Re: New Game - Dave Invaders

2012-02-01 Thread the wub
Sorry to join the discussion a bit late! Dave Invaders is amazing! The graphics and music are fantastic and the playability is spot on! Every go leaves you with that, next time I'll get a bit further feeling... I've got to level 4 so far! Great work Andrew! You've really given me something

Re: New Game - Dave Invaders

2012-02-01 Thread Andrew Gillen
:12 AM To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders Sorry to join the discussion a bit late! Dave Invaders is amazing! The graphics and music are fantastic and the playability is spot on! Every go leaves you with that, next time I'll get a bit further feeling... I've got

Re: New Game - Dave Invaders

2012-01-31 Thread Andrew Gillen
-- From: Leszek Chmielewski retr...@gmail.com Sent: Monday, January 30, 2012 2:11 PM To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders I wanted to note that Boriel want to expand his ZX BASIC Cross-Compiler to support SAM Coupé in future too

Re: New Game - Dave Invaders

2012-01-31 Thread Andrew Gillen
tomh.retros...@gmail.com Sent: Saturday, January 28, 2012 4:17 PM To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders I'm also going to out myself as a fan — though it took me about five goes to get to the second screen! As a career non-finisher I also have to agree with Andrew's comments

Re: New Game - Dave Invaders

2012-01-31 Thread Balor Price
feedback you might have. Same place as before: http://www.joua.net Cheers Andrew -- From: Thomas Harte tomh.retros...@gmail.com Sent: Saturday, January 28, 2012 4:17 PM To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders I'm also going

RE: New Game - Dave Invaders

2012-01-30 Thread Adrian Brown
January 2012 18:46 To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders I'm not really sure exactly where the age divide falls on this issue and I'm willing to bet none of us is classically young, but yeah! I can categorically state that I fall into Old Git territory! I keep meaning

Re: New Game - Dave Invaders

2012-01-30 Thread Leszek Chmielewski
I wanted to note that Boriel want to expand his ZX BASIC Cross-Compiler to support SAM Coupé in future too: http://www.boriel.com/wiki/en/index.php/Other_architectures But he will surely need help to finish it. His ZX BASIC is already great for coding games on Spectrum because he expanded the

Re: New Game - Dave Invaders

2012-01-29 Thread Chris Pile
Have to send a me too post - really impressed. Love the graphics. That's two good new SAM games in the last year (Rob's Garden Centre Of The Universe game being the other one) - what's going on?! I agree 100%! It's quite worrying... But inspiring all the same. Maybe it's time for us old

Re: New Game - Dave Invaders

2012-01-29 Thread Andrew Gillen
Yep and show us youngsters how it is REALLY done :) -- From: Chris Pile chris.p...@blueyonder.co.uk Sent: Sunday, January 29, 2012 10:48 AM To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders Have to send a me too post - really

Re: New Game - Dave Invaders

2012-01-29 Thread Thomas Harte
:48 AM To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders Have to send a me too post - really impressed. Love the graphics. That's two good new SAM games in the last year (Rob's Garden Centre Of The Universe game being the other one) - what's going on?! I agree 100%!  It's

Re: New Game - Dave Invaders

2012-01-29 Thread Chris Pile
I'm not really sure exactly where the age divide falls on this issue and I'm willing to bet none of us is classically young, but yeah! I can categorically state that I fall into Old Git territory! I keep meaning to do some Sam work again, but getting started always feels like a huge effort...

Re: New Game - Dave Invaders

2012-01-28 Thread Andrew Collier
On 27 Jan 2012, at 13:49, Andrew Gillen wrote: Hi folks I've finished writing my first game for the SAM. In fact it is pretty much the first game I've ever programmed in assembler (certainly on the SAM anyway) . I've tinkered with various high level languages over the years but have

Re: New Game - Dave Invaders

2012-01-28 Thread Thomas Harte
I'm also going to out myself as a fan — though it took me about five goes to get to the second screen! As a career non-finisher I also have to agree with Andrew's comments on seeing a project through. My only observation would be that sometimes the collectibles aren't obvious because of the nice,

Re: New Game - Dave Invaders

2012-01-28 Thread James R Curry
Very nice -- very Manic Miner, though visually quite different. I like the backgrounds a lot, and in fact, the only graphical complaint I have is that the things you're meant to collect can get a little lost against it. (Perhaps if they blinked or changed colour or something). Otherwise, I

Re: New Game - Dave Invaders

2012-01-28 Thread Simon Owen
Great job with your game, especially as a first in Z80! As well as Manic Miner I got a hint of Jasper from it for some reason. I'm also a fan of the sideways screen wipe, which feels very arcade retro. I didn't notice any issues with the collision detection, though I did struggle to spot the

Re: New Game - Dave Invaders

2012-01-28 Thread Gavin Smith
Have to send a me too post - really impressed. Love the graphics. That's two good new SAM games in the last year (Rob's Garden Centre Of The Universe game being the other one) - what's going on?! -- Gavin Twitter: @gvnsmth, @libapp On Jan 28, 2012, at 7:38 PM, James R Curry wrote: Very

New Game - Dave Invaders

2012-01-27 Thread Andrew Gillen
Hi folks I've finished writing my first game for the SAM. In fact it is pretty much the first game I've ever programmed in assembler (certainly on the SAM anyway) . I've tinkered with various high level languages over the years but have nothing to show for it. You can grab it from this rather

Re: New Game - Dave Invaders

2012-01-27 Thread warren
It's great to see any new SAM game! Well done! And congrats for programming it in assembler. Wish I could do that, as it would give me much more elbow room for a couple of my own projects. (It's GamesMaster's fault, honest!!) It's certainly good old fashioned platformer fun. How many

Re: New Game - Dave Invaders

2012-01-27 Thread tobermory
: owner-sam-us...@nvg.ntnu.no Date: Fri, 27 Jan 2012 13:49:30 To: sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Subject: New Game - Dave Invaders Hi folks I've finished writing my first game for the SAM. In fact it is pretty much the first game I've ever programmed in assembler (certainly

Re: New Game - Dave Invaders

2012-01-27 Thread Andrew Gillen
Van Der Walt. Cheers Andrew -- From: war...@wdlee.co.uk Sent: Friday, January 27, 2012 2:49 PM To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders It's great to see any new SAM game! Well done! And congrats for programming

Re: New Game - Dave Invaders

2012-01-27 Thread david
I'm going to have to download Simcoupe to try this out ... i've always had a soft spot for platformers :) Quoting Andrew Gillen a...@joua.net: Hi folks I've finished writing my first game for the SAM.

Re: New Game - Dave Invaders

2012-01-27 Thread Andrew Gillen
Andrew -- From: Chris Pile chris.p...@blueyonder.co.uk Sent: Friday, January 27, 2012 2:55 PM To: sam-users@nvg.ntnu.no Subject: Re: New Game - Dave Invaders Hi Andrew, You know what - that is very nice!!! I'm not usually a fan of platformers