Re: Friday Flashback #142

2013-10-21 Thread Michal Doniec
Constable *Sent:* Friday, October 18, 2013 11:47 AM *To:* softimage@listproc.autodesk.com *Subject:* RE: Friday Flashback #142 ** ** Fast and interactive yes, but it crashed a lot, didn't it? I'm curious, in 1998 I was a student learning Softimage|3D and the standalone particle system

RE: Friday Flashback #142

2013-10-18 Thread Sven Constable
@listproc.autodesk.com Subject: Re: Friday Flashback #142 Ahh yes. When I first started learning to use it I had a Deskside Onyx all to myself, around 1995 I think it was. I did a 5 minute simulation just keying on and off forces just to get an idea what they did. I think I still have it on a D1 tape somewhere

RE: Friday Flashback #142

2013-10-18 Thread Jeff McFall
I remember that. I was sooo looking forward to having a particle system again after moving from a Wavefront system. It wasn't quite what I had hoped for but way better than nothing and I was able to make a lot of use it. Kind of ironic about how Soft was NOT known for its Particle System

RE: Friday Flashback #142

2013-10-18 Thread Matt Lind
packages. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeff McFall Sent: Friday, October 18, 2013 11:29 AM To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #142 I remember that. I was sooo looking forward

RE: Friday Flashback #142

2013-10-18 Thread Sven Constable
found in most 3d packages. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeff McFall Sent: Friday, October 18, 2013 11:29 AM To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #142 I remember that. I

RE: Friday Flashback #142

2013-10-18 Thread Matt Lind
-boun...@listproc.autodesk.com] On Behalf Of Sven Constable Sent: Friday, October 18, 2013 11:47 AM To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #142 Fast and interactive yes, but it crashed a lot, didn't it? I'm curious, in 1998 I was a student learning Softimage|3D

RE: Friday Flashback #142

2013-10-18 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, October 18, 2013 2:59 PM To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #142 It started on SGI with Softimage|3D v3.0 (1995) and was later ported to Windows NT along

RE: Friday Flashback #142

2013-10-18 Thread Sven Constable
...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, October 18, 2013 8:59 PM To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #142 It started on SGI with Softimage|3D v3.0 (1995) and was later ported to Windows NT along

RE: Friday Flashback #142

2013-10-18 Thread Marc-Andre Carbonneau
Constable Sent: 18 octobre 2013 15:27 To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #142 Yes, that would explain it. I had to use a cheap Matrox/ATI card or something in that class. I later switched to 3DLabs for my personal workstation. Did a better job with Softimage|3D, but I

Re: Friday Flashback #142

2013-10-18 Thread Vincent Fortin
. ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind *Sent:* Friday, October 18, 2013 2:59 PM *To:* softimage@listproc.autodesk.com *Subject:* RE: Friday Flashback #142 ** ** It started on SGI with Softimage|3D v3.0

Re: Friday Flashback #142

2013-10-18 Thread Luc-Eric Rousseau
I never really used it beyond doing a tutorial, but I loved the interface, the widgets and the opengl look. It had manipulators which softimage 3D also did not have. So much more modern than softimage|3D; hard to believe it's from 1995, and you would only get a new softimage GUI 5 years later. I

RE: Friday Flashback #142

2013-10-18 Thread Marc-Andre Carbonneau
To: softimage@listproc.autodesk.com Subject: Re: Friday Flashback #142 I never really used it beyond doing a tutorial, but I loved the interface, the widgets and the opengl look. It had manipulators which softimage 3D also did not have. So much more modern than softimage|3D; hard to believe it's

RE: Friday Flashback #142

2013-10-18 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
18, 2013 4:12 PM To: softimage Subject: Re: Friday Flashback #142 Hehehe I remember loosing all animation curves every time I exited the program! On Fri, Oct 18, 2013 at 3:38 PM, Eric Lampi ericla...@gmail.commailto:ericla...@gmail.com wrote: The other thing about it that was awesome was the fact

RE: Friday Flashback #142

2013-10-18 Thread Matt Lind
@listproc.autodesk.com Subject: Re: Friday Flashback #142 I never really used it beyond doing a tutorial, but I loved the interface, the widgets and the opengl look. It had manipulators which softimage 3D also did not have. So much more modern than softimage|3D; hard to believe it's from 1995

RE: Friday Flashback #142

2013-10-18 Thread Martin Belleau
Wasn't it Jean-Luc Corenthin the dev that was the intermediary on Soft side? -Original Message- From: Marc-Andre Carbonneau [mailto:marc-andre.carbonn...@ubisoft.com] Sent: October-18-13 4:50 PM To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #142 ArcSciMed! Now

Re: Friday Flashback #142

2013-10-18 Thread Luc-Eric Rousseau
On Fri, Oct 18, 2013 at 4:50 PM, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: I totally agree with you Luc-Eric, it had some pretty slick stuff that Softimage didn't have. I don't remember how many particles you could have in your scene before slowing it down? In 1997 we

Re: Friday Flashback #142

2013-10-18 Thread Sergio Mucino
Subject: RE: Friday Flashback #142 Fast and interactive yes, but it crashed a lot, didn't it? I'm curious, in 1998 I was a student learning Softimage|3D and the standalone particle system was really hard to use because