Re: [pygame] pygamefont problem

2007-10-15 Thread vwf
On Thu, Oct 11, 2007 at 08:36:07PM -0400, Ethan Glasser-Camp wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 vwf wrote: I think I use old code, but I don't know what is wrong. I include a small programme that works, but displays incorrectly (it is a QD cut from my real programme).

[pygame] vbl

2007-10-15 Thread John Christie
Hi, Maybe I posed my previous question wrong. I am looking to be able to track the VBL, vertical blank, vertical retrace, what have you. Does anyone have any experience with this in pygame or another package?

Re: [pygame] Partially Transparent Color-Dynamic Rectangles

2007-10-15 Thread Luke Paireepinart
Ian Mallett wrote: On 10/14/07, *Luke Paireepinart* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Ian Mallett wrote: Yes, but then everything behind it is brighter when it shouldn't be... What do you mean by this? When you have an opaque bar of a solid color

Re: [pygame] Future of pygame?

2007-10-15 Thread Chris Smith
You can read more about what's happening in the SDL world here - http://www.libsdl.org/cgi/docwiki.cgi/FAQ_20SDL_20Version_202 Although it would be fair to say movement is slow. On the other hand, SDL + PyGame both work fine, I don't see a real urgent need for a ton of extra features. On

Re: [pygame] Partially Transparent Color-Dynamic Rectangles

2007-10-15 Thread Ian Mallett
On 10/15/07, Luke Paireepinart [EMAIL PROTECTED] wrote: Yep. It probably just looked strange because you were used to seeing the opaque version. Exactly. Problem solved :-) Ian

Re: [pygame] Future of pygame?

2007-10-15 Thread René Dudfield
Here's a more recent roadmap for SDL 1.3 http://icculus.org/cgi-bin/finger/finger.pl?user=icculusdate=2007-10-07section=sdl13 pygame should eventually come out with a new version... I think I can work more on it in about a week... On 10/15/07, Chris Smith [EMAIL PROTECTED] wrote: You can

Re: [pygame] Py2EXE Error Involving raw_input

2007-10-15 Thread Kris Schnee
Patrick Mullen wrote: On 10/13/07, [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: In other words the raw_input command is doing something odd in EXE form, even before the program is able to display the prompt or accept input. Any

[pygame] BUG: cursor.compile reads white as black and black as white.

2007-10-15 Thread inhahe
Windows XP SP2 Python 2.5.1 pygame 1.7.1release the following code illustrates this problem: --- import pygame pygame.init() arrow1data = ( . , .X. , .XX., .XXX. , .. , .X. , .XX., .XXX. ,

[pygame]

2007-10-15 Thread Juan José Alonso.
hi Dont exist any point and click game engine for python? similar to scumm. thanks -- Juan José Alonso. KarlsBerg. eMail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED]

Re: [pygame]

2007-10-15 Thread Miriam English
Juan José Alonso. wrote: hi Dont exist any point and click game engine for python? similar to scumm. thanks Try RenPy http://renpy.org http://renai.us It is a python visual adventure story framework that uses pygame. Cheers, - Miriam --

Re: [pygame] Free chapter of my book

2007-10-15 Thread Kevin
Very nice; I preordered it, and my Computer Science teacher might even order a copy or two on my recommendation. I can't wait to read it! -- You think you know when you learn, are more sure when you can write, even more when you can teach, but certain when you can program. ~Alan J. Perlis