That's absolutely awesome Brad!
Good job! I'll see how it works with the new Xorg driver.
Regards,
Anthony Liguori
Brad Campbell wrote:
Brad Campbell wrote:
Lonnie Mendez wrote:
Please see the patch posted yesterday to this mailing list:
Hi Brad,
I have your patch applied and the previous one and it doesn't seem to
work under win2k. Can you post a patch of what you have?
I've got what I have attached. I did a little bit of SDL plumbing based
on my touchscreen patch.
Regards,
Anthony Liguori
Brad Campbell wrote:
Brad
Anthony Liguori wrote:
+kbd_mouse_abs_event(dx * 0x7FFF / width,
+ dy * 0x7FFF / height,
I had just made that same mod to my tree.. solved the tracking problem
perfectly.
Now if only it would work under win98 without modification..
Look what I just stumbled
Anthony Liguori wrote:
I wonder.. does windows switch over from ps2 to hid or just react to
both and given hid is more positive about where it wants the mouse to
go it wins ?
I'm sure I've used a ps2 mouse and a usb mouse on windows before.. I'm
thought they both worked at the same time.
I
Anthony Liguori wrote:
Final one of the night. This patch disables relative mouse reporting
and disables grab automatically the first time SDL detects that the
absolute mouse was enabled. Needs a lot of cleanup but I'm very happy
with the user experience on this one.
Perfect with a
Anthony Liguori wrote:
Final one of the night. This patch disables relative mouse reporting
and disables grab automatically the first time SDL detects that the
absolute mouse was enabled. Needs a lot of cleanup but I'm very happy
with the user experience on this one.
Wish I'd just gone