Re: [PD] pix_buffer_filmopen frames info? Was: Re: GEM objects missing

2009-06-23 Thread IOhannes m zmoelnig
Max wrote: IOhannes, i'm deeply flattered to be able to contribute. you'll find the patches in the tracker. thanks. modified and taken, fgmadsr IOhannes smime.p7s Description: S/MIME Cryptographic Signature ___ Pd-list@iem.at mailing list

Re: [PD] pix_buffer_filmopen frames info? Was: Re: GEM objects missing

2009-06-22 Thread IOhannes m zmoelnig
Max wrote: great. now i get iohannes' irony. it really wasn't irony (but of course it only makes sense if you knew that [pix_buffer_filmopen] is implemented as an abstraction): if you do have a modified patch of pix_buffer_filmopen and want it to be included into upcoming releases,

Re: [PD] pix_buffer_filmopen frames info? Was: Re: GEM objects missing

2009-06-22 Thread Max
Am 22.06.2009 um 08:56 schrieb IOhannes m zmoelnig: Max wrote: great. now i get iohannes' irony. it really wasn't irony (but of course it only makes sense if you knew that [pix_buffer_filmopen] is implemented as an abstraction): if you do have a modified patch of pix_buffer_filmopen and

[PD] pix_buffer_filmopen frames info? Was: Re: GEM objects missing

2009-06-18 Thread Max
hi list, it would be very useful if pix_buffer_fimopen would give the same info about the movie just like pix_film's second outlet (list frames size size) should i file a feature request? thanks. Am 17.06.2009 um 12:00 schrieb Max: that works for pix_buffer_filmopen, but not for

Re: [PD] pix_buffer_filmopen frames info? Was: Re: GEM objects missing

2009-06-18 Thread IOhannes m zmölnig
Max wrote: hi list, it would be very useful if pix_buffer_filmopen would give the same info about the movie just like pix_film's second outlet (list frames size size) should i file a feature request? yes please do so, and while doing so, it would be nice if you could provide a patch that

Re: [PD] pix_buffer_filmopen frames info? Was: Re: GEM objects missing

2009-06-18 Thread Jack
This is easy because [pix_buffer_filmopen] is not an external but an abstraction. Just put a [outlet] somewhere in this abstraction and connect the second outlet of [pix_film] to this [outlet]. Save and close the abstraction and go back in your main patch. Connect the outlet of