Then restart softimage, or try to rebuild from scratch?
I just tryed, and I have the correct behavior here (2012) and pulling the
vertex color from the neigbhors not the sphere.
If I change a neighbor cluster name the tree become invalid.
another thing is that sometimes (it's pretty rare) you
It's perfectly possible to rename some properties, parameters or clusters
and seeing a graph that behaved before still behave with the old names
displayed but looking up the old hooks.
Until you reload, that is, that's when things will go (as they should) down
the crapper.
Copying - deleting -
Pardon me on the screenshot with the wrong value.
Correction:
The weights value (0.7267, 0, 0.2733) in the screenshot indicates that it is
playing 72.67% of Walking and 27.33% of the Running animation at that frame.
-Original Message-
From: softimage-boun...@listproc.autodesk.com
Hi Chris,
Many thanks for reply.
Your screenshot did not get through for some reason. - any chance you
can send it again?
Thanks
Sandy
On 2013/07/18 7:35 AM, Chris Chia wrote:
Hi Sandy,
Glad that you have started to use CrowdFX.
See below for my reply:
1. Yes you could add any number of
No need for states or linear interpolate - just used age percentage through
an fcurve node to drive the new speed directly - if only the fcurve editor
for these parameters was nicer to use!
*-- *
*Jonny Grew Ltd *
*www.Jonnygrew.com*
Hi Chris - not sure what is going on, but the attachment always seems to
be stripped off - all I am getting this side is winmail.dat.
Thanks
S.
On 2013/07/18 9:53 AM, Chris Chia wrote:
Sure! See attached.
-Original Message-
From: softimage-boun...@listproc.autodesk.com
I can see it.
---
Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos
http://www.cappuccino-films.com
2013/7/18 Sandy Sutherland sandy.mailli...@gmail.com
Hi Chris - not sure what is going on, but the attachment always seems to
I can see both! (gmail direct from si-list) but google groups archive of
the mailing list strips it and puts a winmail.dat.
are you sure you are not getting an archived email format ?
On 18 July 2013 11:22, Ahmidou Lyazidi ahmidou@gmail.com wrote:
I can see it.
Same here, in Thunderbird and in my browser at the Google group.
On 18/07/2013 5:06 AM, Sandy Sutherland wrote:
Hi Chris - not sure what is going on, but the attachment always seems
to be stripped off - all I am getting this side is winmail.dat.
Thanks
S.
Softimage in NZ is almost $7k including subscription, but I can't believe
they don't give any tutorials to customer.
I've been using Softimage for long time, but still have to learn like ICE
or new tools. It is unfair paying a lot for a software but no even basic
tutorials...
Getting sick of
glad you got it working!
States are handy to keep your ice tree optimized, and will make it much
easier to debug in the future.
It will obviously depends how much you are going to build on top, if it's a
simple tree then your are done.
When emitting a LOT of particles it is sensible to create
It looks to me like the attachments are TNEF
http://kb.mozillazine.org/Winmail.dat_attachments
If I view source on that last message from Chris, I see:
--_000_8BE25923F7E69A4AB56DE845D48CE4401E0B8CC5005TK5MPN2022MG_
Content-Disposition: attachment; filename=winmail.dat
They do have a YouTube Channel: http://www.youtube.com/user/SoftimageHowTos
-Paul
On Thu, Jul 18, 2013 at 5:43 AM, Daniel Kim danielki...@gmail.com wrote:
Softimage in NZ is almost $7k including subscription, but I can't believe
they don't give any tutorials to customer.
I've been using
There are two fairly decent youtube channels by Autodesk.
One focussed entirely on softimage with a lot of ICE:
http://www.youtube.com/user/SoftimageHowTos
And one looking at more technical aspects of all the Autodesk softwares:
http://www.youtube.com/user/ScriptingSDKHowTos
On Thu, Jul 18, 2013
Guys,
anyone knows of a tool to change only the perspective of a camera?
Something that combines a camera's FOV and it's zoom, so you just see
the lines converging more or less, interactively.
3ds Max has this - we don't?
Thanks!
Eugen
Are you still stuck on this?
I have done it but i can't get to look at the scene for an hour or so to
remind myself how i did it. I'll have a look when my machine stops chewing
through strands.
cheers,
A
...
How is what you want different from just adjusting the FOV?
On 18 July 2013 11:22, Eugen Sares sof...@mail.sprit.org wrote:
Guys,
anyone knows of a tool to change only the perspective of a camera?
Something that combines a camera's FOV and it's zoom, so you just see the
lines converging
Adjusting the FOV zooms what the camera sees at the same time, so you
have to compensate back by actually changing the camera's z position.
This tool would do that automatically, so the observed size of the
objects remain, but, well, the perspective changes.
Am 18.07.2013 12:29, schrieb
hitchcock style!
On 18 July 2013 11:43, Eugen Sares sof...@mail.sprit.org wrote:
Adjusting the FOV zooms what the camera sees at the same time, so you
have to compensate back by actually changing the camera's z position.
This tool would do that automatically, so the observed size of the
But seriously it is a nice tool in max... I agree it would be nice to have
Simon Reeves
London, UK
*si...@simonreeves.com*
*www.simonreeves.com*
*
*
On 18 July 2013 11:44, Simon Reeves si...@simonreeves.com wrote:
hitchcock style!
On 18 July 2013 11:43, Eugen Sares sof...@mail.sprit.org
It's called vertigo...
Am 18.07.2013 12:44, schrieb Simon Reeves:
hitchcock style!
On 18 July 2013 11:43, Eugen Sares sof...@mail.sprit.org
mailto:sof...@mail.sprit.org wrote:
Adjusting the FOV zooms what the camera sees at the same time,
so you have to compensate back by actually
Exactly!
I could need it for some rotoscoping right now, where I don't know the
FOV of the photo camera.
Am 18.07.2013 12:44, schrieb Simon Reeves:
hitchcock style!
On 18 July 2013 11:43, Eugen Sares sof...@mail.sprit.org
mailto:sof...@mail.sprit.org wrote:
Adjusting the FOV zooms
I know its not from Autodesk, but i think this is a great collection for
anyone looking to get into ice,
http://vimeo.com/channels/softimageice
On Thu, Jul 18, 2013 at 11:58 AM, Leonard Koch leonardkoch...@gmail.comwrote:
There are two fairly decent youtube channels by Autodesk.
One
Hi Chris - any chance you can send that to me direct rather, as I am
still not getting it.
Thanks
S.
On 2013/07/18 9:53 AM, Chris Chia wrote:
Sure! See attached.
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On
Posted online for you:
http://img571.imageshack.us/img571/7770/a7f.png
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy Sutherland
Sent: Thursday, July 18, 2013 5:06 PM
To:
Thanks Chris.
S.
On 2013/07/18 12:04 PM, Chris Chia wrote:
Posted online for you:
http://img571.imageshack.us/img571/7770/a7f.png
Hi Andy and Chris cheers for the help
I have used the setup Chris has shown, the problem I have is that only
works for certain parts of the rig, the problem I am having is certain
characters are created facing away from the stadium so a look at constraint
wont work as it just flips there neck
to control their orientation on an individual level i stuck
align_particle_to_position into the custom orientation port of the
initialise_stadium_data compund. That way i could use a null position as an
aim, or a closest point on geometry with a curve to get them to look at their
closest bit
I thought I'd knock something up while eating my lunch, but something's
afoot. Maybe someone can point out where this is wrong.
I have
1. a camera with a custom parameter to define the width at the interest
that needs to remain static.
2. An expression on the camera FOV:
*asin(
* CPSet is called Vertigo, hence *Camera.Vertigo.width_at_interest*
On 18 July 2013 12:39, patrick nethercoat patr...@brandtanim.co.uk wrote:
I thought I'd knock something up while eating my lunch, but something's
afoot. Maybe someone can point out where this is wrong.
I have
1. a camera
oh, silly bugger, it should be *atan*, not *asin*. it works now.
On 18 July 2013 12:40, patrick nethercoat patr...@brandtanim.co.uk wrote:
* CPSet is called Vertigo, hence *Camera.Vertigo.width_at_interest*
On 18 July 2013 12:39, patrick nethercoat patr...@brandtanim.co.ukwrote:
I thought
Hi Daniel,
What Softimage areas are you looking at?
Regards,
Chris
Sent from my iPhone
On 18 Jul, 2013, at 5:43 PM, Daniel Kim danielki...@gmail.com wrote:
Softimage in NZ is almost $7k including subscription, but I can't believe
they don't give any tutorials to customer.
I've been using
Best place for tuts is here :
https://vimeo.com/groups/ice
Its not tuts only, but all your friends are there :-)
Le 18/07/2013 14:18, Chris Chia a écrit :
Hi Daniel,
What Softimage areas are you looking at?
Regards,
Chris
Sent from my iPhone
On 18 Jul, 2013, at 5:43 PM, Daniel Kim
arrg... point data not point that sorry
Ok , got that.
Thanks Gustavo.
On Thu, Jul 18, 2013 at 3:30 PM, Gustavo Eggert Boehs
gustav...@gmail.comwrote:
arrg... point data not point that sorry
In general I have a subset of code, from a larger tree, that I want to turn
into an external compound to use in other trees. This compound if extracted
verbatim has a set data node in it, applied to a very specific
parameter(kine.pathcns.prc), just before execute.
But I have two ways that I
Also Eric Thivierge runs a tutorials-only vimeo group:
https://vimeo.com/groups/softimagetutorials/videos
And (shameless plug) I record short'ish tutorials with my friend Miquel at:
https://vimeo.com/tdsurvival/videos
On Thu, Jul 18, 2013 at 8:26 AM, olivier jeannel
On Thu, Jul 18, 2013 at 5:43 AM, Daniel Kim danielki...@gmail.com wrote:
Softimage in NZ is almost $7k including subscription, but I can't believe
they don't give any tutorials to customer.
[...]
AD seriously need to consider put some tutorials on their website or nicely
run Softimage channel
I think that new peoples learning softimage, expect the same amount, that
for example 3dmax tutorials, But i think there is enough softimage
tutorials in order to get a high level in the use of the software. Maybe
its necesary one space to point them all. My two cents
2013/7/18 Luc-Eric Rousseau
btw, every time you start Softimage, a little window pops up that says
Important Information and contains a link to the softimage youtube
channel.
It's on the Help menu too, along with a link to the learning path and more.
gray
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
Sent: Thursday, July 18, 2013 11:42 AM
To:
And a cool tutorial site on face robot:
http://www.youtube.com/playlist?list=PL551AE1C29578EAE9
From: softimage-boun...@listproc.autodesk.com
[softimage-boun...@listproc.autodesk.com] on behalf of Daniel Kim
[danielki...@gmail.com]
Sent: Thursday, July 18, 2013
a bit OT but mentioning face robot.. what is happening with it? left on the
side to die slow death or?
from like a king of facial animation it is dropped to footnote inside SI,
no one mentioning while there is a lot of real time facial capture
solutions emerging all over the place.
On Thu, Jul
When you first open up Softimage a window opens up called Netview.
In that Netview window, there are two links listed:
Essential Skills Videos - Getting Started (this is a good place to start)
and Softimage YouTube Learning Channel
If you left click on Essential Skills Videos - Getting Started,
Thanks for the heads up Vladimir, im not at work right now, so ill check
this up tomorrow but it seems like a step in the right direction.
Cheers,
Ogi.
On Thu, Jul 18, 2013 at 5:05 PM, Vladimir Jankijevic
vladi...@elefantstudios.ch wrote:
here is a screen shot how you could achieve this
Is it possible to get point position or any other data for instance, on an
animated object from a past or future frame?
as far as I know, you can only get data from the previous frame in a
simulated ICETree with the 'Get Data at Previous Frame' Node
cheers
Vladimir
On Thu, Jul 18, 2013 at 6:24 PM, Ognjen Vukovic ognj...@gmail.com wrote:
Is it possible to get point position or any other data for instance, on an
I see, that's a bit of a shame, im guessing there might be some work around
for this, but it would probably end up with baking half of the scene...
Never mind, Thanks again either way :).
Ogi.
On Thu, Jul 18, 2013 at 6:29 PM, Vladimir Jankijevic
vladi...@elefantstudios.ch wrote:
as far as I
Paul Smith excellent video series as well:
http://vimeo.com/pooby
On Thu, Jul 18, 2013 at 12:13 PM, Stephen Davidson
magic...@bellsouth.netwrote:
When you first open up Softimage a window opens up called Netview.
In that Netview window, there are two links listed:
Essential Skills Videos -
Don't forget about http://www.redi-vivus.com - where you can find tons of
older Softimage training.
Even though it's dated, the majority of it is still very useful and can
help you get up to speed.
-Paul
On Thu, Jul 18, 2013 at 12:13 PM, Stephen Davidson
magic...@bellsouth.netwrote:
When you
I’m currently working with a software the only exports objects with *.x files,
and I would like to work with them in Softimage. But I have the directXimport
and export dll’s missing. Where are they? Where can I get them? I would
appreciate not having to reinstall Softimage... where could I find
If the ICE tree is simulated, you can push values onto arrays per frame.
Obviously this only works only for values on previous frames, and only when
stepping through the simulation forward.
If the ICE tree is not simulated, you can do some limited stuff with
at_frame(param) expressions. This
Last call.
Anybody interested in attending, I need your RSVP no later than Friday morning,
US Pacific time.
Thanks,
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Monday, July 15, 2013 2:16 PM
To:
Those DLLs are in XSI_HOME\Application\plugins
Probably a problem with SOFTIMAGE_COMMONFILES env var
On 18/07/2013 1:35 PM, Andres Stephens wrote:
I’m currently working with a software the only exports objects with
*.x files, and I would like to work with them in Softimage. But I have
the
Ah yes, I’ve found the DLL’s, but the libraries are not loading into the plugin
manager in SI.
I’ve deleted them,reloaded them, copied them to the original location, etc. No
luck.
If the problem is in the SOFTIMAGE_COMMINFILE env var, how would I fix that?
I’m installing DirectX to see if
Hi
The DirectXExport and DirectXImport dlls depend on the Crosswalk DLL.
SOFTIMAGE_COMMONFILES points to the location of the Crosswalk DLL:
SOFTIMAGE_COMMONFILES=C:\Program Files\Common Files\Softimage
On 18/07/2013 2:25 PM, Andres Stephens wrote:
Ah yes, I’ve found the DLL’s, but the
*FIXED
Thanks, that makes sense.
Well I found that installing direct X from the web installer in Microsoft, it
fixed the issue. I now can import and export *.x files freely, the libraries
are loaded with the DLL’s correctly within SI.
Next time I use Windows 8, I’ll know. Thanks for your
Hey All
I'm trying to set an iceAttribute.DataArray in my c++ plugin
seems that the object model (or python) option for setting the DataArray
does not exist for the c++ API,
is there a way around it?.
Cheers
Ran
They introduced this in 2014
Python:
http://download.autodesk.com/global/docs/softimage2014/en_us/sdkguide/si_om/ICEAttribute.DataArray.html
C++:
http://download.autodesk.com/global/docs/softimage2014/en_us/sdkguide/si_cpp/classXSI_1_1ICEAttribute.html#ac6e52dd6db12632e390ee738cca58187
Am
we're on 2013,
still I can't see on the c++ docs any way that the array is being set,
On Thu, Jul 18, 2013 at 1:36 PM, Vincent Ullmann
vincent.ullm...@googlemail.com wrote:
They introduced this in 2014
Python:
http://download.autodesk.com/**global/docs/softimage2014/en_**
I learned a lot by recreating Stephen Blair's examples from
http://xsisupport.com (I believe they are on Vimeo here
https://vimeo.com/user595557 also). Plus recreate stuff posted here on the
list and over at http://www.si-community.com/community/index.php. I did one or
two a day for about a
Thank you guys for sharing all tutorial links.
Many tutorials are good for intermediate or advanced but basic stuff, such
as interface or how to start. Those are hard to find (Digital tutors or
YouTube movies have outdated one) And detailed tutorials for great tools
such as ICE, Face Robot,
Since this thread has turned into a defacto follection of latest softimage
learning resources... some already mentioned but for completeness I'll add
them as a single post...
retail learning resources -
http://www.fxphd.com/
http://cmivfx.com/store/
http://www.digitaltutors.com
Communities
Vimeo
Again... the beginner stuff like interface, and how to start, are located in
the Netview window that pops up when you first start Softimage.
On Thu, Jul 18, 2013 at 5:00 PM, Daniel Kim danielki...@gmail.com wrote:
Thank you guys for sharing all tutorial links.
Many tutorials are good for
Or for basic stuff they could, you know read the manuals? Shocking, I know.
We also train a large number of people every year from Maya to Soft, and
we've never had an issue with content availability, sure not enough of one
to have to produce our own material in those regards, or pointing them to
What's missing is the tutorials from AD covering the usage of the application.
There are introductory tutorials for really, really basic stuff. There is
reference for properties and such, which is often vague and sparse, or
self-referential. However, there is a big void in the middle on how
The middle part of the learning curve is very, very badly serviced across
the board, comparatively speaking Soft, largely thanks to who and why ICE
and OOP Python appealed to, is probably above average, but that only
implies needing to past a smidge above zero.
Houdini sort of almost kind of makes
Person with the longest list gets to buy everyone a beer!
So Matt, we are waiting for our free beers :)
On Thu, Jul 18, 2013 at 5:59 PM, Eric Thivierge ethivie...@gmail.comwrote:
Come on guys! We're all going to compare lists of bugs that haven't gotten
fixed even though we've requested
in addition to looking at the front page of the user guide, and
area.autodesk.com, which is where all the tutorials are,
http://www.autodesk.com/softimage-tutorials for the collection of
first party and third party stuff
On Thu, Jul 18, 2013 at 5:11 PM, Andy Moorer andymoo...@gmail.com wrote:
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