Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Frank Barknecht
On Fri, Mar 26, 2010 at 10:07:29AM +0100, Roman Haefeli wrote: Is it time for having a pool for Pd-made music? There was the Pd radio which I quite liked. Would it require a lot of effort to bring it up again? Not quite the same, but as you know, http://rjdj.me has hours and hours of Pd-made

Re: [PD] Weird [delread~] behavior under -nogui

2010-03-28 Thread hard off
i also ran into this problem. if i can remember correctly, the cause was something along the lines of: the pd samplerate needs to be set before the delayline code is initiated. if pd is run in gui mode, then the gui initialization forces the order correctly. however, when run in -nogui mode,

Re: [PD] Weird [delread~] behavior under -nogui

2010-03-28 Thread hard off
matteo, by putting a [switch~] in each patch, it could possibly alleviate the problem, because i assume the [switch~] object forces samplerate to be recalculated. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -

Re: [PD] Weird [delread~] behavior under -nogui

2010-03-28 Thread Roman Haefeli
On Sun, 2010-03-28 at 19:06 +0900, hard off wrote: matteo, by putting a [switch~] in each patch, it could possibly alleviate the problem, because i assume the [switch~] object forces samplerate to be recalculated. So having a [switch~] would solve all the -nogui initialization troubles? That

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Roman Haefeli
On Sun, 2010-03-28 at 11:44 +0200, Frank Barknecht wrote: On Fri, Mar 26, 2010 at 10:07:29AM +0100, Roman Haefeli wrote: Is it time for having a pool for Pd-made music? There was the Pd radio which I quite liked. Would it require a lot of effort to bring it up again? Not quite the same,

Re: [PD] GEM: Render particle system as texture of object

2010-03-28 Thread cyrille henry
If you want to render something in a texture in order to map it somewhere else, you have to use the framebuffer object. see examples. Cyrille Johannes Paar a écrit : Hello, I am trying to map my particle system onto a rectangle or other object, so that I can rotate, translate etc it in

[PD] interleaved audio

2010-03-28 Thread komika hackage
hello list, is there a possibility to read interleaved stereo audio files into a buffer in pd and access the data of both channels later? thanks for any help ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -

Re: [PD] interleaved audio

2010-03-28 Thread tim vets
[read ./some/audiofile.wav array_left array_right( | [soundfiler] gr, Tim 2010/3/28 komika hackage kom...@komika.org hello list, is there a possibility to read interleaved stereo audio files into a buffer in pd and access the data of both channels later? thanks for any help

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Roman Haefeli
On Sat, 2010-03-27 at 20:35 +0100, martin brinkmann wrote: i am just listening to hinsichtlich, and i really like the pad-sound which starts at about 3:00 (right after this 'distortion accident'). can you tell me what patch it is? It's a never-released a bit naive saw based synth with

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Matteo Sisti Sette
Frank wrote: It's not so much the tool, as it is the skills that makes music sound good. That is true for really good tools. Needless to say that Pd is one of them. But there are a lot of tools out there with which it is not so much the skills as it is the tool that makes music sound good -

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Derek Holzer
On 3/28/10 2:05 PM, Matteo Sisti Sette wrote: [phasor~] is not the right object to use as a sawtooth oscillator?? In the latter case, what should you use instead?? Because it has DC offset...the signal is only in the positive domain. If you don't care about aliasing, you can do this: [*~

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread cyrille henry
Matteo Sisti Sette a écrit : Frank wrote: It's not so much the tool, as it is the skills that makes music sound good. That is true for really good tools. Needless to say that Pd is one of them. But there are a lot of tools out there with which it is not so much the skills as it is the

Re: [PD] Weird [delread~] behavior under -nogui

2010-03-28 Thread Florian Hollerweger
Hi, hard off wrote: however, when run in -nogui mode, the samplerate is set after the delayline code, and the calculation for the delayline is set with samplerate = 0 This sounds reasonable - thanks for illuminating this issue! our hack was just to tweak the pd code to have a hardcoded

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Roman Haefeli
On Sun, 2010-03-28 at 14:14 +0200, Derek Holzer wrote: Generate bandlimited waveforms. Works for lower frequencies, however higher frequencies will still alias... Why is that? I thought, when just playing so many partials of the waveform, so that all of them fit in below the nyquist

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Derek Holzer
Well, that is only if all the partials remain under the Nyquist frequency. The idea is to limit the higher harmonics to the ones described by whatever formula you use to generate the waveforms, but if you eliminated all of them them you would just have a sine wave again ;-) So what you get is

Re: [PD] Weird [delread~] behavior under -nogui

2010-03-28 Thread Florian Hollerweger
Hi, Roman Haefeli wrote: So having a [switch~] would solve all the -nogui initialization troubles? That is valuable to know. Thanks. I am afraid I cannot confirm this, as illustrated in the attached example. This is the same patch I posted yesterday, extended by a loadbanged [switch~]. Or am

Re: [PD] Weird [delread~] behavior under -nogui

2010-03-28 Thread hard off
So having a [switch~] would solve all the -nogui initialization troubles? That is valuable to know. Thanks. that was just a guess. we actually got around it by modifying pd code. florian, sorry i can not post the link, because it wasn't me who did the hack.

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Derek Holzer
Yes that would work!!! D. On 3/28/10 3:24 PM, Roman Haefeli wrote: On Sun, 2010-03-28 at 15:04 +0200, Derek Holzer wrote: Well, that is only if all the partials remain under the Nyquist frequency. The idea is to limit the higher harmonics to the ones described by whatever formula you use to

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Roman Haefeli
On Sun, 2010-03-28 at 15:04 +0200, Derek Holzer wrote: Well, that is only if all the partials remain under the Nyquist frequency. The idea is to limit the higher harmonics to the ones described by whatever formula you use to generate the waveforms, but if you eliminated all of them them you

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Matteo Sisti Sette
Roman Haefeli escribió: On Sun, 2010-03-28 at 14:14 +0200, Derek Holzer wrote: Generate bandlimited waveforms. Works for lower frequencies, however higher frequencies will still alias... Why is that? I thought, when just playing so many partials of the waveform, so that all of them fit in

Re: [PD] iemnet (was Re: question about netclient and netserver)

2010-03-28 Thread Roman Haefeli
On Fri, 2010-03-26 at 15:34 +0100, IOhannes m zmölnig wrote: it should compile now. however, i have introduced a performance hog due to synchronization issues (should be fixed during the weekend) It compiled, thanks. From what I understood from the talk in #dataflow, I thought that there is

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Derek Holzer
I realize that I should have written however higher playback frequencies of the arrays will still alias--meaning that if any of the partials went above Nyquist, you'd still have aliasing. Sorry for the confusion. D. On 3/28/10 4:03 PM, Roman Haefeli wrote: On Sun, 2010-03-28 at 15:37 +0200,

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Roman Haefeli
On Sun, 2010-03-28 at 15:37 +0200, Matteo Sisti Sette wrote: Roman Haefeli escribió: On Sun, 2010-03-28 at 14:14 +0200, Derek Holzer wrote: Generate bandlimited waveforms. Works for lower frequencies, however higher frequencies will still alias... Why is that? I thought, when just

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Roman Haefeli
On Sun, 2010-03-28 at 16:09 +0200, Derek Holzer wrote: I realize that I should have written however higher playback frequencies of the arrays will still alias--meaning that if any of the partials went above Nyquist, you'd still have aliasing. Sorry for the confusion. No problem at all.

[PD] Band-limited waves was Re: Max Smoother Audio than Pd?

2010-03-28 Thread Matteo Sisti Sette
Well, that is only if all the partials remain under the Nyquist frequency. The idea is to limit the higher harmonics to the ones described by whatever formula you use to generate the waveforms, but if you eliminated all of them them you would just have a sine wave again ;-) So what you get

Re: [PD] Band-limited waves was Re: Max Smoother Audio than Pd?

2010-03-28 Thread Derek Holzer
That all sounds quite correct to me. One wavetable per octave seems like a reasonable approach to the problem, limiting the highest partials to those under Nyquist when the wavetable is plated back at its highest frequency. This would only work where you were generating discreet notes, of

Re: [PD] Weird [delread~] behavior under -nogui

2010-03-28 Thread Georg Werner
Hi, FYI, your patch works with -nogui and winxp even without the [switch~]. Pd version 0.41.4-extended-20090509 Matteo Sisti Sette: 3) _Every_ single abstraction that contains any dsp objects (or some ascendant of it), always contains a [switch~], which is loadbanged to off, and later

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Claude Heiland-Allen
Alexandre Porres wrote: I feel Max produce a smoother audio than Pd. Didit Well, if you use [tabread4~] or any of the many other Pd objects that use the same broken interpolation algorithm (copy/paste programming), you get horrible noise. If you use [tabread4] to interpolate graphical

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Frank Barknecht
On Sun, Mar 28, 2010 at 02:05:01PM +0200, Matteo Sisti Sette wrote: Frank wrote: If you use a [phasor~] as a sawtooth oscillator source, you're wrong in both Max and Pd. ... (ohhh, I see maybe: it is because of aliasing isn't it? indeed I always wondered: how do you simulate a sawtooth

Re: [PD] Pd Shirts

2010-03-28 Thread András Murányi
On Sat, Mar 27, 2010 at 6:48 PM, Andy Farnell padawa...@obiwannabe.co.ukwrote: Yeah, and I want some as presents for the RjDj boys that say [spigot] ;) On Sat, 27 Mar 2010 12:59:10 -0400 Hans-Christoph Steiner h...@at.or.at wrote: I want an orange bang-until! .hc On Mar 26,

Re: [PD] GEM: Render particle system as texture of object

2010-03-28 Thread Johannes Paar
Thanks a lot for the responses, the gemframebuffer object was what I was looking for. I also got the issue resolved here: http://puredata.hurleur.com/viewtopic.php?pid=17442 cyrille henry schrieb: If you want to render something in a texture in order to map it somewhere else, you have to

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Matt Barber
Alexandre Porres wrote: I feel Max produce a smoother audio than Pd. Didit Well, if you use [tabread4~] or any of the many other Pd objects that use the same broken interpolation algorithm (copy/paste programming), you get horrible noise.  If you use [tabread4] to interpolate graphical

Re: [PD] iemnet (was Re: question about netclient and netserver)

2010-03-28 Thread Roman Haefeli
On Sun, 2010-03-28 at 15:57 +0200, Roman Haefeli wrote: On Fri, 2010-03-26 at 15:34 +0100, IOhannes m zmölnig wrote: it should compile now. however, i have introduced a performance hog due to synchronization issues (should be fixed during the weekend) It compiled, thanks. From what

Re: [PD] Pd Shirts

2010-03-28 Thread harris_pilton
Am 28.03.2010 um 18:31 schrieb András Murányi: On Sat, Mar 27, 2010 at 6:48 PM, Andy Farnell padawa...@obiwannabe.co.uk wrote: Yeah, and I want some as presents for the RjDj boys that say [spigot] like i said: logo is fixed :( making other logos later is an objective... ;) On Sat,

Re: [PD] Weird [delread~] behavior under -nogui

2010-03-28 Thread Florian Hollerweger
Hi Georg, hi list, Georg Werner wrote: FYI, your patch works with -nogui and winxp even without the [switch~]. Pd version 0.41.4-extended-20090509 Thank you so much for this revealing contribution. I can indeed confirm that Windows XP seems to be free from the -nogui audio initialisation

Re: [PD] Pd Shirts

2010-03-28 Thread Pedro Oliveira
If there's a black version, I would like one :) On Sun, Mar 28, 2010 at 8:06 PM, harris_pil...@gmx.de wrote: Am 28.03.2010 um 18:31 schrieb András Murányi: On Sat, Mar 27, 2010 at 6:48 PM, Andy Farnell padawa...@obiwannabe.co.ukwrote: Yeah, and I want some as presents for the RjDj boys

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread cyrille henry
Claude Heiland-Allen a écrit : Alexandre Porres wrote: I feel Max produce a smoother audio than Pd. Didit Well, if you use [tabread4~] or any of the many other Pd objects that use the same broken interpolation algorithm (copy/paste programming), you get horrible noise. If you use

[PD] Birds use stars - diatonic

2010-03-28 Thread Jerome Covington
http://puredata.info/Members/game/birds-use-stars.pd/view What are some ways of telling each of the synths to round to the nearest note in a diatonic scale? -- Regards, Jerome Covington . . . . : . . . . : define audio development ___

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread Claude Heiland-Allen
cyrille henry wrote: Claude Heiland-Allen a écrit : Alexandre Porres wrote: I feel Max produce a smoother audio than Pd. Didit Well, if you use [tabread4~] or any of the many other Pd objects that use the same broken interpolation algorithm (copy/paste programming), you get horrible

Re: [PD] Birds use stars - diatonic

2010-03-28 Thread Andrew Faraday
well, use your range, an [int] box which will give you a discrete set of numbers, reduce the lowest value of these to 0. Then store the diatonic notes, in an array, read use your figures to read the array and out of that to an [mtof] object and you recall diatonic notes. Date: Sun, 28 Mar

Re: [PD] Max Smoother Audio than Pd?

2010-03-28 Thread cyrille henry
Claude Heiland-Allen a écrit : cyrille henry wrote: Claude Heiland-Allen a écrit : Alexandre Porres wrote: I feel Max produce a smoother audio than Pd. Didit Well, if you use [tabread4~] or any of the many other Pd objects that use the same broken interpolation algorithm (copy/paste

[PD] GEM: possibility to split gemframebuffer or gemlist?

2010-03-28 Thread Johannes Paar
Hi, is there a way to split the gemframebuffer, so that I can split 1 gemlist to be rendered on 2 objects, with each object showing only half of the image? Like that the two final objects could act as independent canvas for projection mapping. Thanks a lot best Johannes

Re: [PD] GEM: possibility to split gemframebuffer or gemlist?

2010-03-28 Thread Jack
Something like this for example ? ++ Jack Le lundi 29 mars 2010 à 02:16 +0200, Johannes Paar a écrit : Hi, is there a way to split the gemframebuffer, so that I can split 1 gemlist to be rendered on 2 objects, with each object showing only half of the image? Like that the two final

Re: [PD] Pd Shirts

2010-03-28 Thread Ben Baker-Smith
If there's a black version, I would like one :) I'll take one regardless! I'm glad someone's reviving this effort. -Ben ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

[PD] Birds use stars - diatonic

2010-03-28 Thread Mathieu Bouchard
What are some ways of telling each of the synths to round to the nearest note in a diatonic scale? think of all the separation points between what is rounded to one note, and what is rounded to another note. for a standard Do major scale, if all your inputs are between 60 and 72, you can

Re: [PD] Pd Shirts

2010-03-28 Thread nacho
Same here ... Quoting Pedro Oliveira pedrolive...@gmail.com: If there's a black version, I would like one :) On Sun, Mar 28, 2010 at 8:06 PM, harris_pil...@gmx.de wrote: Am 28.03.2010 um 18:31 schrieb András Murányi: On Sat, Mar 27, 2010 at 6:48 PM, Andy Farnell

[PD] read png with pdp

2010-03-28 Thread Martin Eckart
Hi all, I'm just starting to play around with PDP and I'm having a moment of extreme noobishness. I'd like to simply open and display an image from a file on disk (png/jpeg/tif whatever). From what I can tell this can be done by using pdp_reg and sending a load_png message along with the path.

[PD] loudness~

2010-03-28 Thread Alexandre Porres
So, I got in touch with Tristan who wrote a [loudness~] object for Max ( http://web.media.mit.edu/~tristan/maxmsp.htm ) and he has other objects, one of which has been ported to Pd already. I aksed here before, it seems we don't have for Pd. this message is just to confirm so... then I should