Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Jordi Bares
In fact you will be doing yourself a weak favour with such a tool. After all having an infinite stack of operations is your mental process right there. You will need it later Jb Sent from my iPhone > On 22 Feb 2017, at 05:33, Andy Goehler wrote: > > The

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Jordi Bares
No, cooking is evaluated in a very optimised way so no dumb cooking. If a network is not needed for display or as a result of other network it won't be evaluated. Jb Sent from my iPhone > On 22 Feb 2017, at 03:08, Jason S wrote: > > > So things are cooked every

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Andy Goehler
The beauty is, there is no need to write such a button. The workflow provides this functionality in form of nodes. You just add ‘export’ / ‘import’ nodes. You can also consolidate/merge these exports into a single one to execute them all at once/sequentially. You setup once and not worry

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Jonathan Moore
It's all highly scriptable via the mature Python API. The whole of the UI is built in Python and all of the functionality of the shelf tools is delivered via Python too. On 22 February 2017 at 03:08, Jason S wrote: > > So things are cooked every frame unless explicitly

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Jason S
So things are cooked every frame unless explicitly specified not to?  Even if nothing changes except perhaps regular transforms? (with no deforms) Also is there a command log to easily script things such as in this case,  an export/import button?

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Jonathan Moore
The idea of freezing the modelling stack in Houdini can feel counter intuitive but go with the flow of the system design and it makes more sense. Locking your stacks then collapsing them via netboxes is the simple option, setting up file caches to export bgeo (or whatever other format you prefer)

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Matt Lind
pressing D only gives information, it doesn't freeze the network a la Softimage per the request. so the answer to his question is no, the feature is not available, but perhaps it could be writtenif somebody would take the time to document the HDK so developers could figure out how to use

Re: Official terms for Houdini Indie for anybody who's

2017-02-21 Thread Matt Lind
Yeah, it's called 'profit'. ;-) Why buy the cow when you get the milk for free? It's not unusual to disable development on the freebie version because one of the first things developers tend to build are importers and exporters to circumvent the need for a commercial license. For the

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Pierre Schiller
I hadn´t felt this much love, ever since AD remotely piloted my workstation remotely when I was a Flame operator (and that was to say a lot back then) and brought back to life all the raid disks and OS. SideFX cares. :D On Tue, Feb 21, 2017 at 7:06 PM, Andy Nicholas

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Andy Nicholas
Hi Cris! Unfortunately Nuke non-commercial gives you limited Python functionality and no 3rd party plugin support, so it forces developers to buy a full license. Annoying from my point of view, but I’m sure they have their reasons. > On 21 Feb 2017, at 18:59, Cristobal Infante

Re: Opinion gathering

2017-02-21 Thread Jason S
My feeling was  as Felix  (and I think still is to an extent). But I went through the presentation  as I previously only saw the v16 promo clip which looked good (except demos always look good) And found not only the presented features rather

RE: Opinion gathering

2017-02-21 Thread bellsey
different strokes for different folks really. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Pierre Schiller Sent: 21 February 2017 13:38 To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Jonathan Moore
In other words, SideFX treats everybody as a potential large customer from day one. The path from Apprentice to Indie, Indie to Core, Core to FX is all a seamless exercise. On 21 February 2017 at 19:33, Srecko Micic wrote: > SideFx offers that service for free on

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Srecko Micic
SideFx offers that service for free on upgrade. You send them files and otls, and they will convert it. On Tue, Feb 21, 2017 at 8:16 PM, Mirko Jankovic wrote: > That is case with indie lic as well? I mean moving to Core or FX it > upgrades all your Indie scenes as

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Mirko Jankovic
That is case with indie lic as well? I mean moving to Core or FX it upgrades all your Indie scenes as well or? ᐧ On Tue, Feb 21, 2017 at 8:14 PM, Jonathan Moore wrote: > Other niceties about Apprentice is that when the time comes to move to > Indie, Core or FX, SideFX

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Jonathan Moore
Other niceties about Apprentice is that when the time comes to move to Indie, Core or FX, SideFX will convert all or any of the assets you made in Apprentice into the unlocked commercial variant that you've purchased. On 21 February 2017 at 18:59, Cristobal Infante wrote: >

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Cristobal Infante
Well the foundry has a non-commercial version of Nuke now, so some advances have been made! On 21 February 2017 at 18:40, Mirko Jankovic wrote: > In the mean time in AD HQ ;) > ᐧ > > On Tue, Feb 21, 2017 at 7:23 PM, Vincent Langer >

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Mirko Jankovic
In the mean time in AD HQ ;) ᐧ On Tue, Feb 21, 2017 at 7:23 PM, Vincent Langer wrote: > Totally agree. Foundry should really jump into the current century in > terms of license flexibility > > Am 21.02.2017 19:20 schrieb "Andy Nicholas" : > >>

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Vincent Langer
Totally agree. Foundry should really jump into the current century in terms of license flexibility Am 21.02.2017 19:20 schrieb "Andy Nicholas" : > Not to mention, if you're doing any sort of Python or VEX coding, then > Apprentice isn't a restriction at all. That's

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Andy Nicholas
Not to mention, if you're doing any sort of Python or VEX coding, then Apprentice isn't a restriction at all. That's incredibly useful. I only wish The Foundry were a little more flexible and Nuke Non-Commercial let you do that too. A On 21/02/2017 18:03, Jonathan Moore wrote: Agreed

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Jonathan Moore
Agreed Cristobal. Outside of watermarking of renders (and lack of third party renderers), Apprentice is the full Houdini FX experience. It can be a smart idea to do your initial learning in Apprentice, especially considering Indie is a 12 month rental. Mantra is a great renderer, so forcing

Re: Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Cristobal Infante
And you can download Apprentice totally free to get started or play at home.. That's pretty awesome On 21 February 2017 at 17:20, Jonathan Moore wrote: > This is the wording on the purchase page. As I mentioned before, if you're > using Houdini alongside another DCC,

Official terms for Houdini Indie for anybody who's wondering.

2017-02-21 Thread Jonathan Moore
This is the wording on the purchase page. As I mentioned before, if you're using Houdini alongside another DCC, the income threshold SideFX are interested in only relates to income derived from Houdini itself. *I confirm that any financial considerations received, directly or > indirectly, from

Re: houdini 16

2017-02-21 Thread Ed Schiffer
IT HAS ARRIVED go grab yours!! https://www.sidefx.com/download/ On Fri, 10 Feb 2017 at 16:29 Pierre Schiller wrote: > I'm jumping into HU. But from the looks of it, indie and self teaching > isn't first option. It would seem I'd need to get into HU by

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Jonathan Moore
SideFX never discount Indie, it's already a huge giveaway. Houdini Core is half price (till May I believe) for those turning over $100k plus and Houdini FX is priced for FX houses so that's unlikely to see a discount unless and I think this is more likely in the long run, FX and Core get unified

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Cristobal Infante
" I am thinking probably cybermonday (november) will come around with some kind of good offer for Hu16 price. " Not going to happen, never seen them doing any cyber offers. However the good news is that there is an offer now until May 31. https://www.sidefx.com/get/buy/ Indie will surely not be

Re: Opinion gathering

2017-02-21 Thread Andy Goehler
> On 21.02.2017, at 14:26, Felix Geremus wrote: > > For me the most exciting sentence in the whole H16 presentation was "we will > talk about big time lighting next year". Can't wait to see what they will > come up with... Same here :)-- Softimage Mailing

Re: Soft to Houdini custom shelf / scripts.

2017-02-21 Thread Pierre Schiller
@Paulo, yesterday I just shattered my first model procedurally. I was in joy when I ported the result to .abc back to softimage. It picked up nicely. All I will say is: why didn't I jumped immediately from softimage Eol (2014) to this? Regardless, today's the 21th and finally Hu16 will show it's

Re: Opinion gathering

2017-02-21 Thread Gerbrand Nel
On 2017/02/21 3:15 PM, Mirko Jankovic wrote: > Btw when is it online? when when when, it is 21st today I know right? Its been the 21st here for 15 hours and 44 minutes already!!! -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with

Re: Opinion gathering

2017-02-21 Thread Pierre Schiller
I can't see how a bunch of "wanna be solidworks software" copycats from autodesk can manage to live longer than Softimage, given those 3d/cad/design softwares can do half of what softimage does. Please someone explain that Seriously. On Feb 21, 2017 8:16 AM, "Mirko Jankovic"

Re: Opinion gathering

2017-02-21 Thread Felix Geremus
> > In short, Houdini and Redshift - Perfect Match :) I think it will be as soon as SidfeFX supports stuff like Material Stylesheets for 3rd Party renderers. Without that I think it's still somewhat limited, especially in comparison to Softimage passes. For me the most exciting sentence in the

Re: Opinion gathering

2017-02-21 Thread Mirko Jankovic
In short, Houdini and Redshift - Perfect Match :) As honestly I haven't seen better support then RS team even so they are rather small compared to.. well every other :) Guys are simply amazing and now their magic mixed with Houdini magic.. may be just one thing that pushes the rest of SI people

Re: Opinion gathering

2017-02-21 Thread Gerbrand Nel
Dude, I'm one guy with 2 indie licenses,... from Africa... I think opening my mail costs them more than my business is worth to them. And yet, some time last year I asked about something that bothered me.. 2 days later it was in a daily build. I'm sure it was a simple thing for them to change,

Re: Opinion gathering

2017-02-21 Thread Andy Goehler
Hey Felix, regardless of the numbers of licenses bring up your issues with them. Even back when we were on one license stuff got implemented. I know I sound like a broken record when saying that SideFX support is not something most of us had experienced before with a software vendor of that

Re: Opinion gathering

2017-02-21 Thread Felix Geremus
I will try. But honestly, given your background and mine (and the number of licenses involved) I don't have very high expectations of being heard very soon. Also I think it will be hard for them to make such fundamental changes like completely revamping hotkey behavior, without pissing off their

Re: Opinion gathering

2017-02-21 Thread Jordi Bares
Do it please, these things are hard to explain and Softimage is so well fine tuned in this respect I believe there is lot to learn from it. Make sure you do that because they are in a huge drive to usability in the viewport. They have improved it a lot in H16 but I am sure there is more to do..

Re: Opinion gathering

2017-02-21 Thread Felix Geremus
Hey Tim, I know the Entagma Video (and all the others, amazing tutorials). It helps a little bit. But I think it's funny that even during the tutorial he frequently runs into similar problems I'm experiencing. Like the near clipping plane constantly broken, having to reset the view because