Sorry to join the discussion a bit late!
Dave Invaders is amazing! The graphics and music are fantastic and
the playability is spot on! Every go leaves you with that, next time
I'll get a bit further feeling... I've got to level 4 so far!
Great work Andrew! You've really given me something
:12 AM
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
Sorry to join the discussion a bit late!
Dave Invaders is amazing! The graphics and music are fantastic and
the playability is spot on! Every go leaves you with that, next time
I'll get a bit further feeling... I've got
--
From: Leszek Chmielewski retr...@gmail.com
Sent: Monday, January 30, 2012 2:11 PM
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
I wanted to note that Boriel want to expand his ZX BASIC Cross-Compiler to
support SAM Coupé in future too
tomh.retros...@gmail.com
Sent: Saturday, January 28, 2012 4:17 PM
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
I'm also going to out myself as a fan — though it took me about five
goes to get to the second screen! As a career non-finisher I also have
to agree with Andrew's comments
feedback you might have.
Same place as before: http://www.joua.net
Cheers
Andrew
--
From: Thomas Harte tomh.retros...@gmail.com
Sent: Saturday, January 28, 2012 4:17 PM
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
I'm also going
January 2012 18:46
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
I'm not really sure exactly where the age divide falls on this issue
and I'm willing to bet none of us is classically young, but yeah!
I can categorically state that I fall into Old Git territory!
I keep meaning
I wanted to note that Boriel want to expand his ZX BASIC Cross-Compiler
to support SAM Coupé in future too:
http://www.boriel.com/wiki/en/index.php/Other_architectures
But he will surely need help to finish it. His ZX BASIC is already great
for coding games on Spectrum because he expanded the
Have to send a me too post - really impressed. Love the graphics.
That's two good new SAM games in the last year (Rob's Garden Centre
Of The Universe game being the other one) - what's going on?!
I agree 100%! It's quite worrying... But inspiring all the same. Maybe it's
time for us
old
Yep and show us youngsters how it is REALLY done :)
--
From: Chris Pile chris.p...@blueyonder.co.uk
Sent: Sunday, January 29, 2012 10:48 AM
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
Have to send a me too post - really
:48 AM
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
Have to send a me too post - really impressed. Love the graphics.
That's two good new SAM games in the last year (Rob's Garden Centre
Of The Universe game being the other one) - what's going on?!
I agree 100%! It's
I'm not really sure exactly where the age divide falls on this issue
and I'm willing to bet none of us is classically young, but yeah!
I can categorically state that I fall into Old Git territory!
I keep meaning to do some Sam work again, but getting started always
feels like a huge effort...
On 27 Jan 2012, at 13:49, Andrew Gillen wrote:
Hi folks
I've finished writing my first game for the SAM. In fact it is pretty much
the first game I've ever programmed in assembler (certainly on the SAM
anyway) . I've tinkered with various high level languages over the years but
have
I'm also going to out myself as a fan — though it took me about five
goes to get to the second screen! As a career non-finisher I also have
to agree with Andrew's comments on seeing a project through.
My only observation would be that sometimes the collectibles aren't
obvious because of the nice,
Very nice -- very Manic Miner, though visually quite different.
I like the backgrounds a lot, and in fact, the only graphical complaint I
have is that the things you're meant to collect can get a little lost
against it. (Perhaps if they blinked or changed colour or something).
Otherwise, I
Great job with your game, especially as a first in Z80! As well as
Manic Miner I got a hint of Jasper from it for some reason.
I'm also a fan of the sideways screen wipe, which feels very arcade
retro. I didn't notice any issues with the collision detection, though
I did struggle to spot the
Have to send a me too post - really impressed. Love the graphics. That's two
good new SAM games in the last year (Rob's Garden Centre Of The Universe game
being the other one) - what's going on?!
--
Gavin
Twitter: @gvnsmth, @libapp
On Jan 28, 2012, at 7:38 PM, James R Curry wrote:
Very
Hi folks
I've finished writing my first game for the SAM. In fact it is pretty much the
first game I've ever programmed in assembler (certainly on the SAM anyway) .
I've tinkered with various high level languages over the years but have nothing
to show for it.
You can grab it from this rather
It's great to see any new SAM game! Well done! And congrats for
programming it in assembler. Wish I could do that, as it would give me
much more elbow room for a couple of my own projects. (It's
GamesMaster's fault, honest!!)
It's certainly good old fashioned platformer fun. How many
: owner-sam-us...@nvg.ntnu.no
Date: Fri, 27 Jan 2012 13:49:30
To: sam-users@nvg.ntnu.no
Reply-To: sam-users@nvg.ntnu.no
Subject: New Game - Dave Invaders
Hi folks
I've finished writing my first game for the SAM. In fact it is pretty much the
first game I've ever programmed in assembler (certainly
Van Der Walt.
Cheers
Andrew
--
From: war...@wdlee.co.uk
Sent: Friday, January 27, 2012 2:49 PM
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
It's great to see any new SAM game! Well done! And congrats for
programming
I'm going to have to download Simcoupe to try this out ... i've always
had a soft spot for platformers :)
Quoting Andrew Gillen a...@joua.net:
Hi folks
I've finished writing my first game for the SAM.
Andrew
--
From: Chris Pile chris.p...@blueyonder.co.uk
Sent: Friday, January 27, 2012 2:55 PM
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders
Hi Andrew,
You know what - that is very nice!!! I'm not usually a fan of
platformers
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