, which is very very heavy in math, DSP
and
errata
it wouldnt even be smart to repeat some stuff redundantly.
On Mon, Mar 30, 2009 at 3:41 PM, Alexandre Porres por...@gmail.com wrote:
well, I totally agree with you, and that is why my stuff does not fill in
the niche of Miller's and others at all.
My stuff is for people who really
Cool then, I'll hold off on further comments until I've seen your
examples. Thanks for taking your time to explain all this. I think the
more often it gets explained, the smoother the explanation becomes.
best,
D.
Alexandre Porres wrote:
well, I totally agree with you, and that is why my
On 30/03/2009, at 14.01, Luke Iannini wrote:
On Mon, Mar 30, 2009 at 3:52 AM, volker böhm vbo...@gmx.ch wrote:
On 30 Mar 2009, at 00:31, Hans-Christoph Steiner wrote:
On Mar 29, 2009, at 3:20 PM, Steffen Juul wrote:
On 29/03/2009, at 17.41, volker böhm wrote:
however i never succeeded
On 30/03/2009, at 16.31, volker böhm wrote:
i would be interested in knowing what's the startup sequence when
double clicking on the app bundle.
I think Hans has documented exactly that. Maybe you can find the
appropriate thread on the pd-dev list.
hey marius, derek + list,
i've done some of that already. maybe you can recycle what i've done
for some classes.
files are here:
http://damm-net.org/wiki/index.php?title=Bewegungsmelder
i'm glad if i can help, let me know.
m.
Am 30.03.2009 um 19:47 schrieb marius schebella:
Hi,
I'd like
Hi all,
First post to the list, very new to pd, hello to all. I have a few questions:
1) Is pdpedia a serious project? It seems like there was a lot of
activity some time ago, but the people there got burned out and now is
a target for spammers (particularly the myobject and help patch
pages). I
Philip Potter wrote:
Hi all,
First post to the list, very new to pd, hello to all. I have a few questions:
1) Is pdpedia a serious project? It seems like there was a lot of
activity some time ago, but the people there got burned out and now is
a target for spammers (particularly the myobject
On Mon, 30 Mar 2009, Philip Potter wrote:
3) Someone mentioned on the list a [pack 0 0 0 0 0] idiom for building
large trees of maths in order to avoid weaving many [t b f] objects to
cold inlets. How does this idiom work?
It doesn't eliminate the [t b f], it makes them more manageable.
it's
On Mon, 30 Mar 2009, Claude Heiland-Allen wrote:
Not sure I like the idea of a run method, what if there's more than
one reasonable run action?
When inlets are called hot and cold, it's always because there is only
one thing you can call the run-action in an ordinary object: the thing
that
I want to render vertical text in GEM, i.e.
T
E
X
T
Any suggestions? I haven't found an example and my effort to do it
in PD is turning out ridiculously complex and difficult. I'm OK with
writing externals, but I haven't looked into how GEM works yet.
PDP is all right
On Sun, 29 Mar 2009, Hans-Christoph Steiner wrote:
On Mar 28, 2009, at 5:32 AM, Chris McCormick wrote:
I like the idea of this behaviour being defined by the class author, but
(re)configurable by the user.
Sounds like an interesting idea, its something more like how works. For
me, I make
On Mar 30, 2009, at 5:46 PM, marius schebella wrote:
Philip Potter wrote:
Hi all,
First post to the list, very new to pd, hello to all. I have a few
questions:
1) Is pdpedia a serious project? It seems like there was a lot of
activity some time ago, but the people there got burned out and
here is the same thing with pix_multiimage instead.
it will crash pd a little bit later than the version with pix_image.
timelapse_multiimage.pd
Description: Binary data
Am 30.03.2009 um 18:50 schrieb mark edward grimm:
hey thats pretty nice!!
much nicer than my poor gem attempt last
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