Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Gerbrand Nel
Are you referring to the modelling toolkit? I'm modelling something with it at the moment, and yes.. "never seen before" could be used as a description. back to stage 2. G On 2014/03/17 06:45 PM, Emilio Hernandez wrote: Or it was the "brand new, never seen before" non-destructive bevel tool tha

Re: Stand up and be counted

2014-03-18 Thread olivier jeannel
Raffaele, There are so many posts, and some maybe I miss read. But, isn't there a "plan" to build a super rigging tool (with FE) so that you could continue to work with SI? Isn't the "plan" to wait and see what's coming up before swapping already to Maya ? Sorry, if I sum up a too simple way.

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Martin Contel
I wish I could be there, Jordi... :-/ -- Martin Contel Square Enix (Visual Works) On Tue, Mar 18, 2014 at 3:30 AM, Jordi Bares wrote: > For those of you in London this Thursday, just to let know now the London > Houdini User Group are meeting > > 6.30 Jerusalem bar, on Rathbone place > > Feel

Re: Movies, games, commercials or what?

2014-03-18 Thread Nicolas Esposito
Game development: Good "out of the box rigs" Gear Exocortex Species Facerobot Architectural Visualization: Fast modeling Polyreduction tool which saves a lot of time Quick preview via the render region which allows fast changes on the scene Modular modeling with ICE 2014-03-17 20:03 GMT+01:00 Pe

Re: Autodesk webinar

2014-03-18 Thread Angus Davidson
Xsi in the hands of Dassault would have been something, Adobe not so much ;). AD bought it purely because ICE was such a threat. On 2014/03/18, 5:55 AM, "David Saber" wrote: >Maurice, >Just one more question: couldn't you have realized that in 2008? Why buy >Softimage if it's just to realize

Re: Autodesk webinar

2014-03-18 Thread Mirko Jankovic
Problem is that by stripping parts from SI and patching them on already patched Maya is not making Maya better as there is no coherent workflow to connect all those good small patches ,and they are destroying perfectly fine Softimage so at the end getting nothing good from action. It is like buying

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Nicolas Esposito
So, Bifrost is a kind of external plugin...ok...water effect was cool...but beside fluid sim what else could be done? I would love to se a side by side comparison on the same task using ICE and Bifrost Another thing that I notice is that you don't have direct control on the sim particles as in IC

Re: Autodesk webinar

2014-03-18 Thread Tim Leydecker
Hi Maurice, thanks for confronting this situation and the consequences. Personally, I am not happy about the end of Softimage´s development. I´ve come to like Softimage the most from the 3 DCC apps. XSI, Maya and 3dsMax. That said, I give Autodesk credit for starting to branchout development an

RE: Autodesk webinar

2014-03-18 Thread Morten Bartholdy
Maurice, could you please post a link to this - I am lost in thousands of mails in my inbox these days. Morten Den 18. marts 2014 kl. 00:52 skrev Maurice Patel : > Hi Emilio et al. > About the webinar: First sorry about the technical problems. Google servers and our streaming servers had issue

RE: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Sofronis Efstathiou
I was pretty disappointed with the BiFrost demo. why was here no real time preview? The sending of data from Maya to BiFrost seemed clunky and something from the late 90's, I have no idea who the tool is aimed at - I don't know any vfx artists who, whilst trying to choreograph his fx shot, start

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Gerbrand Nel
I know we get Maya for free but,do we get bifrost for free, or do we pay for this "softimage replacer" ? G

Re: Are we being blind choosing Maya over MAX?

2014-03-18 Thread Sebastien Sterling
I learned 3D using 3DS MAX, it s a nice tool, better functionality then Maya OOTB (but then what could that not be said off, cornflakes have more functionality then Maya OOTB), but slow, the modifier stack workflow is slow and corruptible, animation tools are outdated, its an app that needs a lot m

Re: Are we being blind choosing Maya over MAX?

2014-03-18 Thread Sebastien Sterling
In 2 years time its quite likely AD will come back with a: "Guess what we fucked you before, and we are going to fuck you again! hope you like mortgaging your house and your kids college education just to switch your pipeline AGAIN !" the fallacy is of course that it doesn't matter what the individ

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Emilio Hernandez
After watching the incredible new Bifrost, It is years behind ICE at least from what they proudly show. For me it looked more like a plugin "integration". Where one app invokes another app and you have "inside" functionality within the host app. I even think that Vue for Softimage/MAX/Maya is

Re: Open letter to Autodesk

2014-03-18 Thread Ivan Vasiljevic
Guess they are busy working ;). They sure sad lot with their new facebook cover photo. https://www.facebook.com/Polynoid On Mon, Mar 17, 2014 at 8:24 PM, olivier jeannel wrote: > Where are Polynoids ? > Possibly I missed their voice with all the traffic on the list these days > > They are with (

Re[2]: Open Letter to Carl Bass

2014-03-18 Thread Eugen Sares
Any news from Mr. Bass yet? -- Originalnachricht -- Von: "Chris Vienneau" An: "softimage@listproc.autodesk.com" Gesendet: 16.03.2014 18:24:57 Betreff: RE: Open Letter to Carl Bass Just to let everyone know Carl got the letter and is asking questions and will write back when he gets i

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Nicolas Esposito
Looking online I cannot find any other visible information about Bifrost. The guy was talking about a node-based editor similar to ICE ( in the future or could he show us something? ), but based on the video is just particles simulated ( externally ) and a couple of deformers for them...and again,

Re: Re[2]: Open Letter to Carl Bass

2014-03-18 Thread Emilio Hernandez
http://gph.is/XLdd0I --- Emilio Hernández VFX & 3D animation.

Re: Autodesk webinar

2014-03-18 Thread Adam Seeley
But "We'll build these artist friendly workflows into Maya as we go." So, yay. It felt a bit like your parents telling why they're getting a divorce (and no-one wants the dog so it's going to get put down). Bifrost could potentially be exciting if you'd never see ICE before. I wonder what el

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Cristobal Infante
After looking at the bifrost demo I have to say I am disappointed as well, maybe because the demo doesn't really comply with my normal fx workflow. It feels like: "Lets get working with bifrost and start caching straight away!" wait a sec, I haven't even starting with my sim and I am already cachi

Re: Re[2]: Open Letter to Carl Bass

2014-03-18 Thread Perry Harovas
I had decided to be silent until the day was up, as I am sure he is busy. That said, it still would have been a good idea to update the list if his response was not going to be coming on Monday as had been mentioned. On Tue, Mar 18, 2014 at 5:57 AM, Emilio Hernandez wrote: > http://gph.is/XL

Re: Movies, games, commercials or what?

2014-03-18 Thread Arvid Björn
Short-term projects, usually stretching from days up to a month or two, mostly visual effects work and packshot-type projects. Softimage just scales so incredibly well between our most advanced and our tiniest projects. There's literally no job to big or too small for it. It all comes down to it be

Re: Open Letter to Carl Bass

2014-03-18 Thread Leendert A. Hartog
But really? Do you actually expect an answer? And if you were to get one, would you expect to be anything else than a virtual "get well soon" card? Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Jordi Bares
I have no doubt the effort into Maya will be positive, finally seems they have taken development seriously in Maya after years of stagnation, I would happily move to Maya if they had ICE ready to go, the interface fully revamped to something modern from the workflow point of view as well as grap

Re: Open Letter to Carl Bass

2014-03-18 Thread Perry Harovas
What I expect is not really important. What is important is what I actually get in reply, if anything. On Tue, Mar 18, 2014 at 6:49 AM, Leendert A. Hartog wrote: > But really? Do you actually expect an answer? > And if you were to get one, would you expect to be anything else than a > virtual

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Rob Chapman
the Maya guys here are scoffing out loud at that video. the newest greatest feature of Maya is a Boolean - which is talked about for 15 minutes in a Softimage EOL video. On 18 March 2014 10:50, Jordi Bares wrote: > I have no doubt the effort into Maya will be positive, finally seems they > hav

Re: Open Letter to Carl Bass

2014-03-18 Thread Leendert A. Hartog
True. My reply perhaps sounded a bit too snarky. I think your mission is already accomplished! Nothing coming from mr. Bass short of a miracle can top that, I'm afraid. Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.

OT: Fabric - IK Manipulation Video

2014-03-18 Thread michael malinowski
Hi All, Apologies for the not-so-softimage related mail, but I recently saw a video of Fabric where it demonstrated its use by being used for a control rig on an two bone chain ( without there being a heavy physical rig ). Does anyone know the link to it? It had some nice functionality such

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Ciaran Moloney
On Mon, Mar 17, 2014 at 6:50 PM, Dan Yargici wrote: > I'm starting to think Houdini-land might be where I build my new home - > or at least a holiday home... Come on in, the water's fine!

Re: Autodesk webinar

2014-03-18 Thread Jason S
To be fair, Maurice & Marc didn't exlusively pick the easiest questions. including questions about selling our outsourcing, or Keeping a Small team of developpers, and can we have trust? :) Yet for the "continuity" question (alone), the proposed reasons for the *complete* all-stop, was to be

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Jordi Bares
After watching the whole video of the "live" session I recommend watching this https://www.youtube.com/watch?v=e-4JpeSF_2g This is a hard pill to swallow Autodesk… really hard. Specially when you learn Bifrost is an external engine, something you could plug very easily into ICE and will be trul

Re: OT: Fabric - IK Manipulation Video

2014-03-18 Thread Paul Doyle
Hi Mike - our Vimeo channel is here: https://vimeo.com/groups/fabric. I think what you are after is the full Splice demo video ( https://vimeo.com/groups/fabric/videos/76325922), around 36 minutes in. You can also post to the Fabric list ( https://groups.google.com/forum/#!forum/creationplatform)

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Leendert A. Hartog
The one constant in both videos is notable also, of course... -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

Re: Stand up and be counted

2014-03-18 Thread Raffaele Fragapane
If you're referring to kraken Eric has mentioned what it intends to be and who the target user base is. Not unexpectedly it's already being fabled up as something else and being generally misunderstood, like most API centric efforts and abstract platforms tend to be. If the plan was to facilitate

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Luc-Eric Rousseau
On Tue, Mar 18, 2014 at 3:04 AM, Gerbrand Nel wrote: > On 2014/03/17 06:45 PM, Emilio Hernandez wrote: >> Or it was the "brand new, never seen before" non-destructive bevel tool that > >at the end was destructive. > > Are you referring to the modelling toolkit? > I'm modelling something with it at

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Dan Yargici
Thanks Ciaran, seems quite nice so far! I guess it's really the hundreds of little things I'll miss in the end. For instance I've been doing some tutorials on material editing this morning and sorely missed the ability to Middle-click drag to move branches around the SHOP editor. Just one of man

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Luc-Eric Rousseau
On Tue, Mar 18, 2014 at 5:55 AM, Nicolas Esposito <3dv...@gmail.com> wrote: > Looking online I cannot find any other visible information about Bifrost. > The guy was talking about a node-based editor similar to ICE ( in the future > or could he show us something? ), but based on the video is just p

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Jason S
On 03/18/14 8:25, Luc-Eric Rousseau wrote: */_It's not a merely a particle sim_/*, you can read more about fluid tech : https://www.fxguide.com/featured/the-science-of-fluid-sims/ Bifrost is new work from Robert Bridson mentioned in that article. Lol! (doesn't that sound familiar ;)

pure curiosity

2014-03-18 Thread Max Evgrafov
Can we see photos of main people who decided to kill softimage? Those who want to help us. We need to know our heroes! summatr - https://vimeo.com/user3098735

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Nicolas Esposito
@Luc-Eric: Thanks for the info :) 2014-03-18 13:43 GMT+01:00 Jason S : > > On 03/18/14 8:25, Luc-Eric Rousseau wrote: > > *It's not a merely a particle sim*, you can read more about fluid tech : > > https://www.fxguide.com/featured/the-science-of-fluid-sims/ > Bifrost > is new work from Robert

Re: pure curiosity

2014-03-18 Thread Eric Thivierge
That's creepy and weird. On Tuesday, March 18, 2014 9:07:20 AM, Max Evgrafov wrote: Can we see photos of main people who decided to kill softimage? Those who want to help us. We need to know our heroes! summatr - https://vimeo.com/user3098735

Re: pure curiosity

2014-03-18 Thread Jordi Bares
Indeed. Jordi Bares jordiba...@gmail.com On 18 Mar 2014, at 13:09, Eric Thivierge wrote: > That's creepy and weird. > > On Tuesday, March 18, 2014 9:07:20 AM, Max Evgrafov wrote: >> Can we see photos of main people who decided to kill softimage? Those >> who want to help us. We need to know ou

I'm Pissed

2014-03-18 Thread Eric Thivierge
I'm pissed because all of this jibber jabber of the EOL of Softimage is going to mean that I probably won't be in the top 5 posters for this year. Damnit! >:( Eric T.

Aw: Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Leo Quensel
In two years:   "Maya with its main feature Bifrost, a perfect companion to 3dsMax!"   In five years:   "We are sorry but we have to announce the end of Maya to focus all our efforts on 3dsMax."   Gesendet: Dienstag, 18. März 2014 um 13:43 Uhr Von: "Jason S" An: softimage@listproc.autodes

Re: pure curiosity

2014-03-18 Thread Alexander Akbarov
It's okay, we just want to rig some voodoo dolls... 2014-03-18 15:14 GMT+02:00 Jordi Bares : > Indeed. > > Jordi Bares > jordiba...@gmail.com > > On 18 Mar 2014, at 13:09, Eric Thivierge wrote: > > > That's creepy and weird. > > > > On Tuesday, March 18, 2014 9:07:20 AM, Max Evgrafov wrote: > >

Re: pure curiosity

2014-03-18 Thread Eric Thivierge
getting more creepy... On Tuesday, March 18, 2014 9:24:53 AM, Alexander Akbarov wrote: It's okay, we just want to rig some voodoo dolls...

Re: I'm Pissed

2014-03-18 Thread Dan Yargici
Emilio had that nailed dys ago... On Tue, Mar 18, 2014 at 3:16 PM, Eric Thivierge wrote: > I'm pissed because all of this jibber jabber of the EOL of Softimage is > going to mean that I probably won't be in the top 5 posters for this year. > Damnit! > > >:( > > Eric T. > >

Re: I'm Pissed

2014-03-18 Thread Eric Thivierge
Yeah, where'd that dude come from? Hadn't really seen his name at all in the last like 3 years... On Tuesday, March 18, 2014 9:30:47 AM, Dan Yargici wrote: Emilio had that nailed dys ago... On Tue, Mar 18, 2014 at 3:16 PM, Eric Thivierge mailto:ethivie...@hybride.com>> wrote: I'm pis

Re: I'm Pissed

2014-03-18 Thread Paul Doyle
http://www.youtube.com/watch?v=3Vqq1qhAo44&feature=kp On 18 March 2014 09:30, Dan Yargici wrote: > Emilio had that nailed dys ago... > > > On Tue, Mar 18, 2014 at 3:16 PM, Eric Thivierge wrote: > >> I'm pissed because all of this jibber jabber of the EOL of Softimage is >> going to mean tha

Re: I'm Pissed

2014-03-18 Thread Jason S
Sorry I myself would have liked to have a more positive ending to my analysis if that has anything to do with it, And would have also hoped for some form of internal "H" project going. On 03/18/14 9:16, Eric Thivierge wrote: I'm pissed because all of this jibber jabber of the EOL of Softimage

Re: pure curiosity

2014-03-18 Thread Rob Chapman
I always thought it was these guys http://i2.kym-cdn.com/photos/images/newsfeed/000/411/964/9b5.jpg On 18 March 2014 13:25, Eric Thivierge wrote: > getting more creepy... > > > On Tuesday, March 18, 2014 9:24:53 AM, Alexander Akbarov wrote: > >> It's okay, we just want to rig some voodoo dolls

Re: pure curiosity

2014-03-18 Thread Simon Wray
Nah, it's these guys http://i1.ytimg.com/vi/-NsVcx4_jQc/0.jpg Simon Wray Partner / 3D Creative Director *Tel:* +44 (0)1422 300066 *Mobile:* +44 (0)7545962724 *Email:* simon.w...@northforge.co.uk *Web:* http://northforge.co.uk Northforge Ltd Registered in England and Wales | 07757507 Office S

Re: pure curiosity

2014-03-18 Thread Max Evgrafov
[image: Встроенное изображение 1] may be it are they? -- (Summatr) https://vimeo.com/user3098735/videos <>

OT: MAYA and strands

2014-03-18 Thread Gerbrand Nel
Ok don't laugh, but I just have to ask. Is there something like strands in Maya. I'm re-doing some of my projects in maya to see just how fucked I am right now, and wanted to recreate a spider web I made with ice strands for a pitch about a week ago. Thanks G

Re: OT: MAYA and strands

2014-03-18 Thread Simon Reeves
How fucked you are *right now*? I don't want to be pedantic, but, why would you not contiune to use Softimage right now for a task like that! Perhaps what you need is the best ways to export if pipeline dictates a change to Maya. Simon Reeves London, UK *si...@simonreeves.com * *www.simonreeves.

Re: OT: MAYA and strands

2014-03-18 Thread olivier jeannel
I'd be curious, Spider web like that ancient Helge workshop, or rather like the tutorial from Nika Ragua ? No idea if Maya has strands though... Le 18/03/2014 15:11, Gerbrand Nel a écrit : Ok don't laugh, but I just have to ask. Is there something like strands in Maya. I'm re-doing some of

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
Hi Tim Your point is a very valid one. When it comes to cloud technology we are trying to be really pragmatic and not just do cloud for cloud's sake. We are trying to focus first on what is really going to be helpful for customers. For example many customers asked for rental type offerings so t

Re: Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread pedro santos
"Eye contact" with the people you are talking to... A difficult thing in these situations... On Tue, Mar 18, 2014 at 1:23 PM, Leo Quensel wrote: > In two years: > > "Maya with its main feature *Bifrost*, a perfect companion to 3dsMax!" > > In five years: > > "We are sorry but we have to announc

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
Hi Morten, It’s http://area.autodesk.com/softimagetransition Maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten Bartholdy Sent: Tuesday, March 18, 2014 5:01 AM To: softimage@listpr

Re: OT: MAYA and strands

2014-03-18 Thread Gerbrand Nel
Ok sure I was being dramatic, but that's how I feel on the inside :) I've decided to redo projects in my spare time in Maya and Houdini so I can make a much more informed decision when the time comes. G On 2014/03/18 04:14 PM, Simon Reeves wrote: How fucked you are /right now/? I don't want to b

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
Hi Alastair, There were many reasons behind the acquisition but the main one was because we saw an opportunity not just in ICE but also in the engineering team that was capable of creating it. As Marc Petit stated in the press release at the time: "Upon the completion of this acquisition we will

Re: OT: MAYA and strands

2014-03-18 Thread Gerbrand Nel
Oh that's a neat button, but I was thinking more along the lines of creating it procedurally. So I can update the amount of rings, or spans with sliders. The dynamics will have to wait :) G On 2014/03/18 04:27 PM, Perry Harovas wrote: Sorry if this is a re-post, I got a bounce back message becaus

Re: OT: MAYA and strands

2014-03-18 Thread Perry Harovas
I would make it from polygons or Nurbs in that case, and do not delete the history (don't FREEZE it). Then you can make it into a cloth object, and after the number of rings and spans is settled on, you can create curves from the edges and hide the poly/Nurbs object. Just off the top of me head.

Re: Autodesk webinar

2014-03-18 Thread Max Evgrafov
This is means you have conceived Kill softimage from the outset 2014-03-18 18:40 GMT+04:00 Maurice Patel : > Hi Alastair, > There were many reasons behind the acquisition but the main one was > because we saw an opportunity not just in ICE but also in the engineering > team that was capable

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
We conceived to build a next generation technology. We are a high-tech software company it is what we do. It is what Softimage tried with XSI and Alias with Maya. We do not conceive to kill things. We try to build new things. And sometimes we have to fall back on our positions when our attempts

Re: Autodesk webinar

2014-03-18 Thread Nicolas Esposito
Hello Maurice, What sound strange to me is this: Softimage for years had all the necessary tools in order to satisfy game development technology, which is way more advanced than 3ds and Maya. Facerobot, even if old and not updated at all in the last years, is a quick way to produce head rigs with

Re: Autodesk webinar

2014-03-18 Thread Chris Marshall
Which bit failed? On 18 March 2014 14:51, Maurice Patel wrote: > "sometimes we have to fall back on our positions when our attempts fail" > Maurice >

Re: Autodesk webinar

2014-03-18 Thread Perry Harovas
I would imagine he means Project Skyline. On Tue, Mar 18, 2014 at 10:53 AM, Chris Marshall wrote: > > Which bit failed? > > On 18 March 2014 14:51, Maurice Patel wrote: > >> "sometimes we have to fall back on our positions when our attempts fail" >> Maurice >> > > > -- Perry Harovas

Re: Autodesk webinar

2014-03-18 Thread John Richard Sanchez
The more I learn from Autodesk the more I yell this out. Especially after that Webinar. http://youtu.be/exli6rGldBc On Tue, Mar 18, 2014 at 10:53 AM, Chris Marshall wrote: > > Which bit failed? > > On 18 March 2014 14:51, Maurice Patel wrote: > >> "sometimes we have to fall back on our positi

Re: Autodesk webinar

2014-03-18 Thread Jason S
Yes that can indeed be a fair assessment of the main idea behind the acquisition. And seeing that as fair seems to depend on how purely pragmatic is the point of view. On 03/18/14 10:40, Maurice Patel wrote: There were many reasons behind the acquisition but the main one was because we saw

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
Actually at the time of the acquisition Maya and 3ds Max were about 50-50 in games other than Japan. Outside of Japan, Softimage's core has primarily been TVC. But this was more about building a run-time tool and so was different from all three. It was a radically different philosophy to DCC - m

Re: Autodesk webinar

2014-03-18 Thread Chris Marshall
I wonder how many years they think it'll take to get to a position where they ave a product comparable to what ICE (Softimage) already delivers today? On 18 March 2014 14:59, Jason S wrote: > Yes that can indeed be a fair assessment of the main idea behind the > acquisition. > > And seeing tha

Re: Autodesk webinar

2014-03-18 Thread Nicolas Esposito
Maurice, Maybe I didn't explained myself clearly. I'm not talking about before or after the acquisition, I'm talking about the features that Softimage have since XSI 7 almost, which later improve with the addition of Facerobot. The question is again why AD decided to push more towards Maya Lite,

Re: Aw: Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread peter_b
> "... announce the end of Maya to focus all our efforts on 3dsMax"... .. which has stagnated the past few years – but fear not, the future is bright. LIFO buying of the competition – now there’s an interesting business model. From: Leo Quensel Sent: Tuesday, March 18, 2014 2:23 PM To: softi

Re: Autodesk webinar

2014-03-18 Thread Perry Harovas
Maurice, I know things change, but this statement from Marc was only a year and a half ago: "Autodesk plans to continue to develop all of products mentioned [in this story]. These are all solutions that serve many different customer needs across multiple industries and in many different types of w

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
Hi Perry, At that time, although Softimage was not an area we were planning on investing more in, there was no plan to discontinue it. That decision was only made at the end of last year. Last year was a watershed one for the industry for many different reasons resulting in many significant chan

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
Hi Nicolas, That is a very good question. We saw a very rapid rise in mobile gaming and a need for a lower cost 3D solution in this area. The decision to introduce a product for this market was only made last spring and we wanted to get a product on the market within 6 months that ran on both Wi

Re: Autodesk webinar

2014-03-18 Thread Arvid Björn
Maurice, could you explain this, either XSI was supposed to be part of the now failed project Skyline - or it was never meant to be kept alive, but only bought up for its resources to then be moved into project Skyline and other parts of AD M&E. Which one is it? Follow-up question, if it was the f

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
sorry last sentence is garbled should say such as the fact that the greatest proportion of the assets on the unity store, created using Autodesk software, were being created in Maya Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-bou

Re: Autodesk webinar

2014-03-18 Thread Perry Harovas
Hi Maurice, I certainly understand that things change fast. Of course, and I respect that. However, the fast that there were no plans to invest more in Softimage at that time leads naturally to the question of why were your customers not told about this to give them time to make software decision

Re: Autodesk webinar

2014-03-18 Thread John Richard Sanchez
> "At the time this statement was made we did not even have any plans for > MayaLT. Unfortunately things can change very fast." Which is why IF they > were listening to the XSI users they would change their minds about EOL > instead of giving a webinar that pretty much is " You are going to Maya or

trying to looking on the bright side......

2014-03-18 Thread Andi Farhall
my take on it all is that an undeveloped and unsupported soft will be the better tool than maya for the likes of us for much more than a couple of years. On paper it might look scary but i think it'll be different in practice. Maybe we'll be able to keep going long enough to see maya get retired

Re: Autodesk webinar

2014-03-18 Thread peter_b
“...We had plans to build a next generation technology, starting with games - we called it project skyline. The industry was in a growth period. Everyone was optimistic. And if we had succeeded we probably would not be having this conversation.” so – no next generation 3D authoring from Autodes

Re: Softimage transition webinar is starting in 10 minutes

2014-03-18 Thread Vincent Fortin
>> Middle-click drag to move branches around Shift-drag for upstream Ctrl-drag for downstream you're welcome ;-) On Tue, Mar 18, 2014 at 7:53 AM, Dan Yargici wrote: > Thanks Ciaran, seems quite nice so far! I guess it's really the hundreds > of little things I'll miss in the end. > > For insta

Re: OT: MAYA and strands

2014-03-18 Thread Simon Reeves
Ok fair enough ;) Simon Reeves London, UK *si...@simonreeves.com * *www.simonreeves.com * *www.analogstudio.co.uk * On 18 March 2014 14:38, Gerbrand Nel wrote: > Ok sure I was being dramatic, but that's how I feel on the inside :) >

Re: Autodesk webinar

2014-03-18 Thread Luc-Eric Rousseau
On Tue, Mar 18, 2014 at 11:11 AM, Nicolas Esposito <3dv...@gmail.com> wrote: > Maybe I didn't explained myself clearly. > > I'm not talking about before or after the acquisition, I'm talking about the > features that Softimage have since XSI 7 almost, which later improve with > the addition of Face

Re: Autodesk webinar

2014-03-18 Thread Nicolas Esposito
I understand the two OS being a plus. Although purely based on the widely known game engines around ( Unity and UDK ), they both using FBX as primary import ( not Maya own format specific to Unity ), so wheter you're using Max/Maya/Softimage it wont make much difference, because all of them support

RE: Autodesk webinar

2014-03-18 Thread Maurice Patel
Hi Peter, That is not what I am saying. We will continue to build new technologies and we will continue to do research into new areas. And new projects have and will continue to be kicked off. Innovation is 99% failure 1% success. Does not mean we will not keep trying to do new and different thi

Re: Autodesk webinar

2014-03-18 Thread paul
"Last year was a watershed one for the industry for many different reasons resulting in many significant changes to our strategy" Yes, the industry is changing. Budgets are getting smaller and work needs to be done faster. So surely, the wise thing to do would be to invest in the tool with th

Re: Autodesk response

2014-03-18 Thread Michael Clarke
This response has absolutely no takeaways for me that are of any value. I understand that this is a process, and plans are revealed only as they develop; but the letter simply rubs me wrong. It feels like more of a justification of actions taken by AD than an attempt to give the customer base s

Re: Autodesk webinar

2014-03-18 Thread Adam Sale
Maurice, in all of this talk the one glaring omission is this. You guys are always trying to innovate. You have said success is often 99 percent failure to one percent success. Well, in the event bifrost falls by the wayside like skyline did, all of a sudden autodesk will have zero node based solut

RE: Autodesk webinar

2014-03-18 Thread Marc-Andre Carbonneau
Hi Paul, If your company allows it, could you share the document/presentation you wrote highlighting your comparisons and choices to convince them? Very appreciated, MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On

Re: Autodesk webinar

2014-03-18 Thread olivier jeannel
I second that. for me the hardest part is that you simply refuse to sell seats. I don't say support, just let people buy that discontinued software. What would it cost you ? Zero maintenance, a full 3K euros in your pocket... Honestly ? Compared to the damage it cause to your customers ? SI wi

Re: Autodesk webinar

2014-03-18 Thread Paul Griswold
In Softimage we have a production-proven, solid tool. ICE works TODAY, not 2 years from today, not in a dream of a product called Bifrost, but right NOW. Are you telling everyone here who has based their ENTIRE business around Softimage, we should trust Autodesk to have a fully functioning tool r

RE: Autodesk webinar

2014-03-18 Thread Morten Bartholdy
Yes please share Paul. Morten Den 18. marts 2014 kl. 17:09 skrev Marc-Andre Carbonneau : > Hi Paul, > > If your company allows it, could you share the document/presentation you wrote highlighting your comparisons and choices to convince them? > Very appreciated, > MAC > > -Original Message

Re: Autodesk webinar

2014-03-18 Thread David Saber
Spot-on questions On 2014-03-18 16:28, Arvid Björn wrote: Maurice, could you explain this, either XSI was supposed to be part of the now failed project Skyline – or it was never meant to be kept alive, but only bought up for its resources to then be moved into project Skyline and other parts o

Re: Autodesk webinar

2014-03-18 Thread paul
I don't have a document like that I'm afraid.. I have lots of Email correspondence that I couldn't share, but more importantly, it was done through practical examples and demonstration rather than words. -Original Message- From: Marc-Andre Carbonneau Sent: Tuesday, March 18, 2014 4:09

Re: Autodesk webinar

2014-03-18 Thread Sebastien Sterling
+1 Paul. i think a great yet tiered example of this is the LEGO movie, you can tell its not the most ambitious or expensive project, and yet it was so cleverly made. SI really shines as a complete and elegant solution.,incidentally if you look at the latest stuff yet to come out, it looks like the

Re: Autodesk webinar

2014-03-18 Thread Mirko Jankovic
People... do you REALLY think that there is anything at all left to be said? I saw screw AD, screw PR and all marketing from each nd every copany. Only thing important is use tool that works for you. Right now if it is Softimage, keep using it as long as it serves you and gets food on your table.

RE: trying to looking on the bright side......

2014-03-18 Thread Andres Stephens
+1 --- Original Message --- From: "Andi Farhall" Sent: March 18, 2014 10:31 AM To: softimage@listproc.autodesk.com Subject: trying to looking on the bright side.. my take on it all is that an undeveloped and unsupported soft will be the better tool than maya for the likes of us for much mo

  1   2   3   >