On 2013-08-10, at 11:16 AM, Kartik Thakore wrote:
> Added it to https://github.com/PerlGameDev/SDL2/issues/2
>
awesome, thanks Kartik
> On Fri, Aug 9, 2013 at 2:53 PM, Mason James wrote:
>
> On 2013-08-10, at 6:25 AM, Mason James wrote:
>
> > hi sdl-devel
> >
> > i am planning/researching
On 2013-08-10, at 6:37 AM, Kartik Thakore wrote:
> Thanks mason,
>
> Can you make these feature requests as issues on
> http://github.com/PerlGameDev/SDL2
>
yes, will do :)
>
> On Fri, Aug 9, 2013 at 2:25 PM, Mason James wrote:
>
> hi sdl-devel
>
> i am planning/researching about addin
Added it to https://github.com/PerlGameDev/SDL2/issues/2
On Fri, Aug 9, 2013 at 2:53 PM, Mason James wrote:
>
> On 2013-08-10, at 6:25 AM, Mason James wrote:
>
> > hi sdl-devel
> >
> > i am planning/researching about adding a small amount of SDL2_Perl code
> into my existing SDL_Perl app, for a
On 2013-08-10, at 6:25 AM, Mason James wrote:
> hi sdl-devel
>
> i am planning/researching about adding a small amount of SDL2_Perl code into
> my existing SDL_Perl app, for a framerate increase
> i have one long-standingly slow bit of code in my app, that i would like to
> replace with SDL2 c
Thanks mason,
Can you make these feature requests as issues on
http://github.com/PerlGameDev/SDL2
On Fri, Aug 9, 2013 at 2:25 PM, Mason James wrote:
> hi sdl-devel
> i am planning/researching about adding a small amount of SDL2_Perl code into
> my existing SDL_Perl app, for a framerate incre
hi sdl-devel
i am planning/researching about adding a small amount of SDL2_Perl code into my
existing SDL_Perl app, for a framerate increase
i have one long-standingly slow bit of code in my app, that i would like to
replace with SDL2 code
my slow code is a SDL::GFX::Rotozoom::surface() call. b