runs very fine on ubuntu linux (feisty). Nice game.
On Thu, 2007-05-24 at 20:48 +1200, Greg Ewing wrote:
John Eriksson wrote:
After several weeks of coding I'm finally releasing my latest project
(at least the first release candidate), the space game Slingshot.
John Eriksson wrote:
After several weeks of coding I'm finally releasing my latest project
(at least the first release candidate), the space game Slingshot.
http://www.pygame.org/projects/20/428/?release_id=724
I'm getting a bus error on MacOSX, Python 2.5, pygame 1.7.1:
Fatal Python error:
On Wednesday 23 May 2007 12:54:51 am John Eriksson wrote:
Since PyGame.org still seems to be dead I'll post the direct link to
Slingshot should anyone liek to try it and drop some comments.
http://arainyday.se/projects/python/Slingshot/Slingshot_rc1.tar.gz
Best Regards
/John
tis
Hi,
This might be an surfarray issue as well.
In the next release (4-5 hours away) I have removed the surfarray
dependency and includes prerendered subpixel-images instead of
generating them runtime.
Best Regards
/John Eriksson
tor 2007-05-24 klockan 09:13 -0400 skrev Charles Joseph Christie
Since PyGame.org still seems to be dead I'll post the direct link to
Slingshot should anyone liek to try it and drop some comments.
http://arainyday.se/projects/python/Slingshot/Slingshot_rc1.tar.gz
Best Regards
/John
tis 2007-05-22 klockan 21:11 +0200 skrev Rikard Bosnjakovic:
On 5/22/07,
On Tue, May 22, 2007 at 09:11:01PM +0200, Rikard Bosnjakovic wrote:
On 5/22/07, John Eriksson [EMAIL PROTECTED] wrote:
Could you try downloading it again? (I can't for some reason start my
vmware windows right now.)
pygame.org seems to be dead at the moment.
Still spewing SQL errors all
Hi,
I was trying out the game and it threw this error message. I'm not
sure if it is a problem with my installation. I'm using Python 2.5
and pygame 1.7. I downloaded and ran the numpy-1.0.3.win32-py2.5
installer after an earlier error that complained about no numeric
module existing. I'm
Hi,
There seems to be problems with the surfarray module on several
platforms.
I'll try to release Slingshot with pre-rendered subpixel-images to get
rid of the surfarray dependency.
Best Regards
/John
ons 2007-05-23 klockan 21:58 -0400 skrev John Cabral:
Hi,
I was trying out the game and
John Eriksson schrieb:
Hi,
After several weeks of coding I'm finally releasing my latest project
(at least the first release candidate), the space game Slingshot.
http://www.pygame.org/projects/20/428/?release_id=724
It all started when I found the vec2d class in PyGames cookbook and
after I
Ah, yeah. I haven't tried it on windows yet.
Sorry!
A little bit to eager to release it.
I'll have a look at it right now. Thanks!
/John
tis 2007-05-22 klockan 20:53 +0200 skrev DR0ID:
John Eriksson schrieb:
Hi,
After several weeks of coding I'm finally releasing my latest project
(at
I should have remebered that MP3 and pygame doesn't mix well on Windows.
Could you try downloading it again? (I can't for some reason start my
vmware windows right now.)
Best Regards
/John
tis 2007-05-22 klockan 20:53 +0200 skrev DR0ID:
John Eriksson schrieb:
Hi,
After several weeks of
John Eriksson schrieb:
I should have remebered that MP3 and pygame doesn't mix well on Windows.
Could you try downloading it again? (I can't for some reason start my
vmware windows right now.)
Best Regards
/John
tis 2007-05-22 klockan 20:53 +0200 skrev DR0ID:
John Eriksson schrieb:
On 5/22/07, John Eriksson [EMAIL PROTECTED] wrote:
Could you try downloading it again? (I can't for some reason start my
vmware windows right now.)
pygame.org seems to be dead at the moment.
--
- Rikard - http://bos.hack.org/cv/
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