RE: TinyCurveExtrude

2012-06-04 Thread Szabolcs Matefy
Nope, It's for game purposes. It's a polymesh ammobelt. It need to fit into the ammobox exit slot, and the minigun input slot... -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eugen Sares Sent: Friday, June

Re: TinyCurveExtrude

2012-06-04 Thread Eugen Sares
I see. Sorry I can't help. I'm working on an new Extrusion Op myself at the moment, and I like the idea - constrain start and end rotation of the profile to some object (null). I think I will integrate that. But don't wait for it right now. Cheers, Eugen On Mon, 04 Jun 2012 08:44:12 +0200,

Re: Parsing and extracting an xsiaddon with Python

2012-06-04 Thread Martin Saechsinger
Hey Martin, that is really great! Thanks for making the GUI and adding the folder hierarchy!! One little thing I discovered is that the actual script files in the addon (e.g. *.py or *.js) have an additional blank line after each line of code (compared to the installation through Softimage.)

Unrolling a banner

2012-06-04 Thread Alex Dinnin
Afternoon All, I'm trying to unfurl a banner down the side of a building.. something a bit like this http://www.youtube.com/watch?v=jI8ccSGghRY it needs to be quite a bit longer than the one in the video.. but hopefully you get my meaning I've tried doing using Syflex and the basic cloth..

Animator Opinion Question

2012-06-04 Thread Chris Covelli
Hey List, Just want to get the opinions of some of you animators and riggers out there. Lets propose a hypothetical IKArm setup where the chain effector control (IKArm_CON) is also supposed to be the hand rotation control, lets say there is also a separate FK hand control that could be used as

Re: Parsing and extracting an xsiaddon with Python

2012-06-04 Thread Alan Fregtman
Do the .dll and other binary files load alright at least? It's interesting that it would do that with plaintext files. On Mon, Jun 4, 2012 at 6:01 AM, Martin Saechsinger x...@saechsinger.dewrote: Hey Martin, that is really great! Thanks for making the GUI and adding the folder hierarchy!!

Re: Unrolling a banner

2012-06-04 Thread Eric Lampi
I did something exactly like this several years ago. If I can recall correctly, I had an animated cylinder inside the roll as a collision object, to help move the roll along, because the self-collision messes it up big time without it. Also this was pre-ICE, which could be a better solution for

Re: Animator Opinion Question

2012-06-04 Thread Matt Morris
I'd go with option b every time. If I was animating in IK it would drive me crazy not to have the y axis being 'up' for example. Rotations would be a little more difficult but I'm more used to dealing with tricky rotations and gimble - plus if you have a hand bone that you can use for local

Re: Animator Opinion Question

2012-06-04 Thread Peter Agg
I generally find that the answer to this is 'do both' as consensus is to animators what blood is to stones. :) Thought, to be fair, they may have different needs depending on the character action. Inheriting the rotations from the arms might make overlapping action easier, for example, whereas

Re: Unrolling a banner

2012-06-04 Thread Eric Lampi
Ooops. Wrong links! https://vimeo.com/user7979713/review/42504313/98fa97fce5 https://vimeo.com/user7979713/review/40608551/10477a5323 Eric On Mon, Jun 4, 2012 at 10:55 AM, Alex Dinnin adin...@gmail.com wrote: Thanks for the replies.. Eric I can't open the Vimeo movies.. says they don't

Re: Scripting Development with an external IDE

2012-06-04 Thread Tim Crowson
On a related note, this Kickstarter project looks interesting: Light Table http://www.kickstarter.com/projects/ibdknox/light-table I especially like the section at the end, where it shows related functions... -Tim C. On 5/31/2012 12:28 PM, jo benayoun wrote: Sublime has this shiny side I

Re: Unrolling a banner

2012-06-04 Thread Darrin Hofmeyr
Awesome work, Eric. On Mon, Jun 4, 2012 at 5:04 PM, Eric Lampi ericla...@gmail.com wrote: Ooops. Wrong links! https://vimeo.com/user7979713/review/42504313/98fa97fce5 https://vimeo.com/user7979713/review/40608551/10477a5323 Eric -- Darrin Hofmeyr Animation Supervisor BlackGinger

Re: Unrolling a banner

2012-06-04 Thread Alok Gandhi
+1 On Mon, Jun 4, 2012 at 11:52 AM, Andy Moorer andymoo...@gmail.com wrote: I agree, cool effect Eric! On Mon, Jun 4, 2012 at 11:27 AM, Rob Wuijster r...@casema.nl wrote: that looks pretty slick! :-) Rob \/-\/\/ On 4-6-2012 17:04, Eric Lampi wrote:

Re: Unrolling a banner

2012-06-04 Thread Rares Halmagean
Yea, Looks great. Was all of this xsi Eric? On 6/4/2012 10:04 AM, Eric Lampi wrote: Ooops. Wrong links! https://vimeo.com/user7979713/review/42504313/98fa97fce5 https://vimeo.com/user7979713/review/40608551/10477a5323 Eric On Mon, Jun 4, 2012 at 10:55 AM, Alex Dinnin adin...@gmail.com

Re: Unrolling a banner

2012-06-04 Thread Eric Lampi
Thanks. I've dabbled here and there in ICE, lots of particle stuff of course, but this was really the first thing I dug into on my own and combined ICE with a bunch of other stuff.. I am by no means a math wizard and I'm still learning something everytime I use ICE, and sometimes need some help

Re: Unrolling a banner

2012-06-04 Thread Alex Dinnin
Thanks for the reply Erik, How did you get from rolled up to flat.. Did you put a skeleton on the spiral, then animate the chain out ?? Alex On Mon, Jun 4, 2012 at 5:28 PM, Eric Lampi ericla...@gmail.com wrote: The carpet was SoftImage, the flowers and other objects were Maya. Houdini was

Re: Unrolling a banner

2012-06-04 Thread Eric Lampi
That took some time to figure out, it's deformed on a spiral curve with a straight tail to keep it flat as it moves off. I made an expression to translate the grid along the curve deform proportional to the translation of the curve itself. Also the order, and construction mode is critical to

Re: Unrolling a banner

2012-06-04 Thread Rares Halmagean
Cool, thanks for the breakdown. That's a few apps used for something you'd think would be enough in xsi alone. Great work again Eric. I remember seeing this spot on the tube and wondering who and how it was done. Would be nice to see a break down of the process, at least on the xsi side.

Re: ICE: Vortex and Lagoa

2012-06-04 Thread Byron Nash
Thanks for the tips and example Andy ( everyone). I'll work on implementing this into my approach. On Mon, Jun 4, 2012 at 1:32 PM, Jonathan Laborde labordeor...@gmail.comwrote: I made 2 compounds that I use regularly to calculate velocity properly. You basically store the current point

Re: Unrolling a banner

2012-06-04 Thread Alex Dinnin
Thanks for the run down Erik. I think I am nearly there.. thanks again On Mon, Jun 4, 2012 at 6:59 PM, Rares Halmagean ra...@rarebrush.com wrote: Cool, thanks for the breakdown. That's a few apps used for something you'd think would be enough in xsi alone. Great work again Eric. I remember

RE: Unrolling a banner

2012-06-04 Thread Grahame Fuller
Like this: http://vimeo.com/25096113 ? gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Nicholas Sent: Monday, June 04, 2012 12:53 PM To: softimage@listproc.autodesk.com Subject: Re: Unrolling a banner Nice spot Eric! Alex,

Re: Unrolling a banner

2012-06-04 Thread olivier jeannel
For spiralic deformation (roll), look at this , it's awesome. https://vimeo.com/groups/ice/videos/28489254 I played a bit with it and quickly get a folding system :) Le 04/06/2012 19:23, Grahame Fuller a écrit : Like this: http://vimeo.com/25096113 ? gray From:

Re: Unrolling a banner

2012-06-04 Thread Eric Lampi
I saw that when I was building mine, I would have killed for that. Eric On Mon, Jun 4, 2012 at 4:55 PM, olivier jeannel olivier.jean...@noos.frwrote: For spiralic deformation (roll), look at this , it's awesome.

Re: Unrolling a banner

2012-06-04 Thread Andy Nicholas
Yup, exactly like that! Except his looks like it works slightly better than mine. I had a few glitches that I never quite ironed out. On 4 Jun 2012, at 18:23, Grahame Fuller wrote: Like this: http://vimeo.com/25096113 ? gray From: softimage-boun...@listproc.autodesk.com

Re: ICE: Vortex and Lagoa

2012-06-04 Thread Thiago Costa
The year have just begun :) On 4 June 2012 21:01, Guillaume Laforge guillaume.laforge...@gmail.comwrote: If there is a competition for the best answer of the year on this list, my vote is for this one ! :) On Mon, Jun 4, 2012 at 8:51 PM, Thiago Costa thiagocost...@gmail.comwrote: To the