Hi
I know I posted those word clouds yesterday, but since I had all the
data in Excel, here's some more:
http://wp.me/powV4-2pu
I'm a consistent 3rd place and I'm OK with that. :)
I always enjoy these stats at the end of the year. Thanks for doing it
Stephen.
Eric Thivierge
http://www.ethivierge.com
On Thu, Jan 3, 2013 at 9:46 AM, Stephen Blair stephenrbl...@gmail.comwrote:
...just scraped in again!
Yeah, thanks Stephen!
On Thu, Jan 3, 2013 at 4:57 PM, Eric Thivierge ethivie...@gmail.com wrote:
I'm a consistent 3rd place and I'm OK with that. :)
I always enjoy these stats at the end of the year. Thanks for doing it
Stephen.
I wonder who'd win on post length? I guessing Matt Lind, or Raff...
hmmm...
On Thu, Jan 3, 2013 at 5:03 PM, Dan Yargici danyarg...@gmail.com wrote:
...just scraped in again!
Yeah, thanks Stephen!
On Thu, Jan 3, 2013 at 4:57 PM, Eric Thivierge ethivie...@gmail.comwrote:
I'm a
For a single post, I'd say Andy Jones. But, he would also win for value per
word. His stuff is pure gold.
On Thu, Jan 3, 2013 at 3:05 PM, Dan Yargici danyarg...@gmail.com wrote:
I wonder who'd win on post length? I guessing Matt Lind, or Raff...
hmmm...
I use SublimeCodeIntel too but it's not aware of XSI globals like
Application, XSIUtils and so on, so it won't introspect them.
How would one hack it to be more aware of such?
On Wed, Jan 2, 2013 at 9:19 PM, César Sáez cesa...@gmail.com wrote:
SublimeCodeIntel does a great job autocompleting
Hehe I was trying to figure out the same thing.
On Thu, Jan 3, 2013 at 8:09 AM, Alan Fregtman alan.fregt...@gmail.comwrote:
I use SublimeCodeIntel too but it's not aware of XSI globals like
Application, XSIUtils and so on, so it won't introspect them.
How would one hack it to be more aware
You have to add your environment paths to the 'env' tag in your
python.sublime-build config file, this way if you have a shortcuts module
it will instrospect it.
El 03/01/2013 17:34, Gene Crucean emailgeneonthel...@gmail.com escribió:
Hehe I was trying to figure out the same thing.
On Thu,
I have this issue where the texture projection in my crowd actors is not the
default name.
The fix as posted on this video works fine - http://vimeo.com/41930182
However I am tiring of reconnecting each time I work through a problem or build
a new crowd.
My thought was to just fix the texture
If you're meeting up at Psyop I think the plan is to congregate at the
Whiskey Ward or Fontana's until everybody's finished. Fontana's might be
better, Whiskey Ward is shoulder to shoulder on Fridays.
On Thu, Jan 3, 2013 at 12:48 AM, Mitchell Lotierzo
mitchlotie...@gmail.comwrote:
I have to
But it won't be able to find global XSI objects just like that, right?
Application is defined by the axscript module, but I feel like SI
internally dispatches it in a way I don't think Sublime could see it.
On Thu, Jan 3, 2013 at 1:40 PM, César Sáez cesa...@gmail.com wrote:
You have to add
Good times Stephen, thanks for the data dump.
On Thu, Jan 3, 2013 at 10:15 AM, Ciaran Moloney moloney.cia...@gmail.comwrote:
For a single post, I'd say Andy Jones. But, he would also win for value
per word. His stuff is pure gold.
On Thu, Jan 3, 2013 at 3:05 PM, Dan Yargici
You're right, sublime/any-other-editor can't see that softimage variables.
If you're using 'Application' (or any 'implicit variable' like that) your
script will fail on import, sipyutils module (or your own version of it) is
the way to go IMHO.
On Thu, Jan 3, 2013 at 9:18 PM, Alan Fregtman
Cool sounds like a plan.
Let me know where you guys end up! I might swing by too!
:)
On Thu, Jan 3, 2013 at 5:03 PM, Eric Thivierge ethivie...@gmail.com wrote:
Cool sounds like a plan.
--
Ajit
Ajit Menon | CGI artist
www.ajitmenon.com
Success is not found in what you have achieved, but rather in WHO you have
Hello Everyone,
I'm new to the mailing list. My company (Pluto Post) is getting started with
Softimage and ICE. My first task was to setup a custom Qube render job for
V-Ray for Softimage. The issue I have run into is that there seems to be no
way to save a scene and NOT change the current
The Softimage API (object model) is not visible because its all about
dynamic dispatching at runtime. This is like thinking your editor will be
natively enough smart to detect attributes you would add dynamically when
overriding the __getattr__ method of a class.
Happily for us the dispatching is
Hey,
A way around this is have create an onSaveEvent and then duplicate and move
the newly saved file to what ever location you wish. The only problem with
this method is that softimage writes into the environment the location of
the file, so if you open a moved scene file that has saved in
Moving the file on save is not a problem, that happens in my python submit
callback on a custom property panel. I was just hoping to be able to save to
an alternate location without changing the current path of the scene like
3dsmax can. I was hoping that even if there is not a script command,
I think Matt with the small annoying things first collection of issues has
set a record that can't be beaten easily.
My word count on this mailing list is probably not that high, CGTalk
though, that's another story :p
And bugger, no top ten for me. Must be the first or second time in ten
years.
Yeah, I've made it with Arnold stand-in.
Thanks for your attention :D
At 2013-01-04 13:49:18,Chris Chia chris.c...@autodesk.com wrote:
Hi Antonieo,
I have tested with SI 2013 SP1 and there isn't any memory leak found in your
scene.
Alok may be right. This issue might be related to renderer.
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