A true heroic failure :)
Quoting Shandy Brown [EMAIL PROTECTED]:
If anyone wants to see a horror from 1997, check this Javascript RPG out:
http://sjbrown.users.geeky.net/game/dungeon.html
sjbrown
On Sun, 26 Nov 2006, Kris Schnee wrote:
Farai Aschwanden wrote:
If I understand
On Fri, Nov 10, 2006 at 09:40:36PM -0300, federico ramirez wrote:
[... What you can do with PHP ...]
And i didnt know about gtk :o it sounds nice lol xD
Unfortunally this is not as nice as its sounds. Hm, if I think
about it it does not even sound good ;) SCNR
regards Torsten
pgpAIvw5wHQFQ.pgp
Farai Aschwanden wrote:
If I understand this right: You think about creating a RPG with PHP? If
this is the point, let me tell you: DONT! ;) I started my RPG project
that way (with PHP) and then I switched to Python that is much more
easier and more powerful with Pygame. It depends on what you
And about putting that in a site, browsers, such as internet explroer,
firefox, opera, etc, only understand java, flash, and other few
languages for game programming
And python is not in that list :P
Not yet, but there's work going on:
Breaking the grip JS has on the DOM
Hi, im new to pygame, i started 2 days ago, all i could do is import a bmp and move it with the arrow keys xDAnyways, my final accomplish is to make a very simple rpg, i have looked for tutorials but there arent many of them :/
Indeed most of tutorials shows a specific function i think, has
This is a pretty big undertaking. If you want to create an rpg in pygame, you'll have to program a tile scrolling engine, map format, map editor, battle system, dialogue system, and many other things. There's a lot of obstacles to overcome, and many different ways to do things. My advice to you
From: federico ramirez [EMAIL PROTECTED]
Reply-To: pygame-users@seul.org
To: pygame-users@seul.org
Subject: Re: [pygame] Rpg Game ?
Date: Fri, 10 Nov 2006 19:43:56 -0300
Well yes, i know i will have to make other games before, i will make it
when
i am very confortable with pygame. I have
I usually just lurk on this list, but this is a pet peeve of mine.
On Nov 10, 2006, at 6:01 PM, federico ramirez wrote:
Basically php is a programming
language only for websites, you cant use it for desktop programming
like perl.
No, it can be used for whatever you use it for. There are GTK
One person doing an RPG is definitely doable. The original Ultima on the Apple II was done by one person, and he didn't have anything like SDL and pygame, not to mention the python programming language itself.
Here's a good link, an RPG built from scratch in a week, by one person, using pygame:
On Nov 10, 2006, at 6:35 PM, Jason Massey wrote:
One person doing an RPG is definitely doable. The original Ultima
on the Apple II was done by one person, and he didn't have anything
like SDL and pygame, not to mention the python programming language
itself.
Here's a good link, an RPG
On 11/10/06, federico ramirez [EMAIL PROTECTED] wrote:
Well yes, i know i will have to make other games before, i will make it when i am very confortable with pygame. I have some docs and tutorials, thanks for your help i will try making a pong game :)Altought i have no idea now how to do it xD
Thanks jason :)And i didnt know about gtk :o it sounds nice lol xD2006/11/10, Jason Massey [EMAIL PROTECTED]:
One person doing an RPG is definitely doable. The original Ultima on the Apple II was done by one person, and he didn't have anything like SDL and pygame, not to mention the python
I have to agree with Ryan, its a tremendous workload for a single person. Well always a question how deep you want to go and how much you want to do. Just to mention some points:2D or 3D engine, level-editor, many graphics (monsters, items, walls, floors, ...), battle system, quests with quest
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