On 18 February 2012 04:15, Javier Pimás elpochodelage...@gmail.com wrote:
After one day of very low level debugging I found part of the problem. I'll
explain because maybe I'm doing something wrong.
There seem to be a duplicated load of the opengl library, one for statically
linked calls and
btw, to rebind to right version of glXGetProcAddress(),
try
glXGetProcAddress(glXGetProcAddress)
:)
i do something similar to this for windows.
On 19 February 2012 14:57, Igor Stasenko siguc...@gmail.com wrote:
On 18 February 2012 04:15, Javier Pimás elpochodelage...@gmail.com wrote:
After
After one day of very low level debugging I found part of the problem. I'll
explain because maybe I'm doing something wrong.
There seem to be a duplicated load of the opengl library, one for
statically linked calls and other dynamically loaded.
I tried in gdb
$ p listVisuals()
which calls
ok, so
If no conforming visual exists, NULL is returned.
It is hard to imagine, that these attributes not supported
{GLX_RGBA. GLX_DEPTH_SIZE.
24.
GLX_DOUBLEBUFFER. 0}
the code seems to be fine.
This is what i found:
---
I'm trying to create an OpenGL context on linux but glxChooseVisual fails.
Maybe there's someone there experienced with this that can help.
The code I'm trying is:
display := NBXLibDisplay open.
window := display defaultRootWindow.
visualInfo := NBXLibVisualInfo fromPointer: (gl chooseVisual:
Is that code even ready for consumption?
I was told that until there is a new ConfigurationOfNBOpenGL ready, to
not load the new packages.
L.
On 2/10/12 10:12 AM, Javier Pimás wrote:
I'm trying to create an OpenGL context on linux but glxChooseVisual
fails. Maybe there's someone there
Btw, javier i cannot load your package to check what you did:
This package depends on the following classes:
NBXLibConstants
You must resolve these dependencies before you will be able to load
these definitions:
NBGLXContextDriver
supportsCurrentPlatform
createContext:
On 10 February
On 10 February 2012 19:48, Javier Pimás elpochodelage...@gmail.com wrote:
To load NBOpenGL-X package you need to load NBXLib-core first
i don't see it. did you uploaded it?
On Fri, Feb 10, 2012 at 3:39 PM, Igor Stasenko siguc...@gmail.com wrote:
Btw, javier i cannot load your package to
yes, notice that it is in a different repo:
http://www.squeaksource.com/NBXLib
On Fri, Feb 10, 2012 at 3:53 PM, Igor Stasenko siguc...@gmail.com wrote:
On 10 February 2012 19:48, Javier Pimás elpochodelage...@gmail.com
wrote:
To load NBOpenGL-X package you need to load NBXLib-core first
i